input_common/CMakeLists: Make some warnings errors
Makes the input_common code warnings consistent with the rest of the codebase.
This commit is contained in:
parent
ca416a0fb8
commit
046c0c91a3
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@ -20,8 +20,8 @@ struct Rectangle {
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constexpr Rectangle() = default;
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constexpr Rectangle(T left, T top, T right, T bottom)
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: left(left), top(top), right(right), bottom(bottom) {}
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constexpr Rectangle(T left_, T top_, T right_, T bottom_)
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: left(left_), top(top_), right(right_), bottom(bottom_) {}
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[[nodiscard]] T GetWidth() const {
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if constexpr (std::is_floating_point_v<T>) {
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@ -87,7 +87,13 @@ public:
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template <typename V>
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[[nodiscard]] constexpr Vec2<decltype(T{} * V{})> operator*(const V& f) const {
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return {x * f, y * f};
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using TV = decltype(T{} * V{});
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using C = std::common_type_t<T, V>;
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return {
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static_cast<TV>(static_cast<C>(x) * static_cast<C>(f)),
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static_cast<TV>(static_cast<C>(y) * static_cast<C>(f)),
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};
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}
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template <typename V>
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@ -98,7 +104,13 @@ public:
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template <typename V>
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[[nodiscard]] constexpr Vec2<decltype(T{} / V{})> operator/(const V& f) const {
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return {x / f, y / f};
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using TV = decltype(T{} / V{});
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using C = std::common_type_t<T, V>;
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return {
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static_cast<TV>(static_cast<C>(x) / static_cast<C>(f)),
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static_cast<TV>(static_cast<C>(y) / static_cast<C>(f)),
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};
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}
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template <typename V>
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@ -168,7 +180,10 @@ public:
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template <typename T, typename V>
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[[nodiscard]] constexpr Vec2<T> operator*(const V& f, const Vec2<T>& vec) {
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return Vec2<T>(f * vec.x, f * vec.y);
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using C = std::common_type_t<T, V>;
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return Vec2<T>(static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.x)),
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static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.y)));
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}
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using Vec2f = Vec2<float>;
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@ -237,7 +252,14 @@ public:
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template <typename V>
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[[nodiscard]] constexpr Vec3<decltype(T{} * V{})> operator*(const V& f) const {
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return {x * f, y * f, z * f};
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using TV = decltype(T{} * V{});
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using C = std::common_type_t<T, V>;
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return {
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static_cast<TV>(static_cast<C>(x) * static_cast<C>(f)),
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static_cast<TV>(static_cast<C>(y) * static_cast<C>(f)),
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static_cast<TV>(static_cast<C>(z) * static_cast<C>(f)),
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};
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}
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template <typename V>
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@ -247,7 +269,14 @@ public:
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}
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template <typename V>
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[[nodiscard]] constexpr Vec3<decltype(T{} / V{})> operator/(const V& f) const {
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return {x / f, y / f, z / f};
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using TV = decltype(T{} / V{});
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using C = std::common_type_t<T, V>;
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return {
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static_cast<TV>(static_cast<C>(x) / static_cast<C>(f)),
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static_cast<TV>(static_cast<C>(y) / static_cast<C>(f)),
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static_cast<TV>(static_cast<C>(z) / static_cast<C>(f)),
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};
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}
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template <typename V>
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@ -367,7 +396,11 @@ public:
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template <typename T, typename V>
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[[nodiscard]] constexpr Vec3<T> operator*(const V& f, const Vec3<T>& vec) {
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return Vec3<T>(f * vec.x, f * vec.y, f * vec.z);
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using C = std::common_type_t<T, V>;
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return Vec3<T>(static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.x)),
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static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.y)),
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static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.z)));
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}
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template <>
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@ -446,7 +479,15 @@ public:
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template <typename V>
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[[nodiscard]] constexpr Vec4<decltype(T{} * V{})> operator*(const V& f) const {
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return {x * f, y * f, z * f, w * f};
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using TV = decltype(T{} * V{});
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using C = std::common_type_t<T, V>;
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return {
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static_cast<TV>(static_cast<C>(x) * static_cast<C>(f)),
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static_cast<TV>(static_cast<C>(y) * static_cast<C>(f)),
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static_cast<TV>(static_cast<C>(z) * static_cast<C>(f)),
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static_cast<TV>(static_cast<C>(w) * static_cast<C>(f)),
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};
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}
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template <typename V>
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@ -457,7 +498,15 @@ public:
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template <typename V>
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[[nodiscard]] constexpr Vec4<decltype(T{} / V{})> operator/(const V& f) const {
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return {x / f, y / f, z / f, w / f};
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using TV = decltype(T{} / V{});
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using C = std::common_type_t<T, V>;
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return {
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static_cast<TV>(static_cast<C>(x) / static_cast<C>(f)),
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static_cast<TV>(static_cast<C>(y) / static_cast<C>(f)),
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static_cast<TV>(static_cast<C>(z) / static_cast<C>(f)),
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static_cast<TV>(static_cast<C>(w) / static_cast<C>(f)),
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};
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}
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template <typename V>
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@ -582,7 +631,15 @@ public:
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template <typename T, typename V>
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[[nodiscard]] constexpr Vec4<decltype(V{} * T{})> operator*(const V& f, const Vec4<T>& vec) {
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return {f * vec.x, f * vec.y, f * vec.z, f * vec.w};
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using TV = decltype(V{} * T{});
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using C = std::common_type_t<T, V>;
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return {
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static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.x)),
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static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.y)),
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static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.z)),
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static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.w)),
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};
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}
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using Vec4f = Vec4<float>;
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@ -29,6 +29,35 @@ add_library(input_common STATIC
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udp/udp.h
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)
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if (MSVC)
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target_compile_options(input_common PRIVATE
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# 'expression' : signed/unsigned mismatch
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/we4018
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# 'argument' : conversion from 'type1' to 'type2', possible loss of data (floating-point)
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/we4244
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# 'conversion' : conversion from 'type1' to 'type2', signed/unsigned mismatch
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/we4245
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# 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
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/we4254
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# 'var' : conversion from 'size_t' to 'type', possible loss of data
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/we4267
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# 'context' : truncation from 'type1' to 'type2'
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/we4305
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)
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else()
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target_compile_options(input_common PRIVATE
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-Werror=conversion
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-Werror=ignored-qualifiers
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-Werror=implicit-fallthrough
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-Werror=reorder
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-Werror=shadow
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-Werror=sign-compare
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-Werror=unused-but-set-parameter
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-Werror=unused-but-set-variable
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-Werror=unused-variable
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)
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endif()
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if(SDL2_FOUND)
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target_sources(input_common PRIVATE
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sdl/sdl_impl.cpp
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@ -20,18 +20,22 @@ public:
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constexpr float SQRT_HALF = 0.707106781f;
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int x = 0, y = 0;
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if (right->GetStatus())
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if (right->GetStatus()) {
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++x;
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if (left->GetStatus())
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}
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if (left->GetStatus()) {
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--x;
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if (up->GetStatus())
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}
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if (up->GetStatus()) {
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++y;
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if (down->GetStatus())
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}
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if (down->GetStatus()) {
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--y;
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}
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float coef = modifier->GetStatus() ? modifier_scale : 1.0f;
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return std::make_tuple(x * coef * (y == 0 ? 1.0f : SQRT_HALF),
