210 lines
8.7 KiB
C++
210 lines
8.7 KiB
C++
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <bitset>
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#include "common/common_types.h"
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union ResultCode;
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namespace Kernel {
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class VMManager;
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/// Handles kernel capability descriptors that are provided by
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/// application metadata. These descriptors provide information
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/// that alters certain parameters for kernel process instance
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/// that will run said application (or applet).
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///
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/// Capabilities are a sequence of flag descriptors, that indicate various
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/// configurations and constraints for a particular process.
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///
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/// Flag types are indicated by a sequence of set low bits. E.g. the
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/// types are indicated with the low bits as follows (where x indicates "don't care"):
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///
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/// - Priority and core mask : 0bxxxxxxxxxxxx0111
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/// - Allowed service call mask: 0bxxxxxxxxxxx01111
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/// - Map physical memory : 0bxxxxxxxxx0111111
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/// - Map IO memory : 0bxxxxxxxx01111111
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/// - Interrupts : 0bxxxx011111111111
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/// - Application type : 0bxx01111111111111
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/// - Kernel version : 0bx011111111111111
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/// - Handle table size : 0b0111111111111111
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/// - Debugger flags : 0b1111111111111111
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///
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/// These are essentially a bit offset subtracted by 1 to create a mask.
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/// e.g. The first entry in the above list is simply bit 3 (value 8 -> 0b1000)
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/// subtracted by one (7 -> 0b0111)
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///
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/// An example of a bit layout (using the map physical layout):
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/// <example>
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/// The MapPhysical type indicates a sequence entry pair of:
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///
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/// [initial, memory_flags], where:
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///
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/// initial:
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/// bits:
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/// 7-24: Starting page to map memory at.
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/// 25 : Indicates if the memory should be mapped as read only.
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///
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/// memory_flags:
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/// bits:
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/// 7-20 : Number of pages to map
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/// 21-25: Seems to be reserved (still checked against though)
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/// 26 : Whether or not the memory being mapped is IO memory, or physical memory
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/// </example>
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///
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class ProcessCapabilities {
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public:
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using InterruptCapabilities = std::bitset<1024>;
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using SyscallCapabilities = std::bitset<128>;
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ProcessCapabilities() = default;
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ProcessCapabilities(const ProcessCapabilities&) = delete;
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ProcessCapabilities(ProcessCapabilities&&) = default;
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ProcessCapabilities& operator=(const ProcessCapabilities&) = delete;
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ProcessCapabilities& operator=(ProcessCapabilities&&) = default;
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/// Initializes this process capabilities instance for a kernel process.
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///
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/// @param capabilities The capabilities to parse
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/// @param num_capabilities The number of capabilities to parse.
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/// @param vm_manager The memory manager to use for handling any mapping-related
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/// operations (such as mapping IO memory, etc).
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///
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/// @returns RESULT_SUCCESS if this capabilities instance was able to be initialized,
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/// otherwise, an error code upon failure.
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///
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ResultCode InitializeForKernelProcess(const u32* capabilities, std::size_t num_capabilities,
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VMManager& vm_manager);
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/// Initializes this process capabilities instance for a userland process.
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///
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/// @param capabilities The capabilities to parse.
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/// @param num_capabilities The total number of capabilities to parse.
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/// @param vm_manager The memory manager to use for handling any mapping-related
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/// operations (such as mapping IO memory, etc).
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///
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/// @returns RESULT_SUCCESS if this capabilities instance was able to be initialized,
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/// otherwise, an error code upon failure.
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///
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ResultCode InitializeForUserProcess(const u32* capabilities, std::size_t num_capabilities,
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VMManager& vm_manager);
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/// Initializes this process capabilities instance for a process that does not
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/// have any metadata to parse.
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///
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/// This is necessary, as we allow running raw executables, and the internal
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/// kernel process capabilities also determine what CPU cores the process is
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/// allowed to run on, and what priorities are allowed for threads. It also
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/// determines the max handle table size, what the program type is, whether or
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/// not the process can be debugged, or whether it's possible for a process to
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/// forcibly debug another process.
