Merge pull request #561 from DarkLordZach/fix-odyssey-input-crash
Avoid initializing single-joycon layouts with handheld controller
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0d8ae773f1
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@ -84,6 +84,10 @@ private:
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for (size_t controller = 0; controller < mem.controllers.size(); controller++) {
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for (size_t controller = 0; controller < mem.controllers.size(); controller++) {
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for (int index = 0; index < HID_NUM_LAYOUTS; index++) {
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for (int index = 0; index < HID_NUM_LAYOUTS; index++) {
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// TODO(DarkLordZach): Is this layout/controller config actually invalid?
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if (controller == Controller_Handheld && index == Layout_Single)
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continue;
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ControllerLayout& layout = mem.controllers[controller].layouts[index];
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ControllerLayout& layout = mem.controllers[controller].layouts[index];
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layout.header.num_entries = HID_NUM_ENTRIES;
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layout.header.num_entries = HID_NUM_ENTRIES;
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layout.header.max_entry_index = HID_NUM_ENTRIES - 1;
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layout.header.max_entry_index = HID_NUM_ENTRIES - 1;
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