Added missing start/end touch attributes to touchscreen
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@ -41,7 +41,11 @@ void Controller_Touchscreen::OnUpdate(u8* data, std::size_t size) {
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const auto [x, y, pressed] = touch_device->GetStatus();
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auto& touch_entry = cur_entry.states[0];
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touch_entry.attribute.raw = 0;
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if (pressed) {
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if (cur_entry.entry_count == 0) {
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touch_entry.attribute.start_touch.Assign(1);
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}
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touch_entry.x = static_cast<u16>(x * Layout::ScreenUndocked::Width);
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touch_entry.y = static_cast<u16>(y * Layout::ScreenUndocked::Height);
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touch_entry.diameter_x = 15;
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@ -53,6 +57,9 @@ void Controller_Touchscreen::OnUpdate(u8* data, std::size_t size) {
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touch_entry.finger = 0;
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cur_entry.entry_count = 1;
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} else {
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if (cur_entry.entry_count == 1) {
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touch_entry.attribute.end_touch.Assign(1);
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}
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cur_entry.entry_count = 0;
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}
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@ -4,6 +4,7 @@
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#pragma once
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#include "common/bit_field.h"
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/swap.h"
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@ -29,9 +30,18 @@ public:
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void OnLoadInputDevices() override;
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private:
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struct Attributes {
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union {
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u32 raw{};
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BitField<0, 1, u32_le> start_touch;
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BitField<1, 1, u32_le> end_touch;
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};
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};
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static_assert(sizeof(Attributes) == 0x4, "Attributes is an invalid size");
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struct TouchState {
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u64_le delta_time;
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u32_le attribute;
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Attributes attribute;
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u32_le finger;
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u32_le x;
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u32_le y;
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