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///
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/// Given the above, this essentially enables all capabilities across the board
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/// for the process. It allows the process to:
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///
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/// - Run on any core
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/// - Use any thread priority
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/// - Use the maximum amount of handles a process is allowed to.
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/// - Be debuggable
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/// - Forcibly debug other processes.
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///
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/// Note that this is not a behavior that the kernel allows a process to do via
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/// a single function like this. This is yuzu-specific behavior to handle
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/// executables with no capability descriptors whatsoever to derive behavior from.
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/// It being yuzu-specific is why this is also not the default behavior and not
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/// done by default in the constructor.
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///
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void InitializeForMetadatalessProcess();
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private:
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/// Attempts to parse a given sequence of capability descriptors.
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///
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/// @param capabilities The sequence of capability descriptors to parse.
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/// @param num_capabilities The number of descriptors within the given sequence.
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/// @param vm_manager The memory manager that will perform any memory
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/// mapping if necessary.
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///
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/// @return RESULT_SUCCESS if no errors occur, otherwise an error code.
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///
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ResultCode ParseCapabilities(const u32* capabilities, std::size_t num_capabilities,
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VMManager& vm_manager);
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/// Attempts to parse a capability descriptor that is only represented by a
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/// single flag set.
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///
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/// @param set_flags Running set of flags that are used to catch
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/// flags being initialized more than once when they shouldn't be.
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/// @param set_svc_bits Running set of bits representing the allowed supervisor calls mask.
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/// @param flag The flag to attempt to parse.
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/// @param vm_manager The memory manager that will perform any memory
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/// mapping if necessary.
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///
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/// @return RESULT_SUCCESS if no errors occurred, otherwise an error code.
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///
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ResultCode ParseSingleFlagCapability(u32& set_flags, u32& set_svc_bits, u32 flag,
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VMManager& vm_manager);
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/// Clears the internal state of this process capability instance. Necessary,
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/// to have a sane starting point due to us allowing running executables without
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/// configuration metadata. We assume a process is not going to have metadata,
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/// and if it turns out that the process does, in fact, have metadata, then
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/// we attempt to parse it. Thus, we need this to reset data members back to
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/// a good state.
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///
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/// DO NOT ever make this a public member function. This isn't an invariant
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/// anything external should depend upon (and if anything comes to rely on it,
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/// you should immediately be questioning the design of that thing, not this
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/// class. If the kernel itself can run without depending on behavior like that,
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/// then so can yuzu).
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///
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void Clear();
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/// Handles flags related to the priority and core number capability flags.
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ResultCode HandlePriorityCoreNumFlags(u32 flags);
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/// Handles flags related to determining the allowable SVC mask.
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ResultCode HandleSyscallFlags(u32& set_svc_bits, u32 flags);
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/// Handles flags related to mapping physical memory pages.
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ResultCode HandleMapPhysicalFlags(u32 flags, u32 size_flags, VMManager& vm_manager);
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/// Handles flags related to mapping IO pages.
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ResultCode HandleMapIOFlags(u32 flags, VMManager& vm_manager);
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/// Handles flags related to the interrupt capability flags.
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ResultCode HandleInterruptFlags(u32 flags);
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/// Handles flags related to the program type.
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ResultCode HandleProgramTypeFlags(u32 flags);
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/// Handles flags related to the handle table size.
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ResultCode HandleHandleTableFlags(u32 flags);
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/// Handles flags related to the kernel version capability flags.
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ResultCode HandleKernelVersionFlags(u32 flags);
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/// Handles flags related to debug-specific capabilities.
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ResultCode HandleDebugFlags(u32 flags);
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SyscallCapabilities svc_capabilities;
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InterruptCapabilities interrupt_capabilities;
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u64 core_mask = 0;
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u64 priority_mask = 0;
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u32 handle_table_size = 0;
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u32 kernel_version = 0;
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u32 program_type = 0;
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bool is_debuggable = false;
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bool can_force_debug = false;
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};
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} // namespace Kernel
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