2016-01-24 17:34:05 +00:00
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// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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2016-01-24 20:54:04 +00:00
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#pragma once
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2016-01-24 17:34:05 +00:00
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2016-01-24 20:23:55 +00:00
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#include <QByteArray>
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#include <QStringList>
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#include <QString>
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#include <vector>
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2016-01-24 17:34:05 +00:00
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namespace UISettings {
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2016-01-24 20:54:04 +00:00
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using ContextualShortcut = std::pair<QString, int> ;
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using Shortcut = std::pair<QString, ContextualShortcut>;
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2016-01-24 20:23:55 +00:00
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2016-01-24 17:34:05 +00:00
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struct Values {
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2016-01-24 20:23:55 +00:00
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QByteArray geometry;
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QByteArray state;
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QByteArray renderwindow_geometry;
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QByteArray gamelist_header_state;
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QByteArray microprofile_geometry;
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bool microprofile_visible;
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bool single_window_mode;
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bool display_titlebar;
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2016-01-24 20:54:04 +00:00
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bool confirm_before_closing;
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2016-01-24 20:23:55 +00:00
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bool first_start;
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QString roms_path;
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QString symbols_path;
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2016-01-24 20:54:04 +00:00
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QString gamedir;
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2016-01-24 20:23:55 +00:00
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bool gamedir_deepscan;
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QStringList recent_files;
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// Shortcut name <Shortcut, context>
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std::vector<Shortcut> shortcuts;
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2016-01-24 20:54:04 +00:00
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};
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2016-01-24 17:34:05 +00:00
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2016-01-24 20:54:04 +00:00
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extern Values values;
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2016-01-24 17:34:05 +00:00
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2016-01-24 20:54:04 +00:00
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}
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