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y * coef * (x == 0 ? 1.0f : SQRT_HALF));
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const float coef = modifier->GetStatus() ? modifier_scale : 1.0f;
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return std::make_tuple(static_cast<float>(x) * coef * (y == 0 ? 1.0f : SQRT_HALF),
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static_cast<float>(y) * coef * (x == 0 ? 1.0f : SQRT_HALF));
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}
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bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override {
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@ -21,7 +21,7 @@
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namespace GCAdapter {
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/// Used to loop through and assign button in poller
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// Used to loop through and assign button in poller
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constexpr std::array<PadButton, 12> PadButtonArray{
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PadButton::PAD_BUTTON_LEFT, PadButton::PAD_BUTTON_RIGHT, PadButton::PAD_BUTTON_DOWN,
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PadButton::PAD_BUTTON_UP, PadButton::PAD_TRIGGER_Z, PadButton::PAD_TRIGGER_R,
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PadButton::PAD_BUTTON_X, PadButton::PAD_BUTTON_Y, PadButton::PAD_BUTTON_START,
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};
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static void PadToState(const GCPadStatus& pad, GCState& out_state) {
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for (const auto& button : PadButtonArray) {
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const auto button_key = static_cast<u16>(button);
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const auto button_value = (pad.button & button_key) != 0;
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out_state.buttons.insert_or_assign(static_cast<s32>(button_key), button_value);
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}
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for (std::size_t i = 0; i < pad.axis_values.size(); ++i) {
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out_state.axes.insert_or_assign(static_cast<u32>(i), pad.axis_values[i]);
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}
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}
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Adapter::Adapter() {
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if (usb_adapter_handle != nullptr) {
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return;
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for (std::size_t i = 0; i < b1_buttons.size(); ++i) {
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if ((b1 & (1U << i)) != 0) {
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pad.button |= static_cast<u16>(b1_buttons[i]);
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pad.button = static_cast<u16>(pad.button | static_cast<u16>(b1_buttons[i]));
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}
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}
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for (std::size_t j = 0; j < b2_buttons.size(); ++j) {
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if ((b2 & (1U << j)) != 0) {
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pad.button |= static_cast<u16>(b2_buttons[j]);
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pad.button = static_cast<u16>(pad.button | static_cast<u16>(b2_buttons[j]));
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}
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}
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for (PadAxes axis : axes) {
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const std::size_t index = static_cast<std::size_t>(axis);
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const auto index = static_cast<std::size_t>(axis);
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pad.axis_values[index] = adapter_payload[offset + 3 + index];
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}
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return pad;
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}
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void Adapter::PadToState(const GCPadStatus& pad, GCState& state) {
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for (const auto& button : PadButtonArray) {
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const u16 button_value = static_cast<u16>(button);
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state.buttons.insert_or_assign(button_value, pad.button & button_value);
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}
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for (size_t i = 0; i < pad.axis_values.size(); ++i) {
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state.axes.insert_or_assign(static_cast<u8>(i), pad.axis_values[i]);
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}
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}
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void Adapter::Read() {
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LOG_DEBUG(Input, "GC Adapter Read() thread started");
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@ -250,7 +251,7 @@ void Adapter::GetGCEndpoint(libusb_device* device) {
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const libusb_interface_descriptor* interface = &interfaceContainer->altsetting[i];
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for (u8 e = 0; e < interface->bNumEndpoints; e++) {
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const libusb_endpoint_descriptor* endpoint = &interface->endpoint[e];
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if (endpoint->bEndpointAddress & LIBUSB_ENDPOINT_IN) {
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if ((endpoint->bEndpointAddress & LIBUSB_ENDPOINT_IN) != 0) {
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input_endpoint = endpoint->bEndpointAddress;
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} else {
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output_endpoint = endpoint->bEndpointAddress;
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@ -419,7 +420,7 @@ const std::array<GCState, 4>& Adapter::GetPadState() const {
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return state;
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}
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int Adapter::GetOriginValue(int port, int axis) const {
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int Adapter::GetOriginValue(u32 port, u32 axis) const {
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return origin_status[port].axis_values[axis];
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}
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@ -60,7 +60,7 @@ struct GCPadStatus {
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struct GCState {
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std::unordered_map<int, bool> buttons;
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std::unordered_map<int, u16> axes;
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std::unordered_map<u32, u16> axes;
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};
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enum class ControllerTypes { None, Wired, Wireless };
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std::array<GCState, 4>& GetPadState();
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const std::array<GCState, 4>& GetPadState() const;
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int GetOriginValue(int port, int axis) const;
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int GetOriginValue(u32 port, u32 axis) const;
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private:
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GCPadStatus GetPadStatus(std::size_t port, const std::array<u8, 37>& adapter_payload);
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void PadToState(const GCPadStatus& pad, GCState& state);
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void Read();
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/// Resets status of device connected to port
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@ -15,7 +15,7 @@ namespace InputCommon {
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class GCButton final : public Input::ButtonDevice {
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public:
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explicit GCButton(int port_, int button_, const GCAdapter::Adapter* adapter)
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explicit GCButton(u32 port_, int button_, const GCAdapter::Adapter* adapter)
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: port(port_), button(button_), gcadapter(adapter) {}
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~GCButton() override;
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}
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private:
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const int port;
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const u32 port;
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const int button;
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const GCAdapter::Adapter* gcadapter;
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};
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class GCAxisButton final : public Input::ButtonDevice {
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public:
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explicit GCAxisButton(int port_, int axis_, float threshold_, bool trigger_if_greater_,
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explicit GCAxisButton(u32 port_, u32 axis_, float threshold_, bool trigger_if_greater_,
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const GCAdapter::Adapter* adapter)
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: port(port_), axis(axis_), threshold(threshold_), trigger_if_greater(trigger_if_greater_),
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gcadapter(adapter),
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@ -56,8 +56,8 @@ public:
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}
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private:
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const int port;
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const int axis;
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const u32 port;
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const u32 axis;
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float threshold;
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bool trigger_if_greater;
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const GCAdapter::Adapter* gcadapter;
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@ -70,8 +70,8 @@ GCButtonFactory::GCButtonFactory(std::shared_ptr<GCAdapter::Adapter> adapter_)
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GCButton::~GCButton() = default;
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std::unique_ptr<Input::ButtonDevice> GCButtonFactory::Create(const Common::ParamPackage& params) {
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const int button_id = params.Get("button", 0);
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const int port = params.Get("port", 0);
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const auto button_id = params.Get("button", 0);
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const auto port = static_cast<u32>(params.Get("port", 0));
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constexpr int PAD_STICK_ID = static_cast<u16>(GCAdapter::PadButton::PAD_STICK);
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@ -149,25 +149,27 @@ void GCButtonFactory::EndConfiguration() {
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class GCAnalog final : public Input::AnalogDevice {
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public:
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GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_,
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const GCAdapter::Adapter* adapter, float range_)
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explicit GCAnalog(u32 port_, u32 axis_x_, u32 axis_y_, float deadzone_,
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const GCAdapter::Adapter* adapter, float range_)
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: port(port_), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_), gcadapter(adapter),
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origin_value_x(static_cast<float>(adapter->GetOriginValue(port_, axis_x_))),
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origin_value_y(static_cast<float>(adapter->GetOriginValue(port_, axis_y_))),
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range(range_) {}
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float GetAxis(int axis) const {
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float GetAxis(u32 axis) const {
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if (gcadapter->DeviceConnected(port)) {
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std::lock_guard lock{mutex};
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const auto origin_value = axis % 2 == 0 ? origin_value_x : origin_value_y;
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return (gcadapter->GetPadState()[port].axes.at(axis) - origin_value) / (100.0f * range);
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const auto axis_value =
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static_cast<float>(gcadapter->GetPadState()[port].axes.at(axis));
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return (axis_value - origin_value) / (100.0f * range);
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}
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return 0.0f;
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}
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std::pair<float, float> GetAnalog(int axis_x, int axis_y) const {
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float x = GetAxis(axis_x);
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float y = GetAxis(axis_y);
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std::pair<float, float> GetAnalog(u32 analog_axis_x, u32 analog_axis_y) const {
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float x = GetAxis(analog_axis_x);
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float y = GetAxis(analog_axis_y);
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// Make sure the coordinates are in the unit circle,
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// otherwise normalize it.
