yuzu/src/core/hle/svc.h

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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// SVC types
struct MemoryInfo {
u32 base_address;
u32 size;
u32 permission;
u32 state;
};
struct PageInfo {
u32 flags;
};
struct ThreadContext {
u32 cpu_registers[13];
u32 sp;
u32 lr;
u32 pc;
u32 cpsr;
u32 fpu_registers[32];
u32 fpscr;
u32 fpexc;
// These are not part of native ThreadContext, but needed by emu
u32 reg_15;
u32 mode;
};
enum ResetType {
RESETTYPE_ONESHOT,
RESETTYPE_STICKY,
RESETTYPE_PULSE,
RESETTYPE_MAX_BIT = (1u << 31),
};
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enum ArbitrationType {
ARBITRATIONTYPE_SIGNAL,
ARBITRATIONTYPE_WAIT_IF_LESS_THAN,
ARBITRATIONTYPE_DECREMENT_AND_WAIT_IF_LESS_THAN,
ARBITRATIONTYPE_WAIT_IF_LESS_THAN_WITH_TIMEOUT,
ARBITRATIONTYPE_DECREMENT_AND_WAIT_IF_LESS_THAN_WITH_TIMEOUT,
ARBITRATIONTYPE_MAX_BIT = (1u << 31)
};
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace SVC
namespace SVC {
void Register();
} // namespace