350 lines
11 KiB
C++
350 lines
11 KiB
C++
|
// Copyright 2021 yuzu Emulator Project
|
||
|
// Licensed under GPLv2 or any later version
|
||
|
// Refer to the license.txt file included
|
||
|
|
||
|
#include <fmt/format.h>
|
||
|
|
||
|
#include "core/hid/emulated_devices.h"
|
||
|
#include "core/hid/input_converter.h"
|
||
|
|
||
|
namespace Core::HID {
|
||
|
|
||
|
EmulatedDevices::EmulatedDevices() {}
|
||
|
|
||
|
EmulatedDevices::~EmulatedDevices() = default;
|
||
|
|
||
|
void EmulatedDevices::ReloadFromSettings() {
|
||
|
const auto& mouse = Settings::values.mouse_buttons;
|
||
|
|
||
|
for (std::size_t index = 0; index < mouse.size(); ++index) {
|
||
|
mouse_button_params[index] = Common::ParamPackage(mouse[index]);
|
||
|
}
|
||
|
ReloadInput();
|
||
|
}
|
||
|
|
||
|
void EmulatedDevices::ReloadInput() {
|
||
|
std::transform(mouse_button_params.begin() + Settings::NativeMouseButton::MOUSE_HID_BEGIN,
|
||
|
mouse_button_params.begin() + Settings::NativeMouseButton::MOUSE_HID_END,
|
||
|
mouse_button_devices.begin(), Input::CreateDevice<Input::InputDevice>);
|
||
|
|
||
|
std::transform(Settings::values.keyboard_keys.begin(), Settings::values.keyboard_keys.end(),
|
||
|
keyboard_devices.begin(), Input::CreateDeviceFromString<Input::InputDevice>);
|
||
|
|
||
|
std::transform(Settings::values.keyboard_mods.begin(), Settings::values.keyboard_mods.end(),
|
||
|
keyboard_modifier_devices.begin(),
|
||
|
Input::CreateDeviceFromString<Input::InputDevice>);
|
||
|
|
||
|
for (std::size_t index = 0; index < mouse_button_devices.size(); ++index) {
|
||
|
if (!mouse_button_devices[index]) {
|
||
|
continue;
|
||
|
}
|
||
|
Input::InputCallback button_callback{
|
||
|
[this, index](Input::CallbackStatus callback) { SetMouseButton(callback, index); }};
|
||
|
mouse_button_devices[index]->SetCallback(button_callback);
|
||
|
}
|
||
|
|
||
|
for (std::size_t index = 0; index < keyboard_devices.size(); ++index) {
|
||
|
if (!keyboard_devices[index]) {
|
||
|
continue;
|
||
|
}
|
||
|
Input::InputCallback button_callback{
|
||
|
[this, index](Input::CallbackStatus callback) { SetKeyboardButton(callback, index); }};
|
||
|
keyboard_devices[index]->SetCallback(button_callback);
|
||
|
}
|
||
|
|
||
|
for (std::size_t index = 0; index < keyboard_modifier_devices.size(); ++index) {
|
||
|
if (!keyboard_modifier_devices[index]) {
|
||
|
continue;
|
||
|
}
|
||
|
Input::InputCallback button_callback{[this, index](Input::CallbackStatus callback) {
|
||
|
SetKeyboardModifier(callback, index);
|
||
|
}};
|
||
|
keyboard_modifier_devices[index]->SetCallback(button_callback);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void EmulatedDevices::UnloadInput() {
|
||
|
for (auto& button : mouse_button_devices) {
|
||
|
button.reset();
|
||
|
}
|
||
|
for (auto& button : keyboard_devices) {
|
||
|
button.reset();
|
||
|
}
|
||
|
for (auto& button : keyboard_modifier_devices) {
|
||
|
button.reset();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void EmulatedDevices::EnableConfiguration() {
|
||
|
is_configuring = true;
|
||
|
SaveCurrentConfig();
|
||
|
}
|
||
|
|
||
|
void EmulatedDevices::DisableConfiguration() {
|
||
|
is_configuring = false;
|
||
|
}
|
||
|
|
||
|
bool EmulatedDevices::IsConfiguring() const {
|
||
|
return is_configuring;
|
||
|
}
|
||
|
|
||
|
void EmulatedDevices::SaveCurrentConfig() {
|
||
|
if (!is_configuring) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
auto& mouse = Settings::values.mouse_buttons;
|
||
|
|
||
|
for (std::size_t index = 0; index < mouse.size(); ++index) {
|
||
|
mouse[index] = mouse_button_params[index].Serialize();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void EmulatedDevices::RestoreConfig() {
|
||
|
if (!is_configuring) {
|
||
|
return;
|
||
|
}
|
||
|
ReloadFromSettings();
|
||
|
}
|
||
|
|
||
|
Common::ParamPackage EmulatedDevices::GetMouseButtonParam(std::size_t index) const {
|
||
|
if (index >= mouse_button_params.size()) {
|
||
|
return {};
|
||
|
}
|
||
|
return mouse_button_params[index];
|
||
|
}
|
||
|
|
||
|
void EmulatedDevices::SetButtonParam(std::size_t index, Common::ParamPackage param) {
|
||
|
if (index >= mouse_button_params.size()) {
|
||
|
return;
|
||
|
}
|
||
|
mouse_button_params[index] = param;
|
||
|
ReloadInput();
|
||
|
}
|
||
|
|
||
|
void EmulatedDevices::SetKeyboardButton(Input::CallbackStatus callback, std::size_t index) {
|
||
|
if (index >= device_status.keyboard_values.size()) {
|
||
|
return;
|
||
|
}
|
||
|
std::lock_guard lock{mutex};
|
||
|
bool value_changed = false;
|
||
|
const auto new_status = TransformToButton(callback);
|
||
|
auto& current_status = device_status.keyboard_values[index];
|
||
|
current_status.toggle = new_status.toggle;
|
||
|
|
||
|
// Update button status with current
|
||
|
if (!current_status.toggle) {
|
||
|
current_status.locked = false;
|
||
|
if (current_status.value != new_status.value) {
|
||
|
current_status.value = new_status.value;
|
||
|
value_changed = true;
|
||
|
}
|
||
|
} else {
|
||
|
// Toggle button and lock status
|
||
|
if (new_status.value && !current_status.locked) {
|
||
|
current_status.locked = true;
|
||
|
current_status.value = !current_status.value;
|
||
|
value_changed = true;
|
||
|
}
|
||
|
|
||
|
// Unlock button ready for next press
|
||
|
if (!new_status.value && current_status.locked) {
|
||
|
current_status.locked = false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (!value_changed) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (is_configuring) {
|
||
|
TriggerOnChange(DeviceTriggerType::Keyboard);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// TODO(german77): Do this properly
|
||
|
// switch (index) {
|
||
|
// case Settings::NativeKeyboard::A:
|
||
|
// interface_status.keyboard_state.a.Assign(current_status.value);
|
||
|
// break;
|
||
|
// ....
|
||
|
//}
|
||
|
|
||
|
TriggerOnChange(DeviceTriggerType::Keyboard);
|
||
|
}
|
||
|
|
||
|
void EmulatedDevices::SetKeyboardModifier(Input::CallbackStatus callback, std::size_t index) {
|
||
|
if (index >= device_status.keyboard_moddifier_values.size()) {
|
||
|
return;
|
||
|
}
|
||
|
std::lock_guard lock{mutex};
|
||
|
bool value_changed = false;
|
||
|
const auto new_status = TransformToButton(callback);
|
||
|
auto& current_status = device_status.keyboard_moddifier_values[index];
|
||
|
current_status.toggle = new_status.toggle;
|
||
|
|
||
|
// Update button status with current
|
||
|
if (!current_status.toggle) {
|
||
|
current_status.locked = false;
|
||
|
if (current_status.value != new_status.value) {
|
||
|
current_status.value = new_status.value;
|
||
|
value_changed = true;
|
||
|
}
|
||
|
} else {
|
||
|
// Toggle button and lock status
|
||
|
if (new_status.value && !current_status.locked) {
|
||
|
current_status.locked = true;
|
||
|
current_status.value = !current_status.value;
|
||
|
value_changed = true;
|
||
|
}
|
||
|
|
||
|
// Unlock button ready for next press
|
||
|
if (!new_status.value && current_status.locked) {
|
||
|
current_status.locked = false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (!value_changed) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (is_configuring) {
|
||
|
TriggerOnChange(DeviceTriggerType::KeyboardModdifier);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
switch (index) {
|
||
|
case Settings::NativeKeyboard::LeftControl:
|
||
|
case Settings::NativeKeyboard::RightControl:
|
||
|
device_status.keyboard_moddifier_state.control.Assign(current_status.value);
|
||
|
break;
|
||
|
case Settings::NativeKeyboard::LeftShift:
|
||
|
case Settings::NativeKeyboard::RightShift:
|
||
|
device_status.keyboard_moddifier_state.shift.Assign(current_status.value);
|
||
|
break;
|
||
|
case Settings::NativeKeyboard::LeftAlt:
|
||
|
device_status.keyboard_moddifier_state.left_alt.Assign(current_status.value);
|
||
|
break;
|
||
|
case Settings::NativeKeyboard::RightAlt:
|
||
|
device_status.keyboard_moddifier_state.right_alt.Assign(current_status.value);
|
||
|
break;
|
||
|
case Settings::NativeKeyboard::CapsLock:
|
||
|
device_status.keyboard_moddifier_state.caps_lock.Assign(current_status.value);
|
||
|
break;
|
||
|
case Settings::NativeKeyboard::ScrollLock:
|
||
|
device_status.keyboard_moddifier_state.scroll_lock.Assign(current_status.value);
|
||
|
break;
|
||
|
case Settings::NativeKeyboard::NumLock:
|
||
|
device_status.keyboard_moddifier_state.num_lock.Assign(current_status.value);
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
TriggerOnChange(DeviceTriggerType::KeyboardModdifier);
|
||
|
}
|
||
|
|
||
|
void EmulatedDevices::SetMouseButton(Input::CallbackStatus callback, std::size_t index) {
|
||
|
if (index >= device_status.mouse_button_values.size()) {
|
||
|
return;
|
||
|
}
|
||
|
std::lock_guard lock{mutex};
|
||
|
bool value_changed = false;
|
||
|
const auto new_status = TransformToButton(callback);
|
||
|
auto& current_status = device_status.mouse_button_values[index];
|
||
|
current_status.toggle = new_status.toggle;
|
||
|
|
||
|
// Update button status with current
|
||
|
if (!current_status.toggle) {
|
||
|
current_status.locked = false;
|
||
|
if (current_status.value != new_status.value) {
|
||
|
current_status.value = new_status.value;
|
||
|
value_changed = true;
|
||
|
}
|
||
|
} else {
|
||
|
// Toggle button and lock status
|
||
|
if (new_status.value && !current_status.locked) {
|
||
|
current_status.locked = true;
|
||
|
current_status.value = !current_status.value;
|
||
|
value_changed = true;
|
||
|
}
|
||
|
|
||
|
// Unlock button ready for next press
|
||
|
if (!new_status.value && current_status.locked) {
|
||
|
current_status.locked = false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (!value_changed) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (is_configuring) {
|
||
|
TriggerOnChange(DeviceTriggerType::Mouse);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
switch (index) {
|
||
|
case Settings::NativeMouseButton::Left:
|
||
|
device_status.mouse_button_state.left.Assign(current_status.value);
|
||
|
break;
|
||
|
case Settings::NativeMouseButton::Right:
|
||
|
device_status.mouse_button_state.right.Assign(current_status.value);
|
||
|
break;
|
||
|
case Settings::NativeMouseButton::Middle:
|
||
|
device_status.mouse_button_state.middle.Assign(current_status.value);
|
||
|
break;
|
||
|
case Settings::NativeMouseButton::Forward:
|
||
|
device_status.mouse_button_state.forward.Assign(current_status.value);
|
||
|
break;
|
||
|
case Settings::NativeMouseButton::Back:
|
||
|
device_status.mouse_button_state.back.Assign(current_status.value);
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
TriggerOnChange(DeviceTriggerType::Mouse);
|
||
|
}
|
||
|
|
||
|
MouseButtonValues EmulatedDevices::GetMouseButtonsValues() const {
|
||
|
return device_status.mouse_button_values;
|
||
|
}
|
||
|
|
||
|
KeyboardKey EmulatedDevices::GetKeyboard() const {
|
||
|
return device_status.keyboard_state;
|
||
|
}
|
||
|
|
||
|
KeyboardModifier EmulatedDevices::GetKeyboardModifier() const {
|
||
|
return device_status.keyboard_moddifier_state;
|
||
|
}
|
||
|
|
||
|
MouseButton EmulatedDevices::GetMouseButtons() const {
|
||
|
return device_status.mouse_button_state;
|
||
|
}
|
||
|
|
||
|
MousePosition EmulatedDevices::GetMousePosition() const {
|
||
|
return device_status.mouse_position_state;
|
||
|
}
|
||
|
|
||
|
void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) {
|
||
|
for (const std::pair<int, InterfaceUpdateCallback> poller_pair : callback_list) {
|
||
|
const InterfaceUpdateCallback& poller = poller_pair.second;
|
||
|
if (poller.on_change) {
|
||
|
poller.on_change(type);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
int EmulatedDevices::SetCallback(InterfaceUpdateCallback update_callback) {
|
||
|
std::lock_guard lock{mutex};
|
||
|
callback_list.insert_or_assign(last_callback_key, update_callback);
|
||
|
return last_callback_key++;
|
||
|
}
|
||
|
|
||
|
void EmulatedDevices::DeleteCallback(int key) {
|
||
|
std::lock_guard lock{mutex};
|
||
|
if (!callback_list.contains(key)) {
|
||
|
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
|
||
|
return;
|
||
|
}
|
||
|
callback_list.erase(key);
|
||
|
}
|
||
|
} // namespace Core::HID
|