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@ -208,9 +210,9 @@ public:
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}
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private:
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const int port;
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const int axis_x;
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const int axis_y;
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const u32 port;
|
||||
const u32 axis_x;
|
||||
const u32 axis_y;
|
||||
const float deadzone;
|
||||
const GCAdapter::Adapter* gcadapter;
|
||||
const float origin_value_x;
|
||||
|
@ -231,11 +233,11 @@ GCAnalogFactory::GCAnalogFactory(std::shared_ptr<GCAdapter::Adapter> adapter_)
|
|||
* - "axis_y": the index of the axis to be bind as y-axis
|
||||
*/
|
||||
std::unique_ptr<Input::AnalogDevice> GCAnalogFactory::Create(const Common::ParamPackage& params) {
|
||||
const int port = params.Get("port", 0);
|
||||
const int axis_x = params.Get("axis_x", 0);
|
||||
const int axis_y = params.Get("axis_y", 1);
|
||||
const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f);
|
||||
const float range = std::clamp(params.Get("range", 1.0f), 0.50f, 1.50f);
|
||||
const auto port = static_cast<u32>(params.Get("port", 0));
|
||||
const auto axis_x = static_cast<u32>(params.Get("axis_x", 0));
|
||||
const auto axis_y = static_cast<u32>(params.Get("axis_y", 1));
|
||||
const auto deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f);
|
||||
const auto range = std::clamp(params.Get("range", 1.0f), 0.50f, 1.50f);
|
||||
|
||||
return std::make_unique<GCAnalog>(port, axis_x, axis_y, deadzone, adapter.get(), range);
|
||||
}
|
||||
|
@ -256,7 +258,7 @@ Common::ParamPackage GCAnalogFactory::GetNextInput() {
|
|||
for (std::size_t port = 0; port < queue.size(); ++port) {
|
||||
while (queue[port].Pop(pad)) {
|
||||
if (pad.axis == GCAdapter::PadAxes::Undefined ||
|
||||
std::abs((pad.axis_value - 128.0f) / 128.0f) < 0.1) {
|
||||
std::abs((static_cast<float>(pad.axis_value) - 128.0f) / 128.0f) < 0.1f) {
|
||||
continue;
|
||||
}
|
||||
// An analog device needs two axes, so we need to store the axis for later and wait for
|
||||
|
|
|
@ -49,8 +49,9 @@ public:
|
|||
void ChangeKeyStatus(int key_code, bool pressed) {
|
||||
std::lock_guard guard{mutex};
|
||||
for (const KeyButtonPair& pair : list) {
|
||||
if (pair.key_code == key_code)
|
||||
if (pair.key_code == key_code) {
|
||||
pair.key_button->status.store(pressed);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -73,7 +74,7 @@ KeyButton::~KeyButton() {
|
|||
}
|
||||
|
||||
std::unique_ptr<Input::ButtonDevice> Keyboard::Create(const Common::ParamPackage& params) {
|
||||
int key_code = params.Get("code", 0);
|
||||
const int key_code = params.Get("code", 0);
|
||||
std::unique_ptr<KeyButton> button = std::make_unique<KeyButton>(key_button_list);
|
||||
key_button_list->AddKeyButton(key_code, button.get());
|
||||
return button;
|
||||
|
|
|
@ -196,6 +196,10 @@ ButtonMapping InputSubsystem::GetButtonMappingForDevice(const Common::ParamPacka
|
|||
return impl->GetButtonMappingForDevice(device);
|
||||
}
|
||||
|
||||
MotionMapping InputSubsystem::GetMotionMappingForDevice(const Common::ParamPackage& device) const {
|
||||
return impl->GetMotionMappingForDevice(device);
|
||||
}
|
||||
|
||||
GCAnalogFactory* InputSubsystem::GetGCAnalogs() {
|
||||
return impl->gcanalog.get();
|
||||
}
|
||||
|
|
|
@ -18,11 +18,11 @@ namespace InputCommon {
|
|||
// Implementation class of the motion emulation device
|
||||
class MotionEmuDevice {
|
||||
public:
|
||||
MotionEmuDevice(int update_millisecond, float sensitivity)
|
||||
: update_millisecond(update_millisecond),
|
||||
explicit MotionEmuDevice(int update_millisecond_, float sensitivity_)
|
||||
: update_millisecond(update_millisecond_),
|
||||
update_duration(std::chrono::duration_cast<std::chrono::steady_clock::duration>(
|
||||
std::chrono::milliseconds(update_millisecond))),
|
||||
sensitivity(sensitivity), motion_emu_thread(&MotionEmuDevice::MotionEmuThread, this) {}
|
||||
sensitivity(sensitivity_), motion_emu_thread(&MotionEmuDevice::MotionEmuThread, this) {}
|
||||
|
||||
~MotionEmuDevice() {
|
||||
if (motion_emu_thread.joinable()) {
|
||||
|
@ -37,16 +37,18 @@ public:
|
|||
}
|
||||
|
||||
void Tilt(int x, int y) {
|
||||
auto mouse_move = Common::MakeVec(x, y) - mouse_origin;
|
||||
if (is_tilting) {
|
||||
std::lock_guard guard{tilt_mutex};
|
||||
if (mouse_move.x == 0 && mouse_move.y == 0) {
|
||||
tilt_angle = 0;
|
||||
} else {
|
||||
tilt_direction = mouse_move.Cast<float>();
|
||||
tilt_angle =
|
||||
std::clamp(tilt_direction.Normalize() * sensitivity, 0.0f, Common::PI * 0.5f);
|
||||
}
|
||||
if (!is_tilting) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::lock_guard guard{tilt_mutex};
|
||||
const auto mouse_move = Common::MakeVec(x, y) - mouse_origin;
|
||||
if (mouse_move.x == 0 && mouse_move.y == 0) {
|
||||
tilt_angle = 0;
|
||||
} else {
|
||||
tilt_direction = mouse_move.Cast<float>();
|
||||
tilt_angle =
|
||||
std::clamp(tilt_direction.Normalize() * sensitivity, 0.0f, Common::PI * 0.5f);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -86,11 +88,10 @@ private:
|
|||
void MotionEmuThread() {
|
||||
auto update_time = std::chrono::steady_clock::now();
|
||||
Common::Quaternion<float> q = Common::MakeQuaternion(Common::Vec3<float>(), 0);
|
||||
Common::Quaternion<float> old_q;
|
||||
|
||||
while (!shutdown_event.WaitUntil(update_time)) {
|
||||
update_time += update_duration;
|
||||
old_q = q;
|
||||
const Common::Quaternion<float> old_q = q;
|
||||
|
||||
{
|
||||
std::lock_guard guard{tilt_mutex};
|
||||
|
@ -100,14 +101,14 @@ private:
|
|||
Common::MakeVec(-tilt_direction.y, 0.0f, tilt_direction.x), tilt_angle);
|
||||
}
|
||||
|
||||
auto inv_q = q.Inverse();
|
||||
const auto inv_q = q.Inverse();
|
||||
|
||||
// Set the gravity vector in world space
|
||||
auto gravity = Common::MakeVec(0.0f, -1.0f, 0.0f);
|
||||
|
||||
// Find the angular rate vector in world space
|
||||
auto angular_rate = ((q - old_q) * inv_q).xyz * 2;
|
||||
angular_rate *= 1000 / update_millisecond / Common::PI * 180;
|
||||
angular_rate *= static_cast<float>(1000 / update_millisecond) / Common::PI * 180.0f;
|
||||
|
||||
// Transform the two vectors from world space to 3DS space
|
||||
gravity = QuaternionRotate(inv_q, gravity);
|
||||
|
@ -136,7 +137,7 @@ private:
|
|||
// can forward all the inputs to the implementation only when it is valid.
