shader: Implement indexed attributes
This commit is contained in:
parent
0df7e509db
commit
1d51803169
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@ -82,6 +82,28 @@ Id GetAttributeType(EmitContext& ctx, AttributeType type) {
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}
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throw InvalidArgument("Invalid attribute type {}", type);
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}
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struct AttrInfo {
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Id pointer;
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Id id;
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bool needs_cast;
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};
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std::optional<AttrInfo> AttrTypes(EmitContext& ctx, u32 index) {
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const AttributeType type{ctx.profile.generic_input_types.at(index)};
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switch (type) {
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case AttributeType::Float:
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return AttrInfo{ctx.input_f32, ctx.F32[1], false};
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case AttributeType::UnsignedInt:
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return AttrInfo{ctx.input_u32, ctx.U32[1], true};
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case AttributeType::SignedInt:
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return AttrInfo{ctx.input_s32, ctx.TypeInt(32, true), true};
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case AttributeType::Disabled:
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return std::nullopt;
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}
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throw InvalidArgument("Invalid attribute type {}", type);
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}
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} // Anonymous namespace
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void VectorTypes::Define(Sirit::Module& sirit_ctx, Id base_type, std::string_view name) {
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@ -107,6 +129,7 @@ EmitContext::EmitContext(const Profile& profile_, IR::Program& program, u32& bin
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DefineConstantBuffers(program.info, binding);
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DefineStorageBuffers(program.info, binding);
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DefineTextures(program.info, binding);
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DefineAttributeMemAccess(program.info);
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DefineLabels(program);
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}
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@ -290,6 +313,107 @@ void EmitContext::DefineSharedMemory(const IR::Program& program) {
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}
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}
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void EmitContext::DefineAttributeMemAccess(const Info& info) {
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const auto make_load{[&]() {
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const Id end_block{OpLabel()};
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const Id default_label{OpLabel()};
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const Id func_type_load{TypeFunction(F32[1], U32[1])};
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const Id func{OpFunction(F32[1], spv::FunctionControlMask::MaskNone, func_type_load)};
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const Id offset{OpFunctionParameter(U32[1])};
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AddLabel();
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const Id base_index{OpShiftRightLogical(U32[1], offset, Constant(U32[1], 2U))};
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const Id masked_index{OpBitwiseAnd(U32[1], base_index, Constant(U32[1], 3U))};
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const Id compare_index{OpShiftRightLogical(U32[1], base_index, Constant(U32[1], 2U))};
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std::vector<Sirit::Literal> literals;
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std::vector<Id> labels;
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const u32 base_attribute_value = static_cast<u32>(IR::Attribute::Generic0X) >> 2;
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for (u32 i = 0; i < info.input_generics.size(); i++) {
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if (!info.input_generics[i].used) {
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continue;
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}
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literals.push_back(base_attribute_value + i);
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labels.push_back(OpLabel());
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}
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OpSelectionMerge(end_block, spv::SelectionControlMask::MaskNone);
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OpSwitch(compare_index, default_label, literals, labels);
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AddLabel(default_label);
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OpReturnValue(Constant(F32[1], 0.0f));
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size_t label_index = 0;
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for (u32 i = 0; i < info.input_generics.size(); i++) {
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if (!info.input_generics[i].used) {
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continue;
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}
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AddLabel(labels[label_index]);
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const auto type{AttrTypes(*this, i)};
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if (!type) {
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OpReturnValue(Constant(F32[1], 0.0f));
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label_index++;
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continue;
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}
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const Id generic_id{input_generics.at(i)};
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const Id pointer{OpAccessChain(type->pointer, generic_id, masked_index)};
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const Id value{OpLoad(type->id, pointer)};
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const Id result{type->needs_cast ? OpBitcast(F32[1], value) : value};
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OpReturnValue(result);
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label_index++;
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}
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AddLabel(end_block);
