Merge pull request #12932 from german77/any-key-is-good
yuzu: Make controller keys easier to assign
This commit is contained in:
commit
159dec01ee
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@ -45,15 +45,23 @@ ConfigureHotkeys::ConfigureHotkeys(Core::HID::HIDCore& hid_core, QWidget* parent
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controller = hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
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controller = hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1);
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connect(timeout_timer.get(), &QTimer::timeout, [this] { SetPollingResult({}, true); });
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connect(timeout_timer.get(), &QTimer::timeout, [this] {
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const bool is_button_pressed = pressed_buttons != Core::HID::NpadButton::None ||
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pressed_home_button || pressed_capture_button;
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SetPollingResult(!is_button_pressed);
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});
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connect(poll_timer.get(), &QTimer::timeout, [this] {
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connect(poll_timer.get(), &QTimer::timeout, [this] {
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const auto buttons = controller->GetNpadButtons();
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pressed_buttons |= controller->GetNpadButtons().raw;
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const auto home_pressed = controller->GetHomeButtons().home != 0;
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pressed_home_button |= this->controller->GetHomeButtons().home != 0;
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const auto capture_pressed = controller->GetCaptureButtons().capture != 0;
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pressed_capture_button |= this->controller->GetCaptureButtons().capture != 0;
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if (home_pressed || capture_pressed) {
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if (pressed_buttons != Core::HID::NpadButton::None || pressed_home_button ||
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SetPollingResult(buttons.raw, false);
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pressed_capture_button) {
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return;
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const QString button_name =
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GetButtonCombinationName(pressed_buttons, pressed_home_button,
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pressed_capture_button) +
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QStringLiteral("...");
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model->setData(button_model_index, button_name);
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}
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}
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});
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});
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RetranslateUI();
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RetranslateUI();
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@ -154,16 +162,14 @@ void ConfigureHotkeys::ConfigureController(QModelIndex index) {
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const auto previous_key = model->data(index);
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const auto previous_key = model->data(index);
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input_setter = [this, index, previous_key](const Core::HID::NpadButton button,
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input_setter = [this, index, previous_key](const bool cancel) {
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const bool cancel) {
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if (cancel) {
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if (cancel) {
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model->setData(index, previous_key);
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model->setData(index, previous_key);
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return;
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return;
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}
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}
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const auto home_pressed = this->controller->GetHomeButtons().home != 0;
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const auto capture_pressed = this->controller->GetCaptureButtons().capture != 0;
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const QString button_string =
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const QString button_string =
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GetButtonCombinationName(button, home_pressed, capture_pressed);
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GetButtonCombinationName(pressed_buttons, pressed_home_button, pressed_capture_button);
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const auto [key_sequence_used, used_action] = IsUsedControllerKey(button_string);
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const auto [key_sequence_used, used_action] = IsUsedControllerKey(button_string);
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@ -177,17 +183,22 @@ void ConfigureHotkeys::ConfigureController(QModelIndex index) {
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}
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}
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};
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};
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button_model_index = index;
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pressed_buttons = Core::HID::NpadButton::None;
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pressed_home_button = false;
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pressed_capture_button = false;
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model->setData(index, tr("[waiting]"));
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model->setData(index, tr("[waiting]"));
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timeout_timer->start(2500); // Cancel after 2.5 seconds
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timeout_timer->start(2500); // Cancel after 2.5 seconds
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poll_timer->start(200); // Check for new inputs every 200ms
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poll_timer->start(100); // Check for new inputs every 100ms
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// We need to disable configuration to be able to read npad buttons
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// We need to disable configuration to be able to read npad buttons
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controller->DisableConfiguration();
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controller->DisableConfiguration();
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}
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}
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void ConfigureHotkeys::SetPollingResult(Core::HID::NpadButton button, const bool cancel) {
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void ConfigureHotkeys::SetPollingResult(const bool cancel) {
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timeout_timer->stop();
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timeout_timer->stop();
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poll_timer->stop();
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poll_timer->stop();
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(*input_setter)(button, cancel);
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(*input_setter)(cancel);
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// Re-Enable configuration
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// Re-Enable configuration
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controller->EnableConfiguration();
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controller->EnableConfiguration();
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@ -4,6 +4,7 @@
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#pragma once
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#pragma once
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#include <memory>
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#include <memory>
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#include <QStandardItemModel>
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#include <QWidget>
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#include <QWidget>
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namespace Common {
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namespace Common {
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@ -54,14 +55,20 @@ private:
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void RestoreControllerHotkey(QModelIndex index);
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void RestoreControllerHotkey(QModelIndex index);
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void RestoreHotkey(QModelIndex index);
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void RestoreHotkey(QModelIndex index);
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void SetPollingResult(bool cancel);
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QString GetButtonCombinationName(Core::HID::NpadButton button, bool home, bool capture) const;
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std::unique_ptr<Ui::ConfigureHotkeys> ui;
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std::unique_ptr<Ui::ConfigureHotkeys> ui;
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QStandardItemModel* model;
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QStandardItemModel* model;
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void SetPollingResult(Core::HID::NpadButton button, bool cancel);
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bool pressed_home_button;
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QString GetButtonCombinationName(Core::HID::NpadButton button, bool home, bool capture) const;
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bool pressed_capture_button;
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QModelIndex button_model_index;
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Core::HID::NpadButton pressed_buttons;
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Core::HID::EmulatedController* controller;
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Core::HID::EmulatedController* controller;
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std::unique_ptr<QTimer> timeout_timer;
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std::unique_ptr<QTimer> timeout_timer;
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std::unique_ptr<QTimer> poll_timer;
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std::unique_ptr<QTimer> poll_timer;
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std::optional<std::function<void(Core::HID::NpadButton, bool)>> input_setter;
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std::optional<std::function<void(bool)>> input_setter;
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};
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};
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@ -193,8 +193,7 @@ void ControllerShortcut::ControllerUpdateEvent(Core::HID::ControllerTriggerType
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if (!Settings::values.controller_navigation) {
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if (!Settings::values.controller_navigation) {
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return;
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return;
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}
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}
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if (button_sequence.npad.raw == Core::HID::NpadButton::None &&
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if (button_sequence.npad.raw == Core::HID::NpadButton::None) {
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button_sequence.capture.raw == 0 && button_sequence.home.raw == 0) {
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return;
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return;
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}
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}
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