Fixed HID crash when launching more than 1 game & signaled syleset change event
This should fix crashes when launching multiple games in yuzu
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@ -427,6 +427,9 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
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}
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Kernel::SharedPtr<Kernel::Event> Controller_NPad::GetStyleSetChangedEvent() const {
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Kernel::SharedPtr<Kernel::Event> Controller_NPad::GetStyleSetChangedEvent() const {
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// TODO(ogniK): Figure out the best time to signal this event. This event seems that it should
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// be signalled at least once, and signaled after a new controller is connected?
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styleset_changed_event->Signal();
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return styleset_changed_event;
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return styleset_changed_event;
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}
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}
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@ -96,6 +96,8 @@ public:
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// TODO(shinyquagsire23): Other update callbacks? (accel, gyro?)
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// TODO(shinyquagsire23): Other update callbacks? (accel, gyro?)
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CoreTiming::ScheduleEvent(pad_update_ticks, pad_update_event);
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CoreTiming::ScheduleEvent(pad_update_ticks, pad_update_event);
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ReloadInputDevices();
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}
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}
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void ActivateController(HidController controller) {
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void ActivateController(HidController controller) {
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