yuzu/src/core/hle/kernel/client_session.cpp

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// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/server_session.h"
namespace Kernel {
ClientSession::ClientSession() = default;
ClientSession::~ClientSession() {
// This destructor will be called automatically when the last ClientSession handle is closed by
// the emulated application.
if (server_session->hle_handler)
server_session->hle_handler->ClientDisconnected(server_session);
// TODO(Subv): If the session is still open, set the connection status to 2 (Closed by client),
// wake up all the ServerSession's waiting threads and set the WaitSynchronization result to
// 0xC920181A.
}
ResultVal<SharedPtr<ClientSession>> ClientSession::Create(ServerSession* server_session,
std::string name) {
SharedPtr<ClientSession> client_session(new ClientSession);
client_session->name = std::move(name);
client_session->server_session = server_session;
client_session->session_status = SessionStatus::Open;
return MakeResult<SharedPtr<ClientSession>>(std::move(client_session));
}
ResultCode ClientSession::SendSyncRequest() {
// Signal the server session that new data is available
return server_session->HandleSyncRequest();
}
} // namespace