|
||||
class MotionEmuDeviceWrapper : public Input::MotionDevice {
|
||||
public:
|
||||
MotionEmuDeviceWrapper(int update_millisecond, float sensitivity) {
|
||||
explicit MotionEmuDeviceWrapper(int update_millisecond, float sensitivity) {
|
||||
device = std::make_shared<MotionEmuDevice>(update_millisecond, sensitivity);
|
||||
}
|
||||
|
||||
|
@ -148,8 +149,8 @@ public:
|
|||
};
|
||||
|
||||
std::unique_ptr<Input::MotionDevice> MotionEmu::Create(const Common::ParamPackage& params) {
|
||||
int update_period = params.Get("update_period", 100);
|
||||
float sensitivity = params.Get("sensitivity", 0.01f);
|
||||
const int update_period = params.Get("update_period", 100);
|
||||
const float sensitivity = params.Get("sensitivity", 0.01f);
|
||||
auto device_wrapper = std::make_unique<MotionEmuDeviceWrapper>(update_period, sensitivity);
|
||||
// Previously created device is disconnected here. Having two motion devices for 3DS is not
|
||||
// expected.
|
||||
|
|
|
@ -11,7 +11,7 @@ class MotionKey final : public Input::MotionDevice {
|
|||
public:
|
||||
using Button = std::unique_ptr<Input::ButtonDevice>;
|
||||
|
||||
MotionKey(Button key_) : key(std::move(key_)) {}
|
||||
explicit MotionKey(Button key_) : key(std::move(key_)) {}
|
||||
|
||||
Input::MotionStatus GetStatus() const override {
|
||||
|
||||
|
|
|
@ -8,8 +8,7 @@
|
|||
|
||||
namespace InputCommon {
|
||||
|
||||
MotionInput::MotionInput(f32 new_kp, f32 new_ki, f32 new_kd)
|
||||
: kp(new_kp), ki(new_ki), kd(new_kd), quat{{0, 0, -1}, 0} {}
|
||||
MotionInput::MotionInput(f32 new_kp, f32 new_ki, f32 new_kd) : kp(new_kp), ki(new_ki), kd(new_kd) {}
|
||||
|
||||
void MotionInput::SetAcceleration(const Common::Vec3f& acceleration) {
|
||||
accel = acceleration;
|
||||
|
@ -59,7 +58,7 @@ bool MotionInput::IsCalibrated(f32 sensitivity) const {
|
|||
}
|
||||
|
||||
void MotionInput::UpdateRotation(u64 elapsed_time) {
|
||||
const f32 sample_period = elapsed_time / 1000000.0f;
|
||||
const auto sample_period = static_cast<f32>(elapsed_time) / 1000000.0f;
|
||||
if (sample_period > 0.1f) {
|
||||
return;
|
||||
}
|
||||
|
@ -75,7 +74,7 @@ void MotionInput::UpdateOrientation(u64 elapsed_time) {
|
|||
f32 q2 = quat.xyz[0];
|
||||
f32 q3 = quat.xyz[1];
|
||||
f32 q4 = quat.xyz[2];
|
||||
const f32 sample_period = elapsed_time / 1000000.0f;
|
||||
const auto sample_period = static_cast<f32>(elapsed_time) / 1000000.0f;
|
||||
|
||||
// Ignore invalid elapsed time
|
||||
if (sample_period > 0.1f) {
|
||||
|
@ -203,21 +202,21 @@ Input::MotionStatus MotionInput::GetRandomMotion(int accel_magnitude, int gyro_m
|
|||
std::random_device device;
|
||||
std::mt19937 gen(device());
|
||||
std::uniform_int_distribution<s16> distribution(-1000, 1000);
|
||||
const Common::Vec3f gyroscope = {
|
||||
distribution(gen) * 0.001f,
|
||||
distribution(gen) * 0.001f,
|
||||
distribution(gen) * 0.001f,
|
||||
const Common::Vec3f gyroscope{
|
||||
static_cast<f32>(distribution(gen)) * 0.001f,
|
||||
static_cast<f32>(distribution(gen)) * 0.001f,
|
||||
static_cast<f32>(distribution(gen)) * 0.001f,
|
||||
};
|
||||
const Common::Vec3f accelerometer = {
|
||||
distribution(gen) * 0.001f,
|
||||
distribution(gen) * 0.001f,
|
||||
distribution(gen) * 0.001f,
|
||||
const Common::Vec3f accelerometer{
|
||||
static_cast<f32>(distribution(gen)) * 0.001f,
|
||||
static_cast<f32>(distribution(gen)) * 0.001f,
|
||||
static_cast<f32>(distribution(gen)) * 0.001f,
|
||||
};
|
||||
const Common::Vec3f rotation = {};
|
||||
const std::array<Common::Vec3f, 3> orientation = {
|
||||
Common::Vec3f{1.0f, 0, 0},
|
||||
Common::Vec3f{0, 1.0f, 0},
|
||||
Common::Vec3f{0, 0, 1.0f},
|
||||
constexpr Common::Vec3f rotation;
|
||||
constexpr std::array orientation{
|
||||
Common::Vec3f{1.0f, 0.0f, 0.0f},
|
||||
Common::Vec3f{0.0f, 1.0f, 0.0f},
|
||||
Common::Vec3f{0.0f, 0.0f, 1.0f},
|
||||
};
|
||||
return {accelerometer * accel_magnitude, gyroscope * gyro_magnitude, rotation, orientation};
|
||||
}
|
||||
|
@ -247,9 +246,6 @@ void MotionInput::SetOrientationFromAccelerometer() {
|
|||
const f32 sample_period = 0.015f;
|
||||
|
||||
const auto normal_accel = accel.Normalized();
|
||||
const f32 ax = -normal_accel.x;
|
||||
const f32 ay = normal_accel.y;
|
||||
const f32 az = -normal_accel.z;
|
||||
|
||||
while (!IsCalibrated(0.01f) && ++iterations < 100) {
|
||||
// Short name local variable for readability
|
||||
|
@ -258,7 +254,7 @@ void MotionInput::SetOrientationFromAccelerometer() {
|
|||
f32 q3 = quat.xyz[1];
|
||||
f32 q4 = quat.xyz[2];
|
||||
|
||||
Common::Vec3f rad_gyro = {};
|
||||
Common::Vec3f rad_gyro;
|
||||
const f32 ax = -normal_accel.x;
|
||||
const f32 ay = normal_accel.y;
|
||||
const f32 az = -normal_accel.z;
|
||||
|
|
|
@ -22,7 +22,7 @@ public:
|
|||
MotionInput& operator=(MotionInput&&) = default;
|
||||
|
||||
void SetAcceleration(const Common::Vec3f& acceleration);
|
||||
void SetGyroscope(const Common::Vec3f& acceleration);
|
||||
void SetGyroscope(const Common::Vec3f& gyroscope);
|
||||
void SetQuaternion(const Common::Quaternion<f32>& quaternion);
|
||||
void SetGyroDrift(const Common::Vec3f& drift);
|
||||
void SetGyroThreshold(f32 threshold);
|
||||
|
@ -49,16 +49,16 @@ private:
|
|||
void SetOrientationFromAccelerometer();
|
||||
|
||||
// PID constants
|
||||
const f32 kp;
