30 lines
852 B
C++
30 lines
852 B
C++
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "input_common/input_engine.h"
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namespace InputCommon {
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/**
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* A button device factory representing a keyboard. It receives keyboard events and forward them
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* to all button devices it created.
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*/
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class Camera final : public InputEngine {
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public:
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explicit Camera(std::string input_engine_);
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void SetCameraData(std::size_t width, std::size_t height, std::vector<u32> data);
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std::size_t getImageWidth() const;
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std::size_t getImageHeight() const;
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Common::Input::CameraError SetCameraFormat(const PadIdentifier& identifier_,
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Common::Input::CameraFormat camera_format) override;
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Common::Input::CameraStatus status{};
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};
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} // namespace InputCommon
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