Enable button toggle for keyboard in the modifier button
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parent
9d010be483
commit
1f228c51ca
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@ -12,20 +12,37 @@ namespace InputCommon {
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class KeyButton final : public Input::ButtonDevice {
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public:
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explicit KeyButton(std::shared_ptr<KeyButtonList> key_button_list_)
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: key_button_list(std::move(key_button_list_)) {}
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explicit KeyButton(std::shared_ptr<KeyButtonList> key_button_list_, bool toggle_)
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: key_button_list(std::move(key_button_list_)), toggle(toggle_) {}
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~KeyButton() override;
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bool GetStatus() const override {
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if (toggle) {
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return toggled_status.load();
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}
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return status.load();
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}
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void ToggleButton() {
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if (!lock) {
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lock = true;
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toggled_status.store(!toggled_status.load());
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}
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}
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void UnlockButton() {
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lock = false;
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}
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friend class KeyButtonList;
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private:
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std::shared_ptr<KeyButtonList> key_button_list;
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std::atomic<bool> status{false};
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std::atomic<bool> toggled_status{false};
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bool lock = {};
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const bool toggle;
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};
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struct KeyButtonPair {
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@ -51,6 +68,11 @@ public:
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for (const KeyButtonPair& pair : list) {
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if (pair.key_code == key_code) {
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pair.key_button->status.store(pressed);
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if (pressed) {
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pair.key_button->ToggleButton();
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} else {
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pair.key_button->UnlockButton();
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}
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}
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}
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}
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@ -75,7 +97,8 @@ KeyButton::~KeyButton() {
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std::unique_ptr<Input::ButtonDevice> Keyboard::Create(const Common::ParamPackage& params) {
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const int key_code = params.Get("code", 0);
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std::unique_ptr<KeyButton> button = std::make_unique<KeyButton>(key_button_list);
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const bool toggle = params.Get("toggle", false);
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std::unique_ptr<KeyButton> button = std::make_unique<KeyButton>(key_button_list, toggle);
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key_button_list->AddKeyButton(key_code, button.get());
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return button;
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}
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@ -376,12 +376,16 @@ void GRenderWindow::closeEvent(QCloseEvent* event) {
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}
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void GRenderWindow::keyPressEvent(QKeyEvent* event) {
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if (!event->isAutoRepeat()) {
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input_subsystem->GetKeyboard()->PressKey(event->key());
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}
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}
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void GRenderWindow::keyReleaseEvent(QKeyEvent* event) {
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if (!event->isAutoRepeat()) {
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input_subsystem->GetKeyboard()->ReleaseKey(event->key());
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}
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}
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void GRenderWindow::mousePressEvent(QMouseEvent* event) {
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// Touch input is handled in TouchBeginEvent
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@ -104,7 +104,9 @@ QString ButtonToText(const Common::ParamPackage& param) {
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}
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if (param.Get("engine", "") == "keyboard") {
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return GetKeyName(param.Get("code", 0));
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const QString button_str = GetKeyName(param.Get("code", 0));
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const QString toggle = QString::fromStdString(param.Get("toggle", false) ? "~" : "");
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return QObject::tr("%1%2").arg(toggle, button_str);
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}
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if (param.Get("engine", "") == "gcpad") {
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@ -412,6 +414,15 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
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analogs_param[analog_id].Set("modifier", "");
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analog_map_modifier_button[analog_id]->setText(tr("[not set]"));
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});
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context_menu.addAction(tr("Toggle button"), [&] {
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Common::ParamPackage modifier_param =
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Common::ParamPackage{analogs_param[analog_id].Get("modifier", "")};
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const bool toggle_value = !modifier_param.Get("toggle", false);
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modifier_param.Set("toggle", toggle_value);
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analogs_param[analog_id].Set("modifier", modifier_param.Serialize());
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analog_map_modifier_button[analog_id]->setText(
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ButtonToText(modifier_param));
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});
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context_menu.exec(
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analog_map_modifier_button[analog_id]->mapToGlobal(menu_location));
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});
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