2014-04-08 23:15:46 +00:00
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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2013-10-01 23:10:47 +00:00
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2013-10-03 21:47:31 +00:00
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#include "core.h"
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2014-04-05 04:01:07 +00:00
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#include "hw/hw.h"
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2013-10-01 23:10:47 +00:00
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#include "core_timing.h"
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2013-10-03 21:47:31 +00:00
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#include "mem_map.h"
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2013-10-01 23:10:47 +00:00
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#include "system.h"
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2014-04-06 20:55:54 +00:00
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#include "video_core.h"
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2013-10-01 23:10:47 +00:00
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namespace System {
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2013-10-06 13:24:46 +00:00
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volatile State g_state;
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MetaFileSystem g_ctr_file_system;
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2013-10-01 23:10:47 +00:00
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void UpdateState(State state) {
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}
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2013-10-03 21:47:31 +00:00
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void Init(EmuWindow* emu_window) {
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Core::Init();
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Memory::Init();
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2014-04-05 04:01:07 +00:00
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HW::Init();
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2013-10-03 21:47:31 +00:00
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CoreTiming::Init();
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2014-04-06 20:55:54 +00:00
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VideoCore::Init(emu_window);
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2013-10-01 23:10:47 +00:00
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}
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void RunLoopFor(int cycles) {
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RunLoopUntil(CoreTiming::GetTicks() + cycles);
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}
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void RunLoopUntil(u64 global_cycles) {
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}
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void Shutdown() {
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2014-04-05 04:01:07 +00:00
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Core::Shutdown();
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HW::Shutdown();
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2014-04-06 20:55:54 +00:00
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VideoCore::Shutdown();
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2013-10-01 23:10:47 +00:00
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g_ctr_file_system.Shutdown();
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}
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} // namespace
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