2018-06-21 06:49:43 +00:00
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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2019-03-07 23:48:14 +00:00
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#include <vector>
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2018-07-31 12:06:09 +00:00
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#include "common/common_types.h"
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2019-03-07 23:48:14 +00:00
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#include "core/hle/kernel/object.h"
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2018-07-31 12:06:09 +00:00
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union ResultCode;
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2018-06-21 06:49:43 +00:00
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2019-03-05 17:28:10 +00:00
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namespace Core {
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class System;
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}
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2019-03-05 16:54:06 +00:00
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namespace Kernel {
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2018-06-21 06:49:43 +00:00
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2019-03-05 16:54:06 +00:00
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class Thread;
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2018-06-22 03:05:34 +00:00
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2019-03-05 16:54:06 +00:00
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class AddressArbiter {
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public:
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enum class ArbitrationType {
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WaitIfLessThan = 0,
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DecrementAndWaitIfLessThan = 1,
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WaitIfEqual = 2,
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};
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enum class SignalType {
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Signal = 0,
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IncrementAndSignalIfEqual = 1,
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ModifyByWaitingCountAndSignalIfEqual = 2,
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};
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explicit AddressArbiter(Core::System& system);
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~AddressArbiter();
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AddressArbiter(const AddressArbiter&) = delete;
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AddressArbiter& operator=(const AddressArbiter&) = delete;
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AddressArbiter(AddressArbiter&&) = default;
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AddressArbiter& operator=(AddressArbiter&&) = delete;
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2018-06-22 03:05:34 +00:00
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2019-03-07 23:42:44 +00:00
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/// Signals an address being waited on with a particular signaling type.
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ResultCode SignalToAddress(VAddr address, SignalType type, s32 value, s32 num_to_wake);
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/// Waits on an address with a particular arbitration type.
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ResultCode WaitForAddress(VAddr address, ArbitrationType type, s32 value, s64 timeout_ns);
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private:
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/// Signals an address being waited on.
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ResultCode SignalToAddressOnly(VAddr address, s32 num_to_wake);
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/// Signals an address being waited on and increments its value if equal to the value argument.
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ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake);
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/// Signals an address being waited on and modifies its value based on waiting thread count if
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/// equal to the value argument.
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ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value,
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s32 num_to_wake);
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/// Waits on an address if the value passed is less than the argument value,
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/// optionally decrementing.
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ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout,
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bool should_decrement);
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/// Waits on an address if the value passed is equal to the argument value.
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ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout);
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// Waits on the given address with a timeout in nanoseconds
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ResultCode WaitForAddressImpl(VAddr address, s64 timeout);
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// Gets the threads waiting on an address.
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std::vector<SharedPtr<Thread>> GetThreadsWaitingOnAddress(VAddr address) const;
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Core::System& system;
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};
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2018-06-22 03:05:34 +00:00
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2019-03-05 16:54:06 +00:00
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} // namespace Kernel
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