vk_rasterizer: Make use of designated initializers where applicable
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@ -64,20 +64,22 @@ VkViewport GetViewportState(const VKDevice& device, const Maxwell& regs, std::si
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const auto& src = regs.viewport_transform[index];
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const float width = src.scale_x * 2.0f;
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const float height = src.scale_y * 2.0f;
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VkViewport viewport;
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viewport.x = src.translate_x - src.scale_x;
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viewport.y = src.translate_y - src.scale_y;
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viewport.width = width != 0.0f ? width : 1.0f;
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viewport.height = height != 0.0f ? height : 1.0f;
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const float reduce_z = regs.depth_mode == Maxwell::DepthMode::MinusOneToOne ? 1.0f : 0.0f;
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viewport.minDepth = src.translate_z - src.scale_z * reduce_z;
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viewport.maxDepth = src.translate_z + src.scale_z;
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VkViewport viewport{
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.x = src.translate_x - src.scale_x,
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.y = src.translate_y - src.scale_y,
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.width = width != 0.0f ? width : 1.0f,
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.height = height != 0.0f ? height : 1.0f,
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.minDepth = src.translate_z - src.scale_z * reduce_z,
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.maxDepth = src.translate_z + src.scale_z,
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};
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if (!device.IsExtDepthRangeUnrestrictedSupported()) {
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viewport.minDepth = std::clamp(viewport.minDepth, 0.0f, 1.0f);
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viewport.maxDepth = std::clamp(viewport.maxDepth, 0.0f, 1.0f);
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}
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return viewport;
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}
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@ -508,10 +510,11 @@ void RasterizerVulkan::Clear() {
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const u32 color_attachment = regs.clear_buffers.RT;
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scheduler.Record([color_attachment, clear_value, clear_rect](vk::CommandBuffer cmdbuf) {
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VkClearAttachment attachment;
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attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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attachment.colorAttachment = color_attachment;
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attachment.clearValue = clear_value;
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const VkClearAttachment attachment{
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.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
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.colorAttachment = color_attachment,
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.clearValue = clear_value,
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};
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cmdbuf.ClearAttachments(attachment, clear_rect);
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});
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}
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@ -551,13 +554,16 @@ void RasterizerVulkan::DispatchCompute(GPUVAddr code_addr) {
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query_cache.UpdateCounters();
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const auto& launch_desc = system.GPU().KeplerCompute().launch_description;
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ComputePipelineCacheKey key;
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key.shader = code_addr;
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key.shared_memory_size = launch_desc.shared_alloc;
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key.workgroup_size = {launch_desc.block_dim_x, launch_desc.block_dim_y,
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launch_desc.block_dim_z};
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auto& pipeline = pipeline_cache.GetComputePipeline(key);
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auto& pipeline = pipeline_cache.GetComputePipeline({
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.shader = code_addr,
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.shared_memory_size = launch_desc.shared_alloc,
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.workgroup_size =
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{
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launch_desc.block_dim_x,
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launch_desc.block_dim_y,
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launch_desc.block_dim_z,
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},
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});
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// Compute dispatches can't be executed inside a renderpass
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scheduler.RequestOutsideRenderPassOperationContext();
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@ -841,17 +847,17 @@ std::tuple<VkFramebuffer, VkExtent2D> RasterizerVulkan::ConfigureFramebuffers(
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const auto [fbentry, is_cache_miss] = framebuffer_cache.try_emplace(key);
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auto& framebuffer = fbentry->second;
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if (is_cache_miss) {
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VkFramebufferCreateInfo framebuffer_ci;
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framebuffer_ci.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
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framebuffer_ci.pNext = nullptr;
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framebuffer_ci.flags = 0;
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framebuffer_ci.renderPass = key.renderpass;
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framebuffer_ci.attachmentCount = static_cast<u32>(key.views.size());
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framebuffer_ci.pAttachments = key.views.data();
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framebuffer_ci.width = key.width;
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framebuffer_ci.height = key.height;
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framebuffer_ci.layers = key.layers;
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framebuffer = device.GetLogical().CreateFramebuffer(framebuffer_ci);
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framebuffer = device.GetLogical().CreateFramebuffer({
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.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.renderPass = key.renderpass,
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.attachmentCount = static_cast<u32>(key.views.size()),
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.pAttachments = key.views.data(),
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.width = key.width,
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.height = key.height,
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.layers = key.layers,
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});
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}
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return {*framebuffer, VkExtent2D{key.width, key.height}};
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@ -1553,17 +1559,17 @@ VkBuffer RasterizerVulkan::DefaultBuffer() {
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return *default_buffer;
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}
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VkBufferCreateInfo ci;
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ci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
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ci.pNext = nullptr;
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ci.flags = 0;
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ci.size = DEFAULT_BUFFER_SIZE;
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ci.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT |
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VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
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ci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
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ci.queueFamilyIndexCount = 0;
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ci.pQueueFamilyIndices = nullptr;
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default_buffer = device.GetLogical().CreateBuffer(ci);
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default_buffer = device.GetLogical().CreateBuffer({
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.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.size = DEFAULT_BUFFER_SIZE,
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.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT |
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VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
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.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
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.queueFamilyIndexCount = 0,
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.pQueueFamilyIndices = nullptr,
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});
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default_buffer_commit = memory_manager.Commit(default_buffer, false);
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scheduler.RequestOutsideRenderPassOperationContext();
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