|
||||
const f32 ki;
|
||||
const f32 kd;
|
||||
f32 kp;
|
||||
f32 ki;
|
||||
f32 kd;
|
||||
|
||||
// PID errors
|
||||
Common::Vec3f real_error;
|
||||
Common::Vec3f integral_error;
|
||||
Common::Vec3f derivative_error;
|
||||
|
||||
Common::Quaternion<f32> quat;
|
||||
Common::Quaternion<f32> quat{{0.0f, 0.0f, -1.0f}, 0.0f};
|
||||
Common::Vec3f rotations;
|
||||
Common::Vec3f accel;
|
||||
Common::Vec3f gyro;
|
||||
|
|
|
@ -56,9 +56,9 @@ static int SDLEventWatcher(void* user_data, SDL_Event* event) {
|
|||
class SDLJoystick {
|
||||
public:
|
||||
SDLJoystick(std::string guid_, int port_, SDL_Joystick* joystick,
|
||||
SDL_GameController* gamecontroller)
|
||||
SDL_GameController* game_controller)
|
||||
: guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, &SDL_JoystickClose},
|
||||
sdl_controller{gamecontroller, &SDL_GameControllerClose} {}
|
||||
sdl_controller{game_controller, &SDL_GameControllerClose} {}
|
||||
|
||||
void SetButton(int button, bool value) {
|
||||
std::lock_guard lock{mutex};
|
||||
|
@ -77,10 +77,10 @@ public:
|
|||
|
||||
float GetAxis(int axis, float range) const {
|
||||
std::lock_guard lock{mutex};
|
||||
return state.axes.at(axis) / (32767.0f * range);
|
||||
return static_cast<float>(state.axes.at(axis)) / (32767.0f * range);
|
||||
}
|
||||
|
||||
bool RumblePlay(f32 amp_low, f32 amp_high, int time) {
|
||||
bool RumblePlay(f32 amp_low, f32 amp_high, u32 time) {
|
||||
const u16 raw_amp_low = static_cast<u16>(amp_low * 0xFFFF);
|
||||
const u16 raw_amp_high = static_cast<u16>(amp_high * 0xFFFF);
|
||||
// Lower drastically the number of state changes
|
||||
|
@ -124,7 +124,7 @@ public:
|
|||
return std::make_tuple(x, y);
|
||||
}
|
||||
|
||||
const InputCommon::MotionInput& GetMotion() const {
|
||||
const MotionInput& GetMotion() const {
|
||||
return motion;
|
||||
}
|
||||
|
||||
|
@ -172,15 +172,15 @@ private:
|
|||
} state;
|
||||
std::string guid;
|
||||
int port;
|
||||
u16 last_state_rumble_high;
|
||||
u16 last_state_rumble_low;
|
||||
u16 last_state_rumble_high = 0;
|
||||
u16 last_state_rumble_low = 0;
|
||||
std::chrono::time_point<std::chrono::system_clock> last_vibration;
|
||||
std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> sdl_joystick;
|
||||
std::unique_ptr<SDL_GameController, decltype(&SDL_GameControllerClose)> sdl_controller;
|
||||
mutable std::mutex mutex;
|
||||
|
||||
// motion is initalized without PID values as motion input is not aviable for SDL2
|
||||
InputCommon::MotionInput motion{0.0f, 0.0f, 0.0f};
|
||||
// Motion is initialized without PID values as motion input is not aviable for SDL2
|
||||
MotionInput motion{0.0f, 0.0f, 0.0f};
|
||||
};
|
||||
|
||||
std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& guid, int port) {
|
||||
|
@ -192,7 +192,7 @@ std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& g
|
|||
nullptr, nullptr);
|
||||
it->second.emplace_back(std::move(joystick));
|
||||
}
|
||||
return it->second[port];
|
||||
return it->second[static_cast<std::size_t>(port)];
|
||||
}
|
||||
auto joystick = std::make_shared<SDLJoystick>(guid, 0, nullptr, nullptr);
|
||||
return joystick_map[guid].emplace_back(std::move(joystick));
|
||||
|
@ -212,7 +212,7 @@ std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_
|
|||
return sdl_joystick == joystick->GetSDLJoystick();
|
||||
});
|
||||
if (vec_it != map_it->second.end()) {
|
||||
// This is the common case: There is already an existing SDL_Joystick maped to a
|
||||
// This is the common case: There is already an existing SDL_Joystick mapped to a
|
||||
// SDLJoystick. return the SDLJoystick
|
||||
return *vec_it;
|
||||
}
|
||||
|
@ -220,7 +220,7 @@ std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_
|
|||
// Search for a SDLJoystick without a mapped SDL_Joystick...
|
||||
const auto nullptr_it = std::find_if(map_it->second.begin(), map_it->second.end(),
|
||||
[](const std::shared_ptr<SDLJoystick>& joystick) {
|
||||
return !joystick->GetSDLJoystick();
|
||||
return joystick->GetSDLJoystick() == nullptr;
|
||||
});
|
||||
if (nullptr_it != map_it->second.end()) {
|
||||
// ... and map it
|
||||
|
@ -273,22 +273,21 @@ void SDLState::InitJoystick(int joystick_index) {
|
|||
void SDLState::CloseJoystick(SDL_Joystick* sdl_joystick) {
|
||||
const std::string guid = GetGUID(sdl_joystick);
|
||||
|
||||
std::shared_ptr<SDLJoystick> joystick;
|
||||
std::shared_ptr<SDLJoystick> found_joystick;
|
||||
{
|
||||
std::lock_guard lock{joystick_map_mutex};
|
||||
// This call to guid is safe since the joystick is guaranteed to be in the map
|
||||
const auto& joystick_guid_list = joystick_map[guid];
|
||||
const auto joystick_it =
|
||||
std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(),
|
||||
[&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) {
|
||||
return joystick->GetSDLJoystick() == sdl_joystick;
|
||||
});
|
||||
joystick = *joystick_it;
|
||||
const auto joystick_it = std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(),
|
||||
[&sdl_joystick](const auto& joystick) {
|
||||
return joystick->GetSDLJoystick() == sdl_joystick;
|
||||
});
|
||||
found_joystick = *joystick_it;
|
||||
}
|
||||
|
||||
// Destruct SDL_Joystick outside the lock guard because SDL can internally call the
|
||||
// event callback which locks the mutex again.