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OpUnreachable();
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OpFunctionEnd();
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return func;
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}};
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const auto make_store{[&]() {
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const Id end_block{OpLabel()};
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const Id default_label{OpLabel()};
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const Id func_type_store{TypeFunction(void_id, U32[1], F32[1])};
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const Id func{OpFunction(void_id, spv::FunctionControlMask::MaskNone, func_type_store)};
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const Id offset{OpFunctionParameter(U32[1])};
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const Id store_value{OpFunctionParameter(F32[1])};
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AddLabel();
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const Id base_index{OpShiftRightLogical(U32[1], offset, Constant(U32[1], 2U))};
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const Id masked_index{OpBitwiseAnd(U32[1], base_index, Constant(U32[1], 3U))};
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const Id compare_index{OpShiftRightLogical(U32[1], base_index, Constant(U32[1], 2U))};
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std::vector<Sirit::Literal> literals;
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std::vector<Id> labels;
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const u32 base_attribute_value = static_cast<u32>(IR::Attribute::Generic0X) >> 2;
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for (u32 i = 0; i < info.stores_generics.size(); i++) {
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if (!info.stores_generics[i]) {
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continue;
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}
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literals.push_back(base_attribute_value + i);
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labels.push_back(OpLabel());
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}
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OpSelectionMerge(end_block, spv::SelectionControlMask::MaskNone);
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OpSwitch(compare_index, default_label, literals, labels);
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AddLabel(default_label);
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OpReturn();
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size_t label_index = 0;
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for (u32 i = 0; i < info.stores_generics.size(); i++) {
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if (!info.stores_generics[i]) {
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continue;
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}
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AddLabel(labels[label_index]);
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const Id generic_id{output_generics.at(i)};
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const Id pointer{OpAccessChain(output_f32, generic_id, masked_index)};
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OpStore(pointer, store_value);
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OpReturn();
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label_index++;
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}
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AddLabel(end_block);
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OpUnreachable();
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OpFunctionEnd();
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return func;
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}};
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if (info.loads_indexed_attributes) {
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indexed_load_func = make_load();
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}
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if (info.stores_indexed_attributes) {
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indexed_store_func = make_store();
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}
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}
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void EmitContext::DefineConstantBuffers(const Info& info, u32& binding) {
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if (info.constant_buffer_descriptors.empty()) {
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return;
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@ -116,6 +116,9 @@ public:
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Id fswzadd_lut_a{};
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Id fswzadd_lut_b{};
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Id indexed_load_func{};
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Id indexed_store_func{};
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Id local_memory{};
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Id shared_memory_u8{};
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@ -148,6 +151,7 @@ private:
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void DefineConstantBuffers(const Info& info, u32& binding);
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void DefineStorageBuffers(const Info& info, u32& binding);
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void DefineTextures(const Info& info, u32& binding);
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void DefineAttributeMemAccess(const Info& info);
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void DefineLabels(IR::Program& program);
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void DefineConstantBuffers(const Info& info, Id UniformDefinitions::*member_type, u32 binding,
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@ -51,8 +51,8 @@ Id EmitGetCbufF32(EmitContext& ctx, const IR::Value& binding, const IR::Value& o
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Id EmitGetCbufU32x2(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset);
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Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr);
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void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, Id value);
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void EmitGetAttributeIndexed(EmitContext& ctx);
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void EmitSetAttributeIndexed(EmitContext& ctx);
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Id EmitGetAttributeIndexed(EmitContext& ctx, Id offset);
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void EmitSetAttributeIndexed(EmitContext& ctx, Id offset, Id value);
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void EmitSetFragColor(EmitContext& ctx, u32 index, u32 component, Id value);
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void EmitSetFragDepth(EmitContext& ctx, Id value);
