2021-05-24 22:35:37 +00:00
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// Copyright 2021 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <string_view>
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#include "shader_recompiler/backend/glsl/emit_context.h"
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#include "shader_recompiler/frontend/ir/value.h"
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namespace Shader::Backend::GLSL {
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namespace {
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static constexpr std::string_view cas_loop{R"(uint {};
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for (;;){{
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uint old_value={};
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{}=atomicCompSwap({},old_value,{}({},{}));
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if ({}==old_value){{break;}}
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}})"};
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2021-05-25 06:01:32 +00:00
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void CasFunction(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset, std::string_view value, std::string_view function) {
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const auto ret{ctx.reg_alloc.Define(inst)};
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const std::string ssbo{fmt::format("ssbo{}[{}]", binding.U32(), offset.U32())};
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ctx.Add(cas_loop.data(), ret, ssbo, ret, ssbo, function, ssbo, value, ret);
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}
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void CasFunctionF32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset, std::string_view value, std::string_view function) {
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const std::string ssbo{fmt::format("ssbo{}[{}]", binding.U32(), offset.U32())};
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const std::string u32_value{fmt::format("floatBitsToUint({})", value)};
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const auto ret{ctx.reg_alloc.Define(inst)};
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const auto ret_32{ret + "_u32"};
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ctx.Add(cas_loop.data(), ret_32, ssbo, ret_32, ssbo, function, ssbo, value, ret_32);
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ctx.Add("float {}=uintBitsToFloat({});", ret, ret_32);
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}
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2021-05-24 22:35:37 +00:00
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} // namespace
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void EmitStorageAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset, std::string_view value) {
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ctx.AddU32("{}=atomicAdd(ssbo{}[{}],{});", inst, binding.U32(), offset.U32(), value);
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}
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void EmitStorageAtomicSMin32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset, std::string_view value) {
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const std::string u32_value{fmt::format("uint({})", value)};
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CasFunction(ctx, inst, binding, offset, u32_value, "CasMinS32");
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}
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void EmitStorageAtomicUMin32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset, std::string_view value) {
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ctx.AddU32("{}=atomicMin(ssbo{}[{}],{});", inst, binding.U32(), offset.U32(), value);
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}
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void EmitStorageAtomicSMax32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset, std::string_view value) {
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const std::string u32_value{fmt::format("uint({})", value)};
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CasFunction(ctx, inst, binding, offset, u32_value, "CasMaxS32");
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}
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void EmitStorageAtomicUMax32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset, std::string_view value) {
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ctx.AddU32("{}=atomicMax(ssbo{}[{}],{});", inst, binding.U32(), offset.U32(), value);
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}
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void EmitStorageAtomicInc32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset, std::string_view value) {
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CasFunction(ctx, inst, binding, offset, value, "CasIncrement");
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}
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void EmitStorageAtomicDec32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset, std::string_view value) {
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CasFunction(ctx, inst, binding, offset, value, "CasDecrement");
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}
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void EmitStorageAtomicAnd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset, std::string_view value) {
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ctx.AddU32("{}=atomicAnd(ssbo{}[{}],{});", inst, binding.U32(), offset.U32(), value);
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}
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void EmitStorageAtomicOr32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset, std::string_view value) {
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ctx.AddU32("{}=atomicOr(ssbo{}[{}],{});", inst, binding.U32(), offset.U32(), value);
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}
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void EmitStorageAtomicXor32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset, std::string_view value) {
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ctx.AddU32("{}=atomicXor(ssbo{}[{}],{});", inst, binding.U32(), offset.U32(), value);
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}
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void EmitStorageAtomicExchange32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset, std::string_view value) {
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ctx.AddU32("{}=atomicExchange(ssbo{}[{}],{});", inst, binding.U32(), offset.U32(), value);
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}
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void EmitStorageAtomicIAdd64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset, std::string_view value) {
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// LOG_WARNING(..., "Op falling to non-atomic");
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ctx.AddU64("{}=uint64_t(uvec2(ssbo{}[{}],ssbo{}[{}]));", inst, binding.U32(), offset.U32(),
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binding.U32(), offset.U32() + 1);
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ctx.Add("ssbo{}[{}]+=unpackUint2x32({}).x;ssbo{}[{}]+=unpackUint2x32({}).y;", binding.U32(),
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offset.U32(), value, binding.U32(), offset.U32() + 1, value);
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}
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void EmitStorageAtomicSMin64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset, std::string_view value) {
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// LOG_WARNING(..., "Op falling to non-atomic");
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ctx.AddS64("{}=int64_t(ivec2(ssbo{}[{}],ssbo{}[{}]));", inst, binding.U32(), offset.U32(),
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binding.U32(), offset.U32() + 1);
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ctx.Add("for(int i=0;i<2;++i){{ "
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"ssbo{}[{}+i]=uint(min(int(ssbo{}[{}+i]),unpackInt2x32(int64_t({}))[i]));}}",
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binding.U32(), offset.U32(), binding.U32(), offset.U32(), value);
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}
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void EmitStorageAtomicUMin64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset, std::string_view value) {
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// LOG_WARNING(..., "Op falling to non-atomic");
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ctx.AddU64("{}=uint64_t(uvec2(ssbo{}[{}],ssbo{}[{}]));", inst, binding.U32(), offset.U32(),
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binding.U32(), offset.U32() + 1);
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ctx.Add(
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"for(int i=0;i<2;++i){{ ssbo{}[{}+i]=min(ssbo{}[{}+i],unpackUint2x32(uint64_t({}))[i]);}}",
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binding.U32(), offset.U32(), binding.U32(), offset.U32(), value);
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}
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void EmitStorageAtomicSMax64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset, std::string_view value) {
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// LOG_WARNING(..., "Op falling to non-atomic");
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ctx.AddS64("{}=int64_t(ivec2(ssbo{}[{}],ssbo{}[{}]));", inst, binding.U32(), offset.U32(),
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binding.U32(), offset.U32() + 1);
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ctx.Add("for(int i=0;i<2;++i){{ "
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"ssbo{}[{}+i]=uint(max(int(ssbo{}[{}+i]),unpackInt2x32(int64_t({}))[i]));}}",
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binding.U32(), offset.U32(), binding.U32(), offset.U32(), value);
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}
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void EmitStorageAtomicUMax64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset, std::string_view value) {
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// LOG_WARNING(..., "Op falling to non-atomic");
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ctx.AddU64("{}=uint64_t(uvec2(ssbo{}[{}],ssbo{}[{}]));", inst, binding.U32(), offset.U32(),
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binding.U32(), offset.U32() + 1);
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ctx.Add(
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"for(int i=0;i<2;++i){{ssbo{}[{}+i]=max(ssbo{}[{}+i],unpackUint2x32(uint64_t({}))[i]);}}",
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binding.U32(), offset.U32(), binding.U32(), offset.U32(), value);
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}
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void EmitStorageAtomicAnd64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset, std::string_view value) {
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ctx.AddU64("{}=uint64_t(uvec2(atomicAnd(ssbo{}[{}],unpackUint2x32({}).x),atomicAnd(ssbo{}[{}],"
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"unpackUint2x32({}).y)));",
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inst, binding.U32(), offset.U32(), value, binding.U32(), offset.U32() + 1, value);
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}
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void EmitStorageAtomicOr64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset, std::string_view value) {
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ctx.AddU64("{}=uint64_t(uvec2(atomicOr(ssbo{}[{}],unpackUint2x32({}).x),atomicOr(ssbo{}[{}],"
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"unpackUint2x32({}).y)));",
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inst, binding.U32(), offset.U32(), value, binding.U32(), offset.U32() + 1, value);
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}
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void EmitStorageAtomicXor64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset, std::string_view value) {
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ctx.AddU64("{}=uint64_t(uvec2(atomicXor(ssbo{}[{}],unpackUint2x32({}).x),atomicXor(ssbo{}[{}],"
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"unpackUint2x32({}).y)));",
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inst, binding.U32(), offset.U32(), value, binding.U32(), offset.U32() + 1, value);
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}
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void EmitStorageAtomicExchange64(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset, std::string_view value) {
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ctx.AddU64("{}=uint64_t(uvec2(atomicExchange(ssbo{}[{}],unpackUint2x32({}).x),atomicExchange("
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"ssbo{}[{}],unpackUint2x32({}).y)));",
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inst, binding.U32(), offset.U32(), value, binding.U32(), offset.U32() + 1, value);
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}
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void EmitStorageAtomicAddF32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset, std::string_view value) {
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CasFunctionF32(ctx, inst, binding, offset, value, "CasFloatAdd");
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}
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void EmitStorageAtomicAddF16x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset, std::string_view value) {
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CasFunction(ctx, inst, binding, offset, value, "CasFloatAdd16x2");
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}
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void EmitStorageAtomicAddF32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset, std::string_view value) {
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CasFunction(ctx, inst, binding, offset, value, "CasFloatAdd32x2");
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}
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void EmitStorageAtomicMinF16x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset, std::string_view value) {
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CasFunction(ctx, inst, binding, offset, value, "CasFloatMin16x2");
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}
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void EmitStorageAtomicMinF32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset, std::string_view value) {