|
||||
joystick->SetSDLJoystick(nullptr, nullptr);
|
||||
found_joystick->SetSDLJoystick(nullptr, nullptr);
|
||||
}
|
||||
|
||||
void SDLState::HandleGameControllerEvent(const SDL_Event& event) {
|
||||
|
@ -392,8 +391,8 @@ private:
|
|||
|
||||
class SDLAnalog final : public Input::AnalogDevice {
|
||||
public:
|
||||
SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_, float deadzone_,
|
||||
float range_)
|
||||
explicit SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_,
|
||||
float deadzone_, float range_)
|
||||
: joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_),
|
||||
range(range_) {}
|
||||
|
||||
|
@ -672,13 +671,13 @@ SDLState::SDLState() {
|
|||
RegisterFactory<ButtonDevice>("sdl", button_factory);
|
||||
RegisterFactory<MotionDevice>("sdl", motion_factory);
|
||||
|
||||
// If the frontend is going to manage the event loop, then we dont start one here
|
||||
start_thread = !SDL_WasInit(SDL_INIT_JOYSTICK);
|
||||
// If the frontend is going to manage the event loop, then we don't start one here
|
||||
start_thread = SDL_WasInit(SDL_INIT_JOYSTICK) == 0;
|
||||
if (start_thread && SDL_Init(SDL_INIT_JOYSTICK) < 0) {
|
||||
LOG_CRITICAL(Input, "SDL_Init(SDL_INIT_JOYSTICK) failed with: {}", SDL_GetError());
|
||||
return;
|
||||
}
|
||||
has_gamecontroller = SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER);
|
||||
has_gamecontroller = SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER) != 0;
|
||||
if (SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1") == SDL_FALSE) {
|
||||
LOG_ERROR(Input, "Failed to set hint for background events with: {}", SDL_GetError());
|
||||
}
|
||||
|
@ -723,8 +722,8 @@ std::vector<Common::ParamPackage> SDLState::GetInputDevices() {
|
|||
std::vector<Common::ParamPackage> devices;
|
||||
for (const auto& [key, value] : joystick_map) {
|
||||
for (const auto& joystick : value) {
|
||||
auto joy = joystick->GetSDLJoystick();
|
||||
if (auto controller = joystick->GetSDLGameController()) {
|
||||
auto* joy = joystick->GetSDLJoystick();
|
||||
if (auto* controller = joystick->GetSDLGameController()) {
|
||||
std::string name =
|
||||
fmt::format("{} {}", SDL_GameControllerName(controller), joystick->GetPort());
|
||||
devices.emplace_back(Common::ParamPackage{
|
||||
|
@ -748,7 +747,7 @@ std::vector<Common::ParamPackage> SDLState::GetInputDevices() {
|
|||
}
|
||||
|
||||
namespace {
|
||||
Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid, u8 axis,
|
||||
Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid, s32 axis,
|
||||
float value = 0.1f) {
|
||||
Common::ParamPackage params({{"engine", "sdl"}});
|
||||
params.Set("port", port);
|
||||
|
@ -764,7 +763,7 @@ Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid
|
|||
return params;
|
||||
}
|
||||
|
||||
Common::ParamPackage BuildButtonParamPackageForButton(int port, std::string guid, u8 button) {
|
||||
Common::ParamPackage BuildButtonParamPackageForButton(int port, std::string guid, s32 button) {
|
||||
Common::ParamPackage params({{"engine", "sdl"}});
|
||||
params.Set("port", port);
|
||||
params.Set("guid", std::move(guid));
|
||||
|
@ -772,7 +771,7 @@ Common::ParamPackage BuildButtonParamPackageForButton(int port, std::string guid
|
|||
return params;
|
||||
}
|
||||
|
||||
Common::ParamPackage BuildHatParamPackageForButton(int port, std::string guid, u8 hat, u8 value) {
|
||||
Common::ParamPackage BuildHatParamPackageForButton(int port, std::string guid, s32 hat, s32 value) {
|
||||
Common::ParamPackage params({{"engine", "sdl"}});
|
||||
|
||||
params.Set("port", port);
|
||||
|
@ -802,17 +801,19 @@ Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Eve
|
|||
case SDL_JOYAXISMOTION: {
|
||||
const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
|
||||
return BuildAnalogParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
|
||||
event.jaxis.axis, event.jaxis.value);
|
||||
static_cast<s32>(event.jaxis.axis),
|
||||
event.jaxis.value);
|
||||
}
|
||||
case SDL_JOYBUTTONUP: {
|
||||
const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which);
|
||||
return BuildButtonParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
|
||||
event.jbutton.button);
|
||||
static_cast<s32>(event.jbutton.button));
|
||||
}
|
||||
case SDL_JOYHATMOTION: {
|
||||
const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which);
|
||||
return BuildHatParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
|
||||
event.jhat.hat, event.jhat.value);
|
||||
static_cast<s32>(event.jhat.hat),
|
||||
static_cast<s32>(event.jhat.value));
|
||||
}
|
||||
}
|
||||
return {};
|
||||
|
@ -823,17 +824,19 @@ Common::ParamPackage SDLEventToMotionParamPackage(SDLState& state, const SDL_Eve
|
|||
case SDL_JOYAXISMOTION: {
|
||||
const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
|
||||
return BuildAnalogParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
|
||||
event.jaxis.axis, event.jaxis.value);
|
||||
static_cast<s32>(event.jaxis.axis),
|
||||
event.jaxis.value);
|
||||
}
|
||||
case SDL_JOYBUTTONUP: {
|
||||
const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which);
|
||||
return BuildButtonParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
|
||||
event.jbutton.button);
|
||||
static_cast<s32>(event.jbutton.button));
|
||||
}
|
||||
case SDL_JOYHATMOTION: {
|
||||
const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which);
|
||||
return BuildHatParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
|
||||
event.jhat.hat, event.jhat.value);
|
||||
static_cast<s32>(event.jhat.hat),
|
||||
static_cast<s32>(event.jhat.value));
|
||||
}
|
||||
}
|
||||
return {};
|
||||
|
@ -1062,7 +1065,7 @@ public:
|
|||
if (event.type == SDL_JOYAXISMOTION) {
|
||||
const auto axis = event.jaxis.axis;
|
||||
const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
|
||||
const auto controller = joystick->GetSDLGameController();
|
||||
auto* const controller = joystick->GetSDLGameController();
|
||||
if (controller) {
|
||||
const auto axis_left_x =
|
||||
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTX)
|
||||
|
|
|
@ -11,9 +11,11 @@ namespace InputCommon {
|
|||
class TouchFromButtonDevice final : public Input::TouchDevice {
|
||||
public:
|
||||
TouchFromButtonDevice() {
|
||||
for (const auto& config_entry :
|
||||
Settings::values.touch_from_button_maps[Settings::values.touch_from_button_map_index]
|
||||
.buttons) {
|
||||
const auto button_index =
|
||||
static_cast<std::size_t>(Settings::values.touch_from_button_map_index);
|
||||
const auto& buttons = Settings::values.touch_from_button_maps[button_index].buttons;
|
||||
|
||||
for (const auto& config_entry : buttons) {
|
||||
const Common::ParamPackage package{config_entry};
|
||||
map.emplace_back(
|
||||
Input::CreateDevice<Input::ButtonDevice>(config_entry),
|
||||
|
|
|
@ -26,11 +26,11 @@ class Socket {
|
|||
public:
|
||||
using clock = std::chrono::system_clock;
|
||||
|
||||
explicit Socket(const std::string& host, u16 port, u8 pad_index, u32 client_id,
|
||||
SocketCallback callback)
|
||||
: callback(std::move(callback)), timer(io_service),
|
||||
socket(io_service, udp::endpoint(udp::v4(), 0)), client_id(client_id),
|
||||
pad_index(pad_index) {
|
||||
explicit Socket(const std::string& host, u16 port, std::size_t pad_index_, u32 client_id_,
|
||||
SocketCallback callback_)
|
||||
: callback(std::move(callback_)), timer(io_service),
|
||||
socket(io_service, udp::endpoint(udp::v4(), 0)), client_id(client_id_),
|
||||
pad_index(pad_index_) {
|
||||
boost::system::error_code ec{};
|
||||
auto ipv4 = boost::asio::ip::make_address_v4(host, ec);
|
||||
if (ec.value() != boost::system::errc::success) {
|
||||
|
@ -93,13 +93,17 @@ private:
|
|||
void HandleSend(const boost::system::error_code& error) {
|
||||
boost::system::error_code _ignored{};
|
||||
// Send a request for getting port info for the pad
|
||||
Request::PortInfo port_info{1, {pad_index, 0, 0, 0}};
|
||||
const Request::PortInfo port_info{1, {static_cast<u8>(pad_index), 0, 0, 0}};
|
||||
const auto port_message = Request::Create(port_info, client_id);
|
||||
std::memcpy(&send_buffer1, &port_message, PORT_INFO_SIZE);
|
||||
socket.send_to(boost::asio::buffer(send_buffer1), send_endpoint, {}, _ignored);
|
||||
|
||||
// Send a request for getting pad data for the pad
|
||||
Request::PadData pad_data{Request::PadData::Flags::Id, pad_index, EMPTY_MAC_ADDRESS};
|
||||
const Request::PadData pad_data{
|
||||
Request::PadData::Flags::Id,
|
||||
static_cast<u8>(pad_index),
|
||||
EMPTY_MAC_ADDRESS,
|
||||
};
|
||||
const auto pad_message = Request::Create(pad_data, client_id);
|
||||
std::memcpy(send_buffer2.data(), &pad_message, PAD_DATA_SIZE);
|
||||
socket.send_to(boost::asio::buffer(send_buffer2), send_endpoint, {}, _ignored);
|
||||
|
@ -112,7 +116,7 @@ private:
|
|||
udp::socket socket;
|
||||
|
||||
u32 client_id{};
|
||||
u8 pad_index{};
|
||||
std::size_t pad_index{};
|
||||
|
||||
static constexpr std::size_t PORT_INFO_SIZE = sizeof(Message<Request::PortInfo>);
|
||||
static constexpr std::size_t PAD_DATA_SIZE = sizeof(Message<Request::PadData>);
|
||||
|
@ -133,7 +137,7 @@ static void SocketLoop(Socket* socket) {
|
|||
Client::Client() {
|
||||
LOG_INFO(Input, "Udp Initialization started");
|
||||
for (std::size_t client = 0; client < clients.size(); client++) {
|
||||
u8 pad = client % 4;
|
||||
const auto pad = client % 4;
|
||||
StartCommunication(client, Settings::values.udp_input_address,
|
||||
Settings::values.udp_input_port, pad, 24872);
|
||||
// Set motion parameters
|
||||
|
@ -166,9 +170,9 @@ std::vector<Common::ParamPackage> Client::GetInputDevices() const {
|
|||
bool Client::DeviceConnected(std::size_t pad) const {
|
||||
// Use last timestamp to detect if the socket has stopped sending data
|
||||
const auto now = std::chrono::system_clock::now();
|
||||
u64 time_difference =
|
||||
const auto time_difference = static_cast<u64>(
|
||||
std::chrono::duration_cast<std::chrono::milliseconds>(now - clients[pad].last_motion_update)
|
||||
.count();
|
||||
.count());
|
||||
return time_difference < 1000 && clients[pad].active == 1;
|
||||
}
|
||||
|
||||
|
@ -177,9 +181,9 @@ void Client::ReloadUDPClient() {
|
|||
ReloadSocket(Settings::values.udp_input_address, Settings::values.udp_input_port, client);
|
||||
}
|
||||
}
|
||||
void Client::ReloadSocket(const std::string& host, u16 port, u8 pad_index, u32 client_id) {
|
||||
void Client::ReloadSocket(const std::string& host, u16 port, std::size_t pad_index, u32 client_id) {
|
||||
// client number must be determined from host / port and pad index
|
||||
std::size_t client = pad_index;
|
||||
const std::size_t client = pad_index;
|
||||
clients[client].socket->Stop();
|
||||
clients[client].thread.join();
|
||||
StartCommunication(client, host, port, pad_index, client_id);
|
||||
|
@ -194,8 +198,8 @@ void Client::OnPortInfo(Response::PortInfo data) {
|
|||
}
|
||||
|
||||
void Client::OnPadData(Response::PadData data) {
|
||||
// client number must be determined from host / port and pad index
|
||||
std::size_t client = data.info.id;
|
||||
// Client number must be determined from host / port and pad index
|
||||
const std::size_t client = data.info.id;
|
||||
LOG_TRACE(Input, "PadData packet received");
|
||||
if (data.packet_counter == clients[client].packet_sequence) {
|
||||
LOG_WARNING(
|
||||
|
@ -207,11 +211,12 @@ void Client::OnPadData(Response::PadData data) {
|
|||
clients[client].active = data.info.is_pad_active;
|
||||
clients[client].packet_sequence = data.packet_counter;
|
||||
const auto now = std::chrono::system_clock::now();
|
||||
u64 time_difference = std::chrono::duration_cast<std::chrono::microseconds>(
|
||||
now - clients[client].last_motion_update)
|
||||
.count();
|
||||
const auto time_difference =
|
||||
static_cast<u64>(std::chrono::duration_cast<std::chrono::microseconds>(
|
||||
now - clients[client].last_motion_update)
|
||||
.count());
|
||||
clients[client].last_motion_update = now;
|
||||
Common::Vec3f raw_gyroscope = {data.gyro.pitch, data.gyro.roll, -data.gyro.yaw};
|
||||
const Common::Vec3f raw_gyroscope = {data.gyro.pitch, data.gyro.roll, -data.gyro.yaw};
|
||||
clients[client].motion.SetAcceleration({data.accel.x, -data.accel.z, data.accel.y});
|
||||
// Gyroscope values are not it the correct scale from better joy.
|
||||
// Dividing by 312 allows us to make one full turn = 1 turn
|
||||
|
@ -237,9 +242,11 @@ void Client::OnPadData(Response::PadData data) {
|
|||
const u16 min_y = clients[client].status.touch_calibration->min_y;
|
||||
const u16 max_y = clients[client].status.touch_calibration->max_y;
|
||||
|
||||
x = (std::clamp(static_cast<u16>(data.touch_1.x), min_x, max_x) - min_x) /
|
||||
x = static_cast<float>(std::clamp(static_cast<u16>(data.touch_1.x), min_x, max_x) -
|
||||
min_x) /
|
||||
static_cast<float>(max_x - min_x);
|
||||
y = (std::clamp(static_cast<u16>(data.touch_1.y), min_y, max_y) - min_y) /
|
||||
y = static_cast<float>(std::clamp(static_cast<u16>(data.touch_1.y), min_y, max_y) -
|
||||
min_y) /
|
||||
static_cast<float>(max_y - min_y);
|
||||
}
|
||||
|
||||
|
@ -253,8 +260,8 @@ void Client::OnPadData(Response::PadData data) {
|
|||
}
|
||||
}
|
||||
|
||||
void Client::StartCommunication(std::size_t client, const std::string& host, u16 port, u8 pad_index,
|
||||
u32 client_id) {
|
||||
void Client::StartCommunication(std::size_t client, const std::string& host, u16 port,
|
||||
std::size_t pad_index, u32 client_id) {
|
||||
SocketCallback callback{[this](Response::Version version) { OnVersion(version); },
|
||||
[this](Response::PortInfo info) { OnPortInfo(info); },
|
||||
[this](Response::PadData data) { OnPadData(data); }};
|
||||
|
@ -264,9 +271,9 @@ void Client::StartCommunication(std::size_t client, const std::string& host, u16
|
|||
}
|
||||
|
||||
void Client::Reset() {
|
||||
for (std::size_t client = 0; client < clients.size(); client++) {
|
||||
clients[client].socket->Stop();
|
||||
clients[client].thread.join();
|
||||
for (auto& client : clients) {
|
||||
client.socket->Stop();
|
||||
client.thread.join();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -325,7 +332,7 @@ const std::array<Common::SPSCQueue<UDPPadStatus>, 4>& Client::GetPadQueue() cons
|
|||
return pad_queue;
|
||||
}
|
||||
|
||||
void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id,
|
||||
