yuzu/src/input_common/gcadapter/gc_adapter.h

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// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
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#pragma once
#include <algorithm>
#include <functional>
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#include <mutex>
#include <libusb.h>
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#include "common/common_types.h"
enum {
PAD_USE_ORIGIN = 0x0080,
PAD_GET_ORIGIN = 0x2000,
PAD_ERR_STATUS = 0x8000,
};
enum PadButton {
PAD_BUTTON_LEFT = 0x0001,
PAD_BUTTON_RIGHT = 0x0002,
PAD_BUTTON_DOWN = 0x0004,
PAD_BUTTON_UP = 0x0008,
PAD_TRIGGER_Z = 0x0010,
PAD_TRIGGER_R = 0x0020,
PAD_TRIGGER_L = 0x0040,
PAD_BUTTON_A = 0x0100,
PAD_BUTTON_B = 0x0200,
PAD_BUTTON_X = 0x0400,
PAD_BUTTON_Y = 0x0800,
PAD_BUTTON_START = 0x1000,
// Below is for compatibility with "AxisButton" type
PAD_STICK = 0x2000,
};
enum PadAxes { STICK_X, STICK_Y, SUBSTICK_X, SUBSTICK_Y, TRIGGER_LEFT, TRIGGER_RIGHT };
struct GCPadStatus {
u16 button; // Or-ed PAD_BUTTON_* and PAD_TRIGGER_* bits
u8 stickX; // 0 <= stickX <= 255
u8 stickY; // 0 <= stickY <= 255
u8 substickX; // 0 <= substickX <= 255
u8 substickY; // 0 <= substickY <= 255
u8 triggerLeft; // 0 <= triggerLeft <= 255
u8 triggerRight; // 0 <= triggerRight <= 255
bool isConnected{true};
static const u8 MAIN_STICK_CENTER_X = 0x80;
static const u8 MAIN_STICK_CENTER_Y = 0x80;
static const u8 MAIN_STICK_RADIUS = 0x7f;
static const u8 C_STICK_CENTER_X = 0x80;
static const u8 C_STICK_CENTER_Y = 0x80;
static const u8 C_STICK_RADIUS = 0x7f;
static const u8 TRIGGER_CENTER = 20;
static const u8 THRESHOLD = 10;
u8 port;
u8 axis_which = 255;
u8 axis_value = 255;
};
struct GCState {
std::unordered_map<int, bool> buttons;
std::unordered_map<int, u16> axes;
};
namespace GCAdapter {
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enum ControllerTypes { CONTROLLER_NONE = 0, CONTROLLER_WIRED = 1, CONTROLLER_WIRELESS = 2 };
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enum {
NO_ADAPTER_DETECTED = 0,
ADAPTER_DETECTED = 1,
};
// Current adapter status: detected/not detected/in error (holds the error code)
static int current_status = NO_ADAPTER_DETECTED;
GCPadStatus CheckStatus(int port, u8 adapter_payload[37]);
/// Initialize the GC Adapter capture and read sequence
void Init();
/// Close the adapter read thread and release the adapter
void Shutdown();
/// Begin scanning for the GC Adapter.
void StartScanThread();
/// Stop scanning for the adapter
void StopScanThread();
/// Returns true if there is a device connected to port
bool DeviceConnected(int port);
/// Resets status of device connected to port
void ResetDeviceType(int port);
/// Returns true if we successfully gain access to GC Adapter
bool CheckDeviceAccess(libusb_device* device);
/// Captures GC Adapter endpoint address,
void GetGCEndpoint(libusb_device* device);
/// For shutting down, clear all data, join all threads, release usb
void Reset();
/// For use in initialization, querying devices to find the adapter
void Setup();
/// Used for polling
void BeginConfiguration();
void EndConfiguration();
} // end of namespace GCAdapter