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void EmitGetZFlag(EmitContext& ctx);
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@ -216,12 +216,12 @@ void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, Id value) {
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ctx.OpStore(*output, value);
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}
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void EmitGetAttributeIndexed(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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Id EmitGetAttributeIndexed(EmitContext& ctx, Id offset) {
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return ctx.OpFunctionCall(ctx.F32[1], ctx.indexed_load_func, offset);
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}
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void EmitSetAttributeIndexed(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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void EmitSetAttributeIndexed(EmitContext& ctx, Id offset, Id value) {
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ctx.OpFunctionCall(ctx.void_id, ctx.indexed_store_func, offset, value);
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}
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void EmitSetFragColor(EmitContext& ctx, u32 index, u32 component, Id value) {
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@ -307,6 +307,14 @@ void IREmitter::SetAttribute(IR::Attribute attribute, const F32& value) {
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Inst(Opcode::SetAttribute, attribute, value);
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}
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F32 IREmitter::GetAttributeIndexed(IR::U32 phys_address) {
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return Inst<F32>(Opcode::GetAttributeIndexed, phys_address);
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}
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void IREmitter::SetAttributeIndexed(IR::U32 phys_address, const F32& value) {
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Inst(Opcode::SetAttributeIndexed, phys_address, value);
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}
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void IREmitter::SetFragColor(u32 index, u32 component, const F32& value) {
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Inst(Opcode::SetFragColor, Imm32(index), Imm32(component), value);
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}
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@ -76,6 +76,9 @@ public:
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[[nodiscard]] F32 GetAttribute(IR::Attribute attribute);
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void SetAttribute(IR::Attribute attribute, const F32& value);
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[[nodiscard]] F32 GetAttributeIndexed(IR::U32 phys_address);
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void SetAttributeIndexed(IR::U32 phys_address, const F32& value);
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void SetFragColor(u32 index, u32 component, const F32& value);
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void SetFragDepth(const F32& value);
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@ -87,7 +87,7 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
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Optimization::DeadCodeEliminationPass(program);
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Optimization::IdentityRemovalPass(program);
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Optimization::VerificationPass(program);
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Optimization::CollectShaderInfoPass(program);
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Optimization::CollectShaderInfoPass(env, program);
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CollectInterpolationInfo(env, program);
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return program;
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}
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@ -31,7 +31,7 @@ enum class SampleMode : u64 {
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Offset,
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};
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int NumElements(Size size) {
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u32 NumElements(Size size) {
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switch (size) {
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case Size::B32:
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return 1;
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@ -65,15 +65,21 @@ void TranslatorVisitor::ALD(u64 insn) {
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if (ald.patch != 0) {
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throw NotImplementedException("P");
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}
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if (ald.index_reg != IR::Reg::RZ) {
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throw NotImplementedException("Indexed");
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}
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const u64 offset{ald.absolute_offset.Value()};
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if (offset % 4 != 0) {
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throw NotImplementedException("Unaligned absolute offset {}", offset);
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}
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const int num_elements{NumElements(ald.size)};
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for (int element = 0; element < num_elements; ++element) {
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const u32 num_elements{NumElements(ald.size)};
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if (ald.index_reg != IR::Reg::RZ) {
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const IR::U32 index_value = X(ald.index_reg);
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for (u32 element = 0; element < num_elements; ++element) {
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const IR::U32 final_offset =
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element == 0 ? index_value : IR::U32{ir.IAdd(index_value, ir.Imm32(element * 4U))};
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F(ald.dest_reg + element, ir.GetAttributeIndexed(final_offset));
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}
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return;
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}
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for (u32 element = 0; element < num_elements; ++element) {
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F(ald.dest_reg + element, ir.GetAttribute(IR::Attribute{offset / 4 + element}));
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}
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}
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@ -103,8 +109,17 @@ void TranslatorVisitor::AST(u64 insn) {
