Texture Cache: Fix issue with blitting 3D textures.
This commit is contained in:
parent
1e474fb9d1
commit
08674aee87
|
@ -1155,11 +1155,13 @@ void DeduceBlitImages(ImageInfo& dst_info, ImageInfo& src_info, const ImageBase*
|
||||||
if (src) {
|
if (src) {
|
||||||
is_resolve = src->info.num_samples > 1;
|
is_resolve = src->info.num_samples > 1;
|
||||||
src_info.num_samples = src->info.num_samples;
|
src_info.num_samples = src->info.num_samples;
|
||||||
src_info.size = src->info.size;
|
src_info.size.width = src->info.size.width;
|
||||||
|
src_info.size.height = src->info.size.height;
|
||||||
}
|
}
|
||||||
if (dst) {
|
if (dst) {
|
||||||
dst_info.num_samples = dst->info.num_samples;
|
dst_info.num_samples = dst->info.num_samples;
|
||||||
dst_info.size = dst->info.size;
|
dst_info.size.width = dst->info.size.width;
|
||||||
|
dst_info.size.height = dst->info.size.height;
|
||||||
}
|
}
|
||||||
ASSERT(!is_resolve || dst_info.format == src_info.format);
|
ASSERT(!is_resolve || dst_info.format == src_info.format);
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue