2018-12-20 22:09:21 +00:00
|
|
|
// Copyright 2018 yuzu Emulator Project
|
|
|
|
// Licensed under GPLv2 or any later version
|
|
|
|
// Refer to the license.txt file included.
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
#include <map>
|
|
|
|
#include <set>
|
|
|
|
#include <string>
|
|
|
|
#include <tuple>
|
|
|
|
#include <variant>
|
|
|
|
#include <vector>
|
|
|
|
|
|
|
|
#include "common/assert.h"
|
|
|
|
#include "common/common_types.h"
|
|
|
|
#include "video_core/engines/maxwell_3d.h"
|
|
|
|
#include "video_core/engines/shader_bytecode.h"
|
|
|
|
#include "video_core/engines/shader_header.h"
|
|
|
|
|
|
|
|
namespace VideoCommon::Shader {
|
|
|
|
|
|
|
|
class OperationNode;
|
|
|
|
class ConditionalNode;
|
|
|
|
class GprNode;
|
|
|
|
class ImmediateNode;
|
|
|
|
class InternalFlagNode;
|
|
|
|
class PredicateNode;
|
|
|
|
class AbufNode; ///< Attribute buffer
|
|
|
|
class CbufNode; ///< Constant buffer
|
|
|
|
class LmemNode; ///< Local memory
|
|
|
|
class GmemNode; ///< Global memory
|
|
|
|
class CommentNode;
|
|
|
|
|
|
|
|
using ProgramCode = std::vector<u64>;
|
|
|
|
|
|
|
|
using NodeData =
|
|
|
|
std::variant<OperationNode, ConditionalNode, GprNode, ImmediateNode, InternalFlagNode,
|
|
|
|
PredicateNode, AbufNode, CbufNode, LmemNode, GmemNode, CommentNode>;
|
|
|
|
using Node = const NodeData*;
|
|
|
|
using BasicBlock = std::vector<Node>;
|
|
|
|
|
|
|
|
constexpr u32 MAX_PROGRAM_LENGTH = 0x1000;
|
|
|
|
|
|
|
|
constexpr u32 RZ = 0xff;
|
|
|
|
|
|
|
|
enum class OperationCode {
|
|
|
|
Assign, /// (float& dest, float src) -> void
|
|
|
|
AssignComposite, /// (MetaComponents, float4 src, float&[4] dst) -> void
|
|
|
|
|
|
|
|
Composite, /// (float[4] values) -> float4
|
|
|
|
Select, /// (MetaArithmetic, bool pred, float a, float b) -> float
|
|
|
|
|
|
|
|
FAdd, /// (MetaArithmetic, float a, float b) -> float
|
|
|
|
FMul, /// (MetaArithmetic, float a, float b) -> float
|
|
|
|
FDiv, /// (MetaArithmetic, float a, float b) -> float
|
|
|
|
FFma, /// (MetaArithmetic, float a, float b, float c) -> float
|
|
|
|
FNegate, /// (MetaArithmetic, float a) -> float
|
|
|
|
FAbsolute, /// (MetaArithmetic, float a) -> float
|
|
|
|
FClamp, /// (MetaArithmetic, float value, float min, float max) -> float
|
|
|
|
FMin, /// (MetaArithmetic, float a, float b) -> float
|
|
|
|
FMax, /// (MetaArithmetic, float a, float b) -> float
|
|
|
|
FCos, /// (MetaArithmetic, float a) -> float
|
|
|
|
FSin, /// (MetaArithmetic, float a) -> float
|
|
|
|
FExp2, /// (MetaArithmetic, float a) -> float
|
|
|
|
FLog2, /// (MetaArithmetic, float a) -> float
|
|
|
|
FInverseSqrt, /// (MetaArithmetic, float a) -> float
|
|
|
|
FSqrt, /// (MetaArithmetic, float a) -> float
|
|
|
|
FRoundEven, /// (MetaArithmetic, float a) -> float
|
|
|
|
FFloor, /// (MetaArithmetic, float a) -> float
|
|
|
|
FCeil, /// (MetaArithmetic, float a) -> float
|
|
|
|
FTrunc, /// (MetaArithmetic, float a) -> float
|
|
|
|
FCastInteger, /// (MetaArithmetic, int a) -> float
|
|
|
|
FCastUInteger, /// (MetaArithmetic, uint a) -> float
|
|
|
|
|
|
|
|
IAdd, /// (MetaArithmetic, int a, int b) -> int
|
|
|
|
IMul, /// (MetaArithmetic, int a, int b) -> int
|
|
|
|
IDiv, /// (MetaArithmetic, int a, int b) -> int
|
|
|
|
INegate, /// (MetaArithmetic, int a) -> int
|
|
|
|
IAbsolute, /// (MetaArithmetic, int a) -> int
|
|
|
|
IMin, /// (MetaArithmetic, int a, int b) -> int
|
|
|
|
IMax, /// (MetaArithmetic, int a, int b) -> int
|
|
|
|
ICastFloat, /// (MetaArithmetic, float a) -> int
|
|
|
|
ICastUnsigned, /// (MetaArithmetic, uint a) -> int
|
|
|
|
ILogicalShiftLeft, /// (MetaArithmetic, int a, uint b) -> int
|
|
|
|
ILogicalShiftRight, /// (MetaArithmetic, int a, uint b) -> int
|
|
|
|
IArithmeticShiftRight, /// (MetaArithmetic, int a, uint b) -> int
|
|
|
|
IBitwiseAnd, /// (MetaArithmetic, int a, int b) -> int
|
|
|
|
IBitwiseOr, /// (MetaArithmetic, int a, int b) -> int
|
|
|
|
IBitwiseXor, /// (MetaArithmetic, int a, int b) -> int
|
|
|
|
IBitwiseNot, /// (MetaArithmetic, int a) -> int
|
|
|
|
IBitfieldInsert, /// (MetaArithmetic, int base, int insert, int offset, int bits) -> int
|
|
|
|
|
|
|
|
UAdd, /// (MetaArithmetic, uint a, uint b) -> uint
|
|
|
|
UMul, /// (MetaArithmetic, uint a, uint b) -> uint
|
|
|
|
UDiv, /// (MetaArithmetic, uint a, uint b) -> uint
|
|
|
|
UMin, /// (MetaArithmetic, uint a, uint b) -> uint
|
|
|
|
UMax, /// (MetaArithmetic, uint a, uint b) -> uint
|
|
|
|
UCastFloat, /// (MetaArithmetic, float a) -> uint
|
|
|
|
UCastSigned, /// (MetaArithmetic, int a) -> uint
|
|
|
|
ULogicalShiftLeft, /// (MetaArithmetic, uint a, uint b) -> uint
|
|
|
|
ULogicalShiftRight, /// (MetaArithmetic, uint a, uint b) -> uint
|
|
|
|
UArithmeticShiftRight, /// (MetaArithmetic, uint a, uint b) -> uint
|
|
|
|
UBitwiseAnd, /// (MetaArithmetic, uint a, uint b) -> uint
|
|
|
|
UBitwiseOr, /// (MetaArithmetic, uint a, uint b) -> uint
|
|
|
|
UBitwiseXor, /// (MetaArithmetic, uint a, uint b) -> uint
|
|
|
|
UBitwiseNot, /// (MetaArithmetic, uint a) -> int
|
|
|
|
UBitfieldInsert, /// (MetaArithmetic, uint base, uint insert, int offset, int bits) -> uint
|
|
|
|
|
|
|
|
HAdd, /// (MetaHalfArithmetic, f16vec2 a, f16vec2 b) -> f16vec2
|
|
|
|
HMul, /// (MetaHalfArithmetic, f16vec2 a, f16vec2 b) -> f16vec2
|
|
|
|
HAbsolute, /// (f16vec2 a) -> f16vec2
|
|
|
|
HNegate, /// (f16vec2 a, bool first, bool second) -> f16vec2
|
|
|
|
HMergeF32, /// (f16vec2 src) -> float
|
|
|
|
HMergeH0, /// (f16vec2 dest, f16vec2 src) -> f16vec2
|
|
|
|
HMergeH1, /// (f16vec2 dest, f16vec2 src) -> f16vec2
|
|
|
|
|
|
|
|
LogicalAssign, /// (bool& dst, bool src) -> void
|
|
|
|
LogicalAnd, /// (bool a, bool b) -> bool
|
|
|
|
LogicalOr, /// (bool a, bool b) -> bool
|
|
|
|
LogicalXor, /// (bool a, bool b) -> bool
|
|
|
|
LogicalNegate, /// (bool a) -> bool
|
|
|
|
|
|
|
|
LogicalFLessThan, /// (float a, float b) -> bool
|
|
|
|
LogicalFEqual, /// (float a, float b) -> bool
|
|
|
|
LogicalFLessEqual, /// (float a, float b) -> bool
|
|
|
|
LogicalFGreaterThan, /// (float a, float b) -> bool
|
|
|
|
LogicalFNotEqual, /// (float a, float b) -> bool
|
|
|
|
LogicalFGreaterEqual, /// (float a, float b) -> bool
|
|
|
|
LogicalFIsNan, /// (float a) -> bool
|
|
|
|
|
|
|
|
LogicalILessThan, /// (int a, int b) -> bool
|
|
|
|
LogicalIEqual, /// (int a, int b) -> bool
|
|
|
|
LogicalILessEqual, /// (int a, int b) -> bool
|
|
|
|
LogicalIGreaterThan, /// (int a, int b) -> bool
|
|
|
|
LogicalINotEqual, /// (int a, int b) -> bool
|
|
|
|
LogicalIGreaterEqual, /// (int a, int b) -> bool
|
|
|
|
|
|
|
|
LogicalULessThan, /// (uint a, uint b) -> bool
|
|
|
|
LogicalUEqual, /// (uint a, uint b) -> bool
|
|
|
|
LogicalULessEqual, /// (uint a, uint b) -> bool
|
|
|
|
LogicalUGreaterThan, /// (uint a, uint b) -> bool
|
|
|
|
LogicalUNotEqual, /// (uint a, uint b) -> bool
|
|
|
|
LogicalUGreaterEqual, /// (uint a, uint b) -> bool
|
|
|
|
|
|
|
|
LogicalHLessThan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool
|
|
|
|
LogicalHEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool
|
|
|
|
LogicalHLessEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool
|
|
|
|
LogicalHGreaterThan, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool
|
|
|
|
LogicalHNotEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool
|
|
|
|
LogicalHGreaterEqual, /// (MetaHalfArithmetic, f16vec2 a, f16vec2) -> bool
|
|
|
|
|
|
|
|
F4Texture, /// (MetaTexture, float[N] coords, float[M] params) -> float4
|
|
|
|
F4TextureLod, /// (MetaTexture, float[N] coords, float[M] params) -> float4
|
|
|
|
F4TextureGather, /// (MetaTexture, float[N] coords, float[M] params) -> float4
|
|
|
|
F4TextureQueryDimensions, /// (MetaTexture, float a) -> float4
|
|
|
|
F4TextureQueryLod, /// (MetaTexture, float[N] coords) -> float4
|
|
|
|
|
|
|
|
Ipa, /// (abuf src) -> float
|
|
|
|
|
|
|
|
Bra, /// (uint branch_target) -> void
|
|
|
|
Ssy, /// (uint branch_target) -> void
|
|
|
|
Pbk, /// (uint branch_target) -> void
|
|
|
|
Sync, /// () -> void
|
|
|
|
Brk, /// () -> void
|
|
|
|
Exit, /// () -> void
|
|
|
|
Kil, /// () -> void
|
|
|
|
|
|
|
|
YNegate, /// () -> float
|
|
|
|
|
|
|
|
Amount,
|
|
|
|
};
|
|
|
|
|
|
|
|
enum class InternalFlag {
|
|
|
|
Zero = 0,
|
|
|
|
Sign = 1,
|
|
|
|
Carry = 2,
|
|
|
|
Overflow = 3,
|
|
|
|
Amount = 4,
|
|
|
|
};
|
|
|
|
|
|
|
|
/// Describes the behaviour of code path of a given entry point and a return point.
|
|
|
|
enum class ExitMethod {
|
|
|
|
Undetermined, ///< Internal value. Only occur when analyzing JMP loop.
|
|
|
|
AlwaysReturn, ///< All code paths reach the return point.
|
|
|
|
Conditional, ///< Code path reaches the return point or an END instruction conditionally.
|
|
|
|
AlwaysEnd, ///< All code paths reach a END instruction.
|
|
|
|
};
|
|
|
|
|
|
|
|
class Sampler {
|
|
|
|
public:
|
|
|
|
explicit Sampler(std::size_t offset, std::size_t index, Tegra::Shader::TextureType type,
|
|
|
|
bool is_array, bool is_shadow)
|
|
|
|
: offset{offset}, index{index}, type{type}, is_array{is_array}, is_shadow{is_shadow} {}
|
|
|
|
|
|
|
|
std::size_t GetOffset() const {
|
|
|
|
return offset;
|
|
|
|
}
|
|
|
|
|
|
|
|
u32 GetIndex() const {
|
|
|
|
return static_cast<u32>(index);
|
|
|
|
}
|
|
|
|
|
|
|
|
Tegra::Shader::TextureType GetType() const {
|
|
|
|
return type;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool IsArray() const {
|
|
|
|
return is_array;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool IsShadow() const {
|
|
|
|
return is_shadow;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool operator<(const Sampler& rhs) const {
|
|
|
|
return std::tie(offset, index, type, is_array, is_shadow) <
|
|
|
|
std::tie(rhs.offset, rhs.index, rhs.type, rhs.is_array, rhs.is_shadow);
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
/// Offset in TSC memory from which to read the sampler object, as specified by the sampling
|
|
|
|
/// instruction.
|
|
|
|
std::size_t offset{};
|
|
|
|
std::size_t index{}; ///< Value used to index into the generated GLSL sampler array.
|
|
|
|
Tegra::Shader::TextureType type{}; ///< The type