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if (offset % 4 != 0) {
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throw NotImplementedException("Unaligned absolute offset {}", offset);
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}
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const int num_elements{NumElements(ast.size)};
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for (int element = 0; element < num_elements; ++element) {
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const u32 num_elements{NumElements(ast.size)};
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if (ast.index_reg != IR::Reg::RZ) {
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const IR::U32 index_value = X(ast.index_reg);
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for (u32 element = 0; element < num_elements; ++element) {
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const IR::U32 final_offset =
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element == 0 ? index_value : IR::U32{ir.IAdd(index_value, ir.Imm32(element * 4U))};
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ir.SetAttributeIndexed(final_offset, F(ast.src_reg + element));
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}
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return;
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}
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for (u32 element = 0; element < num_elements; ++element) {
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ir.SetAttribute(IR::Attribute{offset / 4 + element}, F(ast.src_reg + element));
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}
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}
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@ -134,12 +149,9 @@ void TranslatorVisitor::IPA(u64 insn) {
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// gl_FragColor = colors[idx];
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// }
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const bool is_indexed{ipa.idx != 0 && ipa.index_reg != IR::Reg::RZ};
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if (is_indexed) {
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throw NotImplementedException("IDX");
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}
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const IR::Attribute attribute{ipa.attribute};
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IR::F32 value{ir.GetAttribute(attribute)};
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IR::F32 value{is_indexed ? ir.GetAttributeIndexed(X(ipa.index_reg))
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: ir.GetAttribute(attribute)};
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if (IR::IsGeneric(attribute)) {
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const ProgramHeader& sph{env.SPH()};
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const u32 attr_index{IR::GenericAttributeIndex(attribute)};
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@ -2,6 +2,7 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "shader_recompiler/environment.h"
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#include "shader_recompiler/frontend/ir/microinstruction.h"
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#include "shader_recompiler/frontend/ir/modifiers.h"
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#include "shader_recompiler/frontend/ir/program.h"
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@ -323,6 +324,12 @@ void VisitUsages(Info& info, IR::Inst& inst) {
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case IR::Opcode::SetAttribute:
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SetAttribute(info, inst.Arg(0).Attribute());
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break;
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case IR::Opcode::GetAttributeIndexed:
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info.loads_indexed_attributes = true;
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break;
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case IR::Opcode::SetAttributeIndexed:
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info.stores_indexed_attributes = true;
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break;
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case IR::Opcode::SetFragColor:
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info.stores_frag_color[inst.Arg(0).U32()] = true;
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break;
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@ -502,15 +509,42 @@ void Visit(Info& info, IR::Inst& inst) {
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VisitUsages(info, inst);
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VisitFpModifiers(info, inst);
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}
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void GatherInfoFromHeader(Environment& env, Info& info) {
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auto stage = env.ShaderStage();
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if (stage == Stage::Compute) {
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return;
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}
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const auto& header = env.SPH();
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if (stage == Stage::Fragment) {
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for (size_t i = 0; i < info.input_generics.size(); i++) {
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info.input_generics[i].used =
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info.input_generics[i].used || header.ps.IsGenericVectorActive(i);
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}
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return;
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}
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for (size_t i = 0; i < info.input_generics.size(); i++) {
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info.input_generics[i].used =
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info.input_generics[i].used || header.vtg.IsInputGenericVectorActive(i);
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}
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for (size_t i = 0; i < info.stores_generics.size(); i++) {
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info.stores_generics[i] =
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info.stores_generics[i] || header.vtg.IsOutputGenericVectorActive(i);
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}
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info.stores_clip_distance =
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info.stores_clip_distance || header.vtg.omap_systemc.clip_distances != 0;
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}
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} // Anonymous namespace
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void CollectShaderInfoPass(IR::Program& program) {
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void CollectShaderInfoPass(Environment& env, IR::Program& program) {
