shader_recompiler: Remove unnecessary [[nodiscard]] instances
[[nodiscard]] doesn't do anything on functions with a void return type and causes superfluous warnings.
This commit is contained in:
parent
7e272d3cd8
commit
06ca911621
|
@ -327,8 +327,8 @@ public:
|
|||
const Value& derivates, const Value& offset,
|
||||
const F32& lod_clamp, TextureInstInfo info);
|
||||
[[nodiscard]] Value ImageRead(const Value& handle, const Value& coords, TextureInstInfo info);
|
||||
[[nodiscard]] void ImageWrite(const Value& handle, const Value& coords, const Value& color,
|
||||
TextureInstInfo info);
|
||||
void ImageWrite(const Value& handle, const Value& coords, const Value& color,
|
||||
TextureInstInfo info);
|
||||
|
||||
[[nodiscard]] Value ImageAtomicIAdd(const Value& handle, const Value& coords,
|
||||
const Value& value, TextureInstInfo info);
|
||||
|
|
|
@ -197,8 +197,8 @@ public:
|
|||
}
|
||||
|
||||
template <typename FlagsType>
|
||||
requires(sizeof(FlagsType) <= sizeof(u32) && std::is_trivially_copyable_v<FlagsType>)
|
||||
[[nodiscard]] void SetFlags(FlagsType value) noexcept {
|
||||
requires(sizeof(FlagsType) <= sizeof(u32) &&
|
||||
std::is_trivially_copyable_v<FlagsType>) void SetFlags(FlagsType value) noexcept {
|
||||
std::memcpy(&flags, &value, sizeof(value));
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue