yuzu/src/core/hle/kernel/writable_event.h

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// Copyright 2014 Citra Emulator Project
2014-12-17 05:38:14 +00:00
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/wait_object.h"
namespace Kernel {
class KernelCore;
class ReadableEvent;
class WritableEvent final : public WaitObject {
public:
~WritableEvent() override;
/**
* Creates an event
* @param kernel The kernel instance to create this event under.
* @param reset_type ResetType describing how to create event
* @param name Optional name of event
*/
static std::tuple<SharedPtr<WritableEvent>, SharedPtr<ReadableEvent>> CreateEventPair(
KernelCore& kernel, ResetType reset_type, std::string name = "Unknown");
/**
* Creates an event and registers it in the kernel's named event table
* @param kernel The kernel instance to create this event under.
* @param reset_type ResetType describing how to create event
* @param name name of event
*/
static SharedPtr<WritableEvent> CreateRegisteredEventPair(KernelCore& kernel,
ResetType reset_type,
std::string name);
std::string GetTypeName() const override {
return "WritableEvent";
}
std::string GetName() const override {
return name;
}
static const HandleType HANDLE_TYPE = HandleType::Event;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
ResetType GetResetType() const {
return reset_type;
}
bool ShouldWait(Thread* thread) const override;
void Acquire(Thread* thread) override;
void WakeupAllWaitingThreads() override;
void Signal();
void Clear();
void ResetOnAcquire();
void ResetOnWakeup();
bool IsSignaled() const;
private:
explicit WritableEvent(KernelCore& kernel);
ResetType reset_type; ///< Current ResetType
bool signaled; ///< Whether the event has already been signaled
std::string name; ///< Name of event (optional)
};
} // namespace Kernel