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Info& info{program.info};
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for (IR::Block* const block : program.post_order_blocks) {
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for (IR::Inst& inst : block->Instructions()) {
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Visit(info, inst);
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}
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}
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GatherInfoFromHeader(env, info);
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}
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} // namespace Shader::Optimization
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@ -12,7 +12,7 @@
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namespace Shader::Optimization {
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void CollectShaderInfoPass(IR::Program& program);
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void CollectShaderInfoPass(Environment& env, IR::Program& program);
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void ConstantPropagationPass(IR::Program& program);
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void DeadCodeEliminationPass(IR::Program& program);
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void GlobalMemoryToStorageBufferPass(IR::Program& program);
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@ -68,10 +68,24 @@ struct ProgramHeader {
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union {
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struct {
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INSERT_PADDING_BYTES_NOINIT(3); // ImapSystemValuesA
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INSERT_PADDING_BYTES_NOINIT(1); // ImapSystemValuesB
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INSERT_PADDING_BYTES_NOINIT(16); // ImapGenericVector[32]
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INSERT_PADDING_BYTES_NOINIT(2); // ImapColor
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INSERT_PADDING_BYTES_NOINIT(3); // ImapSystemValuesA
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INSERT_PADDING_BYTES_NOINIT(1); // ImapSystemValuesB
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union {
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BitField<0, 1, u8> x;
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BitField<1, 1, u8> y;
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BitField<2, 1, u8> z;
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BitField<3, 1, u8> w;
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BitField<4, 1, u8> x2;
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BitField<5, 1, u8> y2;
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BitField<6, 1, u8> z2;
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BitField<7, 1, u8> w2;
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BitField<0, 4, u8> first;
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BitField<4, 4, u8> second;
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u8 raw;
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} imap_generic_vector[16];
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INSERT_PADDING_BYTES_NOINIT(2); // ImapColor
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union {
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BitField<0, 8, u16> clip_distances;
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BitField<8, 1, u16> point_sprite_s;
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@ -82,15 +96,54 @@ struct ProgramHeader {
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BitField<14, 1, u16> instance_id;
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BitField<15, 1, u16> vertex_id;
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};
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INSERT_PADDING_BYTES_NOINIT(5); // ImapFixedFncTexture[10]
|
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INSERT_PADDING_BYTES_NOINIT(1); // ImapReserved
|
||||
INSERT_PADDING_BYTES_NOINIT(3); // OmapSystemValuesA
|
||||
INSERT_PADDING_BYTES_NOINIT(1); // OmapSystemValuesB
|
||||
INSERT_PADDING_BYTES_NOINIT(16); // OmapGenericVector[32]
|
||||
INSERT_PADDING_BYTES_NOINIT(2); // OmapColor
|
||||
INSERT_PADDING_BYTES_NOINIT(2); // OmapSystemValuesC
|
||||
INSERT_PADDING_BYTES_NOINIT(5); // OmapFixedFncTexture[10]
|
||||
INSERT_PADDING_BYTES_NOINIT(1); // OmapReserved
|
||||
INSERT_PADDING_BYTES_NOINIT(5); // ImapFixedFncTexture[10]
|
||||
INSERT_PADDING_BYTES_NOINIT(1); // ImapReserved
|
||||
INSERT_PADDING_BYTES_NOINIT(3); // OmapSystemValuesA
|
||||
INSERT_PADDING_BYTES_NOINIT(1); // OmapSystemValuesB
|
||||
|
||||
union {
|
||||
BitField<0, 1, u8> x;
|
||||
BitField<1, 1, u8> y;
|
||||
BitField<2, 1, u8> z;
|
||||
BitField<3, 1, u8> w;
|
||||
BitField<4, 1, u8> x2;
|
||||
BitField<5, 1, u8> y2;
|
||||
BitField<6, 1, u8> z2;
|
||||
BitField<7, 1, u8> w2;
|
||||
BitField<0, 4, u8> first;
|
||||
BitField<4, 4, u8> second;
|
||||
u8 raw;
|
||||
} omap_generic_vector[16];
|
||||
|
||||
INSERT_PADDING_BYTES_NOINIT(2); // OmapColor
|
||||
|
||||
union {
|
||||
BitField<0, 8, u16> clip_distances;
|
||||
BitField<8, 1, u16> point_sprite_s;
|
||||
BitField<9, 1, u16> point_sprite_t;
|
||||
BitField<10, 1, u16> fog_coordinate;
|
||||
BitField<12, 1, u16> tessellation_eval_point_u;
|
||||
BitField<13, 1, u16> tessellation_eval_point_v;
|
||||
BitField<14, 1, u16> instance_id;
|
||||
BitField<15, 1, u16> vertex_id;
|
||||
} omap_systemc;
|
||||
|
||||
INSERT_PADDING_BYTES_NOINIT(5); // OmapFixedFncTexture[10]
|
||||
INSERT_PADDING_BYTES_NOINIT(1); // OmapReserved
|
||||
|
||||
[[nodiscard]] bool IsInputGenericVectorActive(size_t index) const {
|
||||
if ((index & 1) == 0) {
|
||||
return imap_generic_vector[index >> 1].first != 0;
|
||||
}
|
||||
return imap_generic_vector[index >> 1].second != 0;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsOutputGenericVectorActive(size_t index) const {
|
||||
if ((index & 1) == 0) {
|
||||
return omap_generic_vector[index >> 1].first != 0;
|
||||
}
|
||||
return omap_generic_vector[index >> 1].second != 0;
|
||||
}
|
||||
} vtg;
|
||||
|
||||
struct {
|
||||
|
@ -128,6 +181,10 @@ struct ProgramHeader {
|
|||
const auto& vector{imap_generic_vector[attribute]};
|
||||
return {vector.x, vector.y, vector.z, vector.w};
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsGenericVectorActive(size_t index) const {
|
||||
return imap_generic_vector[index].raw != 0;
|
||||
}
|
||||
} ps;
|
||||
|
||||
std::array<u32, 0xf> raw;
|
||||
|
|
|
@ -76,6 +76,7 @@ struct Info {
|
|||
bool loads_vertex_id{};
|
||||
bool loads_front_face{};
|
||||
bool loads_point_coord{};
|
||||
bool loads_indexed_attributes{};
|
||||
|
||||
std::array<bool, 8> stores_frag_color{};
|
||||
bool stores_frag_depth{};
|
||||
|
@ -84,6 +85,7 @@ struct Info {
|
|||
bool stores_point_size{};
|
||||
bool stores_clip_distance{};
|
||||
bool stores_viewport_index{};
|
||||
bool stores_indexed_attributes{};
|
||||
|
||||
bool uses_fp16{};
|
||||
bool uses_fp64{};
|
||||
|
|
Loading…
Reference in a new issue