bootmanager: Clean up includes [IWYU]
bootmanager: Remove system-specific headers IWYU can be too complete I suppose.
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@ -1,36 +1,48 @@
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// SPDX-FileCopyrightText: 2014 Citra Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <algorithm>
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#include <array>
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#include <cmath>
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#include <cstring>
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#include <string>
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#include <tuple>
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#include <type_traits>
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#include <glad/glad.h>
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#include <QApplication>
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#include <QtCore/qglobal.h>
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#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA
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#include <QCamera>
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#include <QCameraImageCapture>
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#include <QCameraInfo>
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#endif
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#include <QCursor>
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#include <QEvent>
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#include <QGuiApplication>
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#include <QHBoxLayout>
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#include <QKeyEvent>
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#include <QLayout>
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#include <QList>
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#include <QMessageBox>
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#include <QPainter>
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#include <QScreen>
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#include <QString>
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#include <QStringList>
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#include <QSize>
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#include <QStringLiteral>
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#include <QSurfaceFormat>
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#include <QTimer>
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#include <QWindow>
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#include <QtCore/qobjectdefs.h>
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#ifdef HAS_OPENGL
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#include <QOffscreenSurface>
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#include <QOpenGLContext>
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#endif
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#if !defined(WIN32)
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#include <qpa/qplatformnativeinterface.h>
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#endif
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#include <fmt/format.h>
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#include "common/assert.h"
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#include "common/microprofile.h"
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#include "common/polyfill_thread.h"
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#include "common/scm_rev.h"
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#include "common/settings.h"
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#include "common/settings_input.h"
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#include "common/thread.h"
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#include "core/core.h"
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#include "core/cpu_manager.h"
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#include "core/frontend/framebuffer_layout.h"
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@ -40,11 +52,17 @@
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#include "input_common/drivers/tas_input.h"
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#include "input_common/drivers/touch_screen.h"
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#include "input_common/main.h"
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#include "video_core/gpu.h"
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#include "video_core/rasterizer_interface.h"
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#include "video_core/renderer_base.h"
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#include "yuzu/bootmanager.h"
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#include "yuzu/main.h"
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#include "yuzu/qt_common.h"
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class QObject;
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class QPaintEngine;
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class QSurface;
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EmuThread::EmuThread(Core::System& system) : m_system{system} {}
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EmuThread::~EmuThread() = default;
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@ -5,28 +5,46 @@
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#include <atomic>
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#include <condition_variable>
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#include <cstddef>
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#include <memory>
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#include <mutex>
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#include <stop_token>
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#include <utility>
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#include <vector>
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#include <QByteArray>
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#include <QImage>
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#include <QObject>
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#include <QPoint>
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#include <QString>
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#include <QStringList>
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#include <QThread>
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#include <QTouchEvent>
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#include <QWidget>
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#include <qglobal.h>
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#include <qnamespace.h>
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#include <qobjectdefs.h>
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "common/polyfill_thread.h"
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#include "common/thread.h"
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#include "core/frontend/emu_window.h"
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class GRenderWindow;
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class GMainWindow;
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class QCamera;
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class QCameraImageCapture;
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class QCloseEvent;
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class QFocusEvent;
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class QKeyEvent;
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class QMouseEvent;
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class QObject;
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class QResizeEvent;
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class QShowEvent;
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class QTimer;
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class QTouchEvent;
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class QWheelEvent;
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namespace Core {
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enum class SystemResultStatus : u32;
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class System;
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} // namespace Core
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@ -41,7 +59,6 @@ enum class TasState;
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namespace VideoCore {
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enum class LoadCallbackStage;
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class RendererBase;
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} // namespace VideoCore
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class EmuThread final : public QThread {
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