shader/shift: Implement SHF_LEFT_{IMM,R}
Shifts a pair of registers to the left and returns the high register.
This commit is contained in:
parent
2db7adc42a
commit
017474c3f8
|
@ -624,6 +624,19 @@ enum class ShuffleOperation : u64 {
|
|||
Bfly = 3, // shuffleXorNV
|
||||
};
|
||||
|
||||
enum class ShfType : u64 {
|
||||
Bits32 = 0,
|
||||
U64 = 2,
|
||||
S64 = 3,
|
||||
};
|
||||
|
||||
enum class ShfXmode : u64 {
|
||||
None = 0,
|
||||
HI = 1,
|
||||
X = 2,
|
||||
XHI = 3,
|
||||
};
|
||||
|
||||
union Instruction {
|
||||
constexpr Instruction& operator=(const Instruction& instr) {
|
||||
value = instr.value;
|
||||
|
@ -775,6 +788,13 @@ union Instruction {
|
|||
BitField<39, 1, u64> wrap;
|
||||
} shr;
|
||||
|
||||
union {
|
||||
BitField<37, 2, ShfType> type;
|
||||
BitField<48, 2, ShfXmode> xmode;
|
||||
BitField<50, 1, u64> wrap;
|
||||
BitField<20, 6, u64> immediate;
|
||||
} shf;
|
||||
|
||||
union {
|
||||
BitField<39, 5, u64> shift_amount;
|
||||
BitField<48, 1, u64> negate_b;
|
||||
|
|
|
@ -10,8 +10,30 @@
|
|||
|
||||
namespace VideoCommon::Shader {
|
||||
|
||||
using std::move;
|
||||
using Tegra::Shader::Instruction;
|
||||
using Tegra::Shader::OpCode;
|
||||
using Tegra::Shader::ShfType;
|
||||
using Tegra::Shader::ShfXmode;
|
||||
|
||||
namespace {
|
||||
|
||||
Node Shift(OperationCode opcode, Node value, Node shift) {
|
||||
Node is_full = Operation(OperationCode::LogicalIEqual, shift, Immediate(32));
|
||||
Node shifted = Operation(opcode, move(value), move(shift));
|
||||
return Operation(OperationCode::Select, move(is_full), Immediate(0), move(shifted));
|
||||
}
|
||||
|
||||
Node ClampShift(Node shift, s32 size = 32) {
|
||||
shift = Operation(OperationCode::IMax, move(shift), Immediate(0));
|
||||
return Operation(OperationCode::IMin, move(shift), Immediate(size));
|
||||
}
|
||||
|
||||
Node WrapShift(Node shift, s32 size = 32) {
|
||||
return Operation(OperationCode::UBitwiseAnd, move(shift), Immediate(size - 1));
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
u32 ShaderIR::DecodeShift(NodeBlock& bb, u32 pc) {
|
||||
const Instruction instr = {program_code[pc]};
|
||||
|
@ -32,25 +54,62 @@ u32 ShaderIR::DecodeShift(NodeBlock& bb, u32 pc) {
|
|||
case OpCode::Id::SHR_C:
|
||||
case OpCode::Id::SHR_R:
|
||||
case OpCode::Id::SHR_IMM: {
|
||||
if (instr.shr.wrap) {
|
||||
op_b = Operation(OperationCode::UBitwiseAnd, std::move(op_b), Immediate(0x1f));
|
||||
} else {
|
||||
op_b = Operation(OperationCode::IMax, std::move(op_b), Immediate(0));
|
||||
op_b = Operation(OperationCode::IMin, std::move(op_b), Immediate(31));
|
||||
}
|
||||
op_b = instr.shr.wrap ? WrapShift(move(op_b)) : ClampShift(move(op_b));
|
||||
|
||||
Node value = SignedOperation(OperationCode::IArithmeticShiftRight, instr.shift.is_signed,
|
||||
std::move(op_a), std::move(op_b));
|
||||
move(op_a), move(op_b));
|
||||
SetInternalFlagsFromInteger(bb, value, instr.generates_cc);
|
||||
SetRegister(bb, instr.gpr0, std::move(value));
|
||||
SetRegister(bb, instr.gpr0, move(value));
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::SHL_C:
|
||||
case OpCode::Id::SHL_R:
|
||||
case OpCode::Id::SHL_IMM: {
|
||||
const Node value = Operation(OperationCode::ILogicalShiftLeft, op_a, op_b);
|
||||
Node value = Operation(OperationCode::ILogicalShiftLeft, op_a, op_b);
|
||||
SetInternalFlagsFromInteger(bb, value, instr.generates_cc);
|
||||
SetRegister(bb, instr.gpr0, value);
|
||||
SetRegister(bb, instr.gpr0, move(value));
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::SHF_LEFT_R:
|
||||
case OpCode::Id::SHF_LEFT_IMM: {
|
||||
UNIMPLEMENTED_IF(instr.generates_cc);
|
||||
UNIMPLEMENTED_IF_MSG(instr.shf.xmode != ShfXmode::None, "xmode={}",
|
||||
static_cast<int>(instr.shf.xmode.Value()));
|
||||
|
||||
if (instr.is_b_imm) {
|
||||
op_b = Immediate(static_cast<u32>(instr.shf.immediate));
|
||||
}
|
||||
const s32 size = instr.shf.type == ShfType::Bits32 ? 32 : 64;
|
||||
Node shift = instr.shf.wrap ? WrapShift(move(op_b), size) : ClampShift(move(op_b), size);
|
||||
|
||||
Node negated_shift = Operation(OperationCode::INegate, shift);
|
||||
Node low_shift = Operation(OperationCode::IAdd, move(negated_shift), Immediate(32));
|
||||
|
||||
Node low = move(op_a);
|
||||
Node high = GetRegister(instr.gpr39);
|
||||
Node value;
|
||||
if (instr.shf.type == ShfType::Bits32) {
|
||||
high = Shift(OperationCode::ILogicalShiftLeft, move(high), move(shift));
|
||||
low = Shift(OperationCode::ILogicalShiftRight, move(op_a), move(low_shift));
|
||||
value = Operation(OperationCode::IBitwiseOr, move(high), move(low));
|
||||
} else {
|
||||
// These values are used when the shift value is less than 32
|
||||
Node less_low = Operation(OperationCode::ILogicalShiftRight, low, low_shift);
|
||||
Node less_high = Operation(OperationCode::ILogicalShiftLeft, high, shift);
|
||||
Node less = Operation(OperationCode::IBitwiseOr, move(less_low), move(less_high));
|
||||
|
||||
// And these when it's larger than or 32
|
||||
Node reduced = Operation(OperationCode::IAdd, shift, Immediate(-32));
|
||||
Node greater = Shift(OperationCode::ILogicalShiftLeft, move(low), move(reduced));
|
||||
|
||||
Node is_less = Operation(OperationCode::LogicalILessThan, shift, Immediate(32));
|
||||
Node is_zero = Operation(OperationCode::LogicalIEqual, move(shift), Immediate(0));
|
||||
|
||||
value = Operation(OperationCode::Select, move(is_less), move(less), move(greater));
|
||||
value = Operation(OperationCode::Select, move(is_zero), move(high), move(value));
|
||||
}
|
||||
|
||||
SetRegister(bb, instr.gpr0, move(value));
|
||||
break;
|
||||
}
|
||||
default:
|
||||
|
|
Loading…
Reference in a new issue