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CasFunction(ctx, inst, binding, offset, value, "CasFloatMin32x2");
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}
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void EmitStorageAtomicMaxF16x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset, std::string_view value) {
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CasFunction(ctx, inst, binding, offset, value, "CasFloatMax16x2");
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}
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void EmitStorageAtomicMaxF32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
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const IR::Value& offset, std::string_view value) {
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CasFunction(ctx, inst, binding, offset, value, "CasFloatMax32x2");
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}
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void EmitGlobalAtomicIAdd32(EmitContext&) {
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throw NotImplementedException("GLSL Instrucion");
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}
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void EmitGlobalAtomicSMin32(EmitContext&) {
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throw NotImplementedException("GLSL Instrucion");
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}
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void EmitGlobalAtomicUMin32(EmitContext&) {
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throw NotImplementedException("GLSL Instrucion");
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}
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void EmitGlobalAtomicSMax32(EmitContext&) {
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throw NotImplementedException("GLSL Instrucion");
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}
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void EmitGlobalAtomicUMax32(EmitContext&) {
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throw NotImplementedException("GLSL Instrucion");
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}
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void EmitGlobalAtomicInc32(EmitContext&) {
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throw NotImplementedException("GLSL Instrucion");
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}
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void EmitGlobalAtomicDec32(EmitContext&) {
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throw NotImplementedException("GLSL Instrucion");
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}
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void EmitGlobalAtomicAnd32(EmitContext&) {
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throw NotImplementedException("GLSL Instrucion");
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}
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void EmitGlobalAtomicOr32(EmitContext&) {
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throw NotImplementedException("GLSL Instrucion");
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}
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void EmitGlobalAtomicXor32(EmitContext&) {
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throw NotImplementedException("GLSL Instrucion");
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}
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void EmitGlobalAtomicExchange32(EmitContext&) {
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throw NotImplementedException("GLSL Instrucion");
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}
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void EmitGlobalAtomicIAdd64(EmitContext&) {
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throw NotImplementedException("GLSL Instrucion");
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}
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void EmitGlobalAtomicSMin64(EmitContext&) {
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throw NotImplementedException("GLSL Instrucion");
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}
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void EmitGlobalAtomicUMin64(EmitContext&) {
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throw NotImplementedException("GLSL Instrucion");
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}
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void EmitGlobalAtomicSMax64(EmitContext&) {
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throw NotImplementedException("GLSL Instrucion");
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}
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void EmitGlobalAtomicUMax64(EmitContext&) {
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|
throw NotImplementedException("GLSL Instrucion");
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}
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void EmitGlobalAtomicInc64(EmitContext&) {
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|
|
|
throw NotImplementedException("GLSL Instrucion");
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|
|
}
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|
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void EmitGlobalAtomicDec64(EmitContext&) {
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|
|
|
throw NotImplementedException("GLSL Instrucion");
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|
}
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|
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void EmitGlobalAtomicAnd64(EmitContext&) {
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|
|
|
throw NotImplementedException("GLSL Instrucion");
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|
|
}
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|
|
void EmitGlobalAtomicOr64(EmitContext&) {
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|
|
|
throw NotImplementedException("GLSL Instrucion");
|
|
|
|
}
|
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|
|
|
|
|
void EmitGlobalAtomicXor64(EmitContext&) {
|
|
|
|
throw NotImplementedException("GLSL Instrucion");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitGlobalAtomicExchange64(EmitContext&) {
|
|
|
|
throw NotImplementedException("GLSL Instrucion");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitGlobalAtomicAddF32(EmitContext&) {
|
|
|
|
throw NotImplementedException("GLSL Instrucion");
|
|
|
|
}
|
|
|
|
|
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|
|
void EmitGlobalAtomicAddF16x2(EmitContext&) {
|
|
|
|
throw NotImplementedException("GLSL Instrucion");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitGlobalAtomicAddF32x2(EmitContext&) {
|
|
|
|
throw NotImplementedException("GLSL Instrucion");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitGlobalAtomicMinF16x2(EmitContext&) {
|
|
|
|
throw NotImplementedException("GLSL Instrucion");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitGlobalAtomicMinF32x2(EmitContext&) {
|
|
|
|
throw NotImplementedException("GLSL Instrucion");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitGlobalAtomicMaxF16x2(EmitContext&) {
|
|
|
|
throw NotImplementedException("GLSL Instrucion");
|
|
|
|
}
|
|
|
|
|
|
|
|
void EmitGlobalAtomicMaxF32x2(EmitContext&) {
|
|
|
|
throw NotImplementedException("GLSL Instrucion");
|
|
|
|
}
|
|
|
|
} // namespace Shader::Backend::GLSL
|