void TestCommunication(const std::string& host, u16 port, std::size_t pad_index, u32 client_id,
|
||||
std::function<void()> success_callback,
|
||||
std::function<void()> failure_callback) {
|
||||
std::thread([=] {
|
||||
|
@ -346,7 +353,7 @@ void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 clie
|
|||
}
|
||||
|
||||
CalibrationConfigurationJob::CalibrationConfigurationJob(
|
||||
const std::string& host, u16 port, u8 pad_index, u32 client_id,
|
||||
const std::string& host, u16 port, std::size_t pad_index, u32 client_id,
|
||||
std::function<void(Status)> status_callback,
|
||||
std::function<void(u16, u16, u16, u16)> data_callback) {
|
||||
|
||||
|
@ -366,7 +373,7 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
|
|||
current_status = Status::Ready;
|
||||
status_callback(current_status);
|
||||
}
|
||||
if (!data.touch_1.is_active) {
|
||||
if (data.touch_1.is_active == 0) {
|
||||
return;
|
||||
}
|
||||
LOG_DEBUG(Input, "Current touch: {} {}", data.touch_1.x,
|
||||
|
|
|
@ -84,8 +84,8 @@ public:
|
|||
|
||||
bool DeviceConnected(std::size_t pad) const;
|
||||
void ReloadUDPClient();
|
||||
void ReloadSocket(const std::string& host = "127.0.0.1", u16 port = 26760, u8 pad_index = 0,
|
||||
u32 client_id = 24872);
|
||||
void ReloadSocket(const std::string& host = "127.0.0.1", u16 port = 26760,
|
||||
std::size_t pad_index = 0, u32 client_id = 24872);
|
||||
|
||||
std::array<Common::SPSCQueue<UDPPadStatus>, 4>& GetPadQueue();
|
||||
const std::array<Common::SPSCQueue<UDPPadStatus>, 4>& GetPadQueue() const;
|
||||
|
@ -99,7 +99,7 @@ private:
|
|||
DeviceStatus status;
|
||||
std::thread thread;
|
||||
u64 packet_sequence = 0;
|
||||
u8 active;
|
||||
u8 active = 0;
|
||||
|
||||
// Realtime values
|
||||
// motion is initalized with PID values for drift correction on joycons
|
||||
|
@ -113,8 +113,8 @@ private:
|
|||
void OnVersion(Response::Version);
|
||||
void OnPortInfo(Response::PortInfo);
|
||||
void OnPadData(Response::PadData);
|
||||
void StartCommunication(std::size_t client, const std::string& host, u16 port, u8 pad_index,
|
||||
u32 client_id);
|
||||
void StartCommunication(std::size_t client, const std::string& host, u16 port,
|
||||
std::size_t pad_index, u32 client_id);
|
||||
void UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc,
|
||||
const Common::Vec3<float>& gyro, bool touch);
|
||||
|
||||
|
@ -139,7 +139,7 @@ public:
|
|||
* @param status_callback Callback for job status updates
|
||||
* @param data_callback Called when calibration data is ready
|
||||
*/
|
||||
explicit CalibrationConfigurationJob(const std::string& host, u16 port, u8 pad_index,
|
||||
explicit CalibrationConfigurationJob(const std::string& host, u16 port, std::size_t pad_index,
|
||||
u32 client_id, std::function<void(Status)> status_callback,
|
||||
std::function<void(u16, u16, u16, u16)> data_callback);
|
||||
~CalibrationConfigurationJob();
|
||||
|
@ -149,7 +149,7 @@ private:
|
|||
Common::Event complete_event;
|
||||
};
|
||||
|
||||
void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id,
|
||||
void TestCommunication(const std::string& host, u16 port, std::size_t pad_index, u32 client_id,
|
||||
std::function<void()> success_callback,
|
||||
std::function<void()> failure_callback);
|
||||
|
||||
|
|
|
@ -2,8 +2,6 @@
|
|||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <atomic>
|
||||
#include <list>
|
||||
#include <mutex>
|
||||
#include <utility>
|
||||
#include "common/assert.h"
|
||||
|
@ -15,8 +13,8 @@ namespace InputCommon {
|
|||
|
||||
class UDPMotion final : public Input::MotionDevice {
|
||||
public:
|
||||
UDPMotion(std::string ip_, int port_, int pad_, CemuhookUDP::Client* client_)
|
||||
: ip(ip_), port(port_), pad(pad_), client(client_) {}
|
||||
explicit UDPMotion(std::string ip_, int port_, u32 pad_, CemuhookUDP::Client* client_)
|
||||
: ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {}
|
||||
|
||||
Input::MotionStatus GetStatus() const override {
|
||||
return client->GetPadState(pad).motion_status;
|
||||
|
@ -25,7 +23,7 @@ public:
|
|||
private:
|
||||
const std::string ip;
|
||||
const int port;
|
||||
const int pad;
|
||||
const u32 pad;
|
||||
CemuhookUDP::Client* client;
|
||||
mutable std::mutex mutex;
|
||||
};
|
||||
|
@ -40,11 +38,11 @@ UDPMotionFactory::UDPMotionFactory(std::shared_ptr<CemuhookUDP::Client> client_)
|
|||
* - "port": the nth jcpad on the adapter
|
||||
*/
|
||||
std::unique_ptr<Input::MotionDevice> UDPMotionFactory::Create(const Common::ParamPackage& params) {
|
||||
const std::string ip = params.Get("ip", "127.0.0.1");
|
||||
const int port = params.Get("port", 26760);
|
||||
const int pad = params.Get("pad_index", 0);
|
||||
auto ip = params.Get("ip", "127.0.0.1");
|
||||
const auto port = params.Get("port", 26760);
|
||||
const auto pad = static_cast<u32>(params.Get("pad_index", 0));
|
||||
|
||||
return std::make_unique<UDPMotion>(ip, port, pad, client.get());
|
||||
return std::make_unique<UDPMotion>(std::move(ip), port, pad, client.get());
|
||||
}
|
||||
|
||||
void UDPMotionFactory::BeginConfiguration() {
|
||||
|
@ -79,7 +77,7 @@ Common::ParamPackage UDPMotionFactory::GetNextInput() {
|
|||
|
||||
class UDPTouch final : public Input::TouchDevice {
|
||||
public:
|
||||
UDPTouch(std::string ip_, int port_, int pad_, CemuhookUDP::Client* client_)
|
||||
explicit UDPTouch(std::string ip_, int port_, u32 pad_, CemuhookUDP::Client* client_)
|
||||
: ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {}
|
||||
|
||||
std::tuple<float, float, bool> GetStatus() const override {
|
||||
|
@ -89,7 +87,7 @@ public:
|
|||
private:
|
||||
const std::string ip;
|
||||
const int port;
|
||||
const int pad;
|
||||
const u32 pad;
|
||||
CemuhookUDP::Client* client;
|
||||
mutable std::mutex mutex;
|
||||
};
|
||||
|
@ -104,11 +102,11 @@ UDPTouchFactory::UDPTouchFactory(std::shared_ptr<CemuhookUDP::Client> client_)
|
|||
* - "port": the nth jcpad on the adapter
|
||||
*/
|
||||
std::unique_ptr<Input::TouchDevice> UDPTouchFactory::Create(const Common::ParamPackage& params) {
|
||||
const std::string ip = params.Get("ip", "127.0.0.1");
|
||||
const int port = params.Get("port", 26760);
|
||||
const int pad = params.Get("pad_index", 0);
|
||||
auto ip = params.Get("ip", "127.0.0.1");
|
||||
const auto port = params.Get("port", 26760);
|
||||
const auto pad = static_cast<u32>(params.Get("pad_index", 0));
|
||||
|
||||
return std::make_unique<UDPTouch>(ip, port, pad, client.get());
|
||||
return std::make_unique<UDPTouch>(std::move(ip), port, pad, client.get());
|
||||
}
|
||||
|
||||
void UDPTouchFactory::BeginConfiguration() {
|
||||
|
|
|
@ -193,7 +193,7 @@ void ConfigureMotionTouch::OnCemuhookUDPTest() {
|
|||
udp_test_in_progress = true;
|
||||
InputCommon::CemuhookUDP::TestCommunication(
|
||||
ui->udp_server->text().toStdString(), static_cast<u16>(ui->udp_port->text().toInt()),
|
||||
static_cast<u8>(ui->udp_pad_index->currentIndex()), 24872,
|
||||
static_cast<u32>(ui->udp_pad_index->currentIndex()), 24872,
|
||||
[this] {
|
||||
LOG_INFO(Frontend, "UDP input test success");
|
||||
QMetaObject::invokeMethod(this, "ShowUDPTestResult", Q_ARG(bool, true));
|
||||
|
|
Loading…
Reference in a new issue