2020-12-30 00:36:35 +00:00
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// Copyright 2020 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <atomic>
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#include <functional>
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#include <mutex>
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#include <string>
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#include <vector>
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#include <queue>
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2021-04-06 02:23:02 +00:00
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#include "common/common_types.h"
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2021-04-01 04:05:45 +00:00
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#include "common/unique_function.h"
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2020-12-30 00:36:35 +00:00
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namespace Common {
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class ThreadWorker final {
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public:
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explicit ThreadWorker(std::size_t num_workers, const std::string& name);
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~ThreadWorker();
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2021-04-01 04:05:45 +00:00
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void QueueWork(UniqueFunction<void> work);
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2021-03-23 00:00:48 +00:00
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void WaitForRequests();
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2020-12-30 00:36:35 +00:00
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private:
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std::vector<std::thread> threads;
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2021-04-01 04:05:45 +00:00
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std::queue<UniqueFunction<void>> requests;
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2020-12-30 00:36:35 +00:00
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std::mutex queue_mutex;
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std::condition_variable condition;
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2021-03-23 00:00:48 +00:00
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std::condition_variable wait_condition;
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2020-12-30 00:36:35 +00:00
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std::atomic_bool stop{};
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2021-04-06 02:23:02 +00:00
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std::atomic<u64> work_scheduled{};
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std::atomic<u64> work_done{};
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std::atomic<u64> workers_stopped{};
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std::atomic<u64> workers_queued{};
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2020-12-30 00:36:35 +00:00
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};
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} // namespace Common
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