externals: Add SDL 2.0.12
Since Bintray is (soon to be) no more, there needs to be a way to acquire SDL2. Since 20.04's version is older than our minimum required version (2.0.12), add it as an external.
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3
.gitmodules
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3
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@ -40,3 +40,6 @@
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[submodule "ffmpeg"]
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path = externals/ffmpeg
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url = https://git.ffmpeg.org/ffmpeg.git
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[submodule "externals/SDL"]
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path = externals/SDL
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url = https://github.com/libsdl-org/SDL.git
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@ -274,17 +274,19 @@ if (ENABLE_SDL2)
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target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARY}")
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target_include_directories(SDL2 INTERFACE "${SDL2_INCLUDE_DIR}")
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else()
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find_package(SDL2 REQUIRED)
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find_package(SDL2 2.0.12)
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# Some installations don't set SDL2_LIBRARIES
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if("${SDL2_LIBRARIES}" STREQUAL "")
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message(WARNING "SDL2_LIBRARIES wasn't set, manually setting to SDL2::SDL2")
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set(SDL2_LIBRARIES "SDL2::SDL2")
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if(SDL2_FOUND)
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# Some installations don't set SDL2_LIBRARIES
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if("${SDL2_LIBRARIES}" STREQUAL "")
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message(WARNING "SDL2_LIBRARIES wasn't set, manually setting to SDL2::SDL2")
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set(SDL2_LIBRARIES "SDL2::SDL2")
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endif()
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include_directories(SYSTEM ${SDL2_INCLUDE_DIRS})
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add_library(SDL2 INTERFACE)
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target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARIES}")
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endif()
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include_directories(SYSTEM ${SDL2_INCLUDE_DIRS})
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add_library(SDL2 INTERFACE)
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target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARIES}")
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endif()
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else()
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set(SDL2_FOUND NO)
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6
externals/CMakeLists.txt
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6
externals/CMakeLists.txt
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@ -45,6 +45,12 @@ target_include_directories(microprofile INTERFACE ./microprofile)
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add_library(unicorn-headers INTERFACE)
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target_include_directories(unicorn-headers INTERFACE ./unicorn/include)
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# SDL2
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if (NOT SDL2_FOUND)
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set(SDL2_FOUND YES)
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add_subdirectory(SDL EXCLUDE_FROM_ALL)
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endif()
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# SoundTouch
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add_subdirectory(soundtouch)
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1
externals/SDL
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Submodule
1
externals/SDL
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Submodule
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@ -0,0 +1 @@
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Subproject commit 983bbf9ef3e572a073a6f5877faf1c0b4803527c
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