yuzu/src/shader_recompiler/backend/glsl/reg_alloc.cpp

194 lines
5.3 KiB
C++
Raw Normal View History

2021-05-20 01:58:32 +00:00
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <string>
#include <string_view>
#include <fmt/format.h>
#include "shader_recompiler/backend/glsl/reg_alloc.h"
#include "shader_recompiler/exception.h"
#include "shader_recompiler/frontend/ir/value.h"
2021-05-23 03:31:30 +00:00
2021-05-20 01:58:32 +00:00
namespace Shader::Backend::GLSL {
namespace {
std::string Representation(Id id) {
if (id.is_condition_code != 0) {
throw NotImplementedException("Condition code");
}
if (id.is_spill != 0) {
throw NotImplementedException("Spilling");
}
const u32 index{static_cast<u32>(id.index)};
return fmt::format("R{}", index);
2021-05-20 01:58:32 +00:00
}
2021-05-23 03:31:30 +00:00
std::string FormatFloat(std::string_view value, IR::Type type) {
2021-05-24 04:55:39 +00:00
// TODO: Confirm FP64 nan/inf
if (type == IR::Type::F32) {
if (value == "nan") {
return "uintBitsToFloat(0x7fc00000)";
}
if (value == "inf") {
return "uintBitsToFloat(0x7f800000)";
}
if (value == "-inf") {
return "uintBitsToFloat(0xff800000)";
}
}
2021-05-23 03:31:30 +00:00
const bool needs_dot = value.find_first_of('.') == std::string_view::npos;
const bool needs_suffix = !value.ends_with('f');
const auto suffix = type == IR::Type::F32 ? "f" : "lf";
return fmt::format("{}{}{}", value, needs_dot ? "." : "", needs_suffix ? suffix : "");
}
2021-05-20 01:58:32 +00:00
std::string MakeImm(const IR::Value& value) {
switch (value.Type()) {
case IR::Type::U1:
return fmt::format("{}", value.U1() ? "true" : "false");
case IR::Type::U32:
2021-05-22 06:32:57 +00:00
return fmt::format("{}u", value.U32());
2021-05-20 01:58:32 +00:00
case IR::Type::F32:
2021-05-23 03:31:30 +00:00
return FormatFloat(fmt::format("{}", value.F32()), IR::Type::F32);
2021-05-20 01:58:32 +00:00
case IR::Type::U64:
2021-05-22 06:32:57 +00:00
return fmt::format("{}ul", value.U64());
2021-05-20 01:58:32 +00:00
case IR::Type::F64:
2021-05-23 03:31:30 +00:00
return FormatFloat(fmt::format("{}", value.F64()), IR::Type::F64);
2021-05-20 01:58:32 +00:00
default:
throw NotImplementedException("Immediate type {}", value.Type());
}
}
} // Anonymous namespace
2021-05-24 22:35:37 +00:00
std::string RegAlloc::Define(IR::Inst& inst) {
const Id id{Alloc()};
inst.SetDefinition<Id>(id);
return Representation(id);
}
2021-05-21 06:00:12 +00:00
std::string RegAlloc::Define(IR::Inst& inst, Type type) {
const Id id{Alloc()};
const auto type_str{GetType(type, id.index)};
2021-05-20 01:58:32 +00:00
inst.SetDefinition<Id>(id);
2021-05-21 06:00:12 +00:00
return type_str + Representation(id);
2021-05-20 01:58:32 +00:00
}
2021-05-24 23:33:11 +00:00
std::string RegAlloc::Define(IR::Inst& inst, IR::Type type) {
switch (type) {
case IR::Type::U1:
return Define(inst, Type::U1);
case IR::Type::U32:
return Define(inst, Type::U32);
case IR::Type::F32:
return Define(inst, Type::F32);
case IR::Type::U64:
return Define(inst, Type::U64);
case IR::Type::F64:
return Define(inst, Type::F64);
default:
throw NotImplementedException("IR type {}", type);
}
}
2021-05-20 01:58:32 +00:00
std::string RegAlloc::Consume(const IR::Value& value) {
2021-05-21 06:20:08 +00:00
return value.IsImmediate() ? MakeImm(value) : Consume(*value.InstRecursive());
2021-05-20 01:58:32 +00:00
}
std::string RegAlloc::Consume(IR::Inst& inst) {
const Id id{inst.Definition<Id>()};
inst.DestructiveRemoveUsage();
// TODO: reuse variables of same type if possible
// if (!inst.HasUses()) {
// Free(id);
// }
2021-05-20 01:58:32 +00:00
return Representation(inst.Definition<Id>());
}
2021-05-21 06:00:12 +00:00
std::string RegAlloc::GetType(Type type, u32 index) {
if (register_defined[index]) {
return "";
}
register_defined[index] = true;
switch (type) {
case Type::U1:
return "bool ";
2021-05-25 05:52:02 +00:00
case Type::F16x2:
return "f16vec2 ";
2021-05-21 06:00:12 +00:00
case Type::U32:
return "uint ";
case Type::S32:
return "int ";
case Type::F32:
return "float ";
2021-05-22 05:52:03 +00:00
case Type::S64:
return "int64_t ";
case Type::U64:
return "uint64_t ";
2021-05-22 05:52:03 +00:00
case Type::F64:
return "double ";
case Type::U32x2:
return "uvec2 ";
case Type::F32x2:
return "vec2 ";
case Type::Void:
2021-05-21 06:00:12 +00:00
return "";
default:
throw NotImplementedException("Type {}", type);
2021-05-21 06:00:12 +00:00
}
}
Id RegAlloc::Alloc() {
if (num_used_registers < NUM_REGS) {
for (size_t reg = 0; reg < NUM_REGS; ++reg) {
if (register_use[reg]) {
continue;
}
register_use[reg] = true;
Id ret{};
2021-05-26 00:55:06 +00:00
ret.is_valid.Assign(1);
2021-05-21 06:00:12 +00:00
ret.is_long.Assign(0);
ret.is_spill.Assign(0);
ret.is_condition_code.Assign(0);
2021-05-26 00:55:06 +00:00
ret.index.Assign(static_cast<u32>(reg));
2021-05-21 06:00:12 +00:00
return ret;
2021-05-20 01:58:32 +00:00
}
}
throw NotImplementedException("Register spilling");
}
void RegAlloc::Free(Id id) {
if (id.is_spill != 0) {
throw NotImplementedException("Free spill");
}
register_use[id.index] = false;
}
/*static*/ bool RegAlloc::IsAliased(const IR::Inst& inst) {
switch (inst.GetOpcode()) {
case IR::Opcode::Identity:
case IR::Opcode::BitCastU16F16:
case IR::Opcode::BitCastU32F32:
case IR::Opcode::BitCastU64F64:
case IR::Opcode::BitCastF16U16:
case IR::Opcode::BitCastF32U32:
case IR::Opcode::BitCastF64U64:
return true;
default:
return false;
}
}
/*static*/ IR::Inst& RegAlloc::AliasInst(IR::Inst& inst) {
IR::Inst* it{&inst};
while (IsAliased(*it)) {
const IR::Value arg{it->Arg(0)};
if (arg.IsImmediate()) {
break;
}
it = arg.InstRecursive();
}
return *it;
}
2021-05-20 01:58:32 +00:00
} // namespace Shader::Backend::GLSL