Fixed HID crash when launching more than 1 game & signaled syleset change event
This should fix crashes when launching multiple games in yuzu
This commit is contained in:
parent
1069eced84
commit
0bc323bafb
|
@ -427,6 +427,9 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
|
|||
}
|
||||
|
||||
Kernel::SharedPtr<Kernel::Event> Controller_NPad::GetStyleSetChangedEvent() const {
|
||||
// TODO(ogniK): Figure out the best time to signal this event. This event seems that it should
|
||||
// be signalled at least once, and signaled after a new controller is connected?
|
||||
styleset_changed_event->Signal();
|
||||
return styleset_changed_event;
|
||||
}
|
||||
|
||||
|
|
|
@ -96,6 +96,8 @@ public:
|
|||
// TODO(shinyquagsire23): Other update callbacks? (accel, gyro?)
|
||||
|
||||
CoreTiming::ScheduleEvent(pad_update_ticks, pad_update_event);
|
||||
|
||||
ReloadInputDevices();
|
||||
}
|
||||
|
||||
void ActivateController(HidController controller) {
|
||||
|
|
Loading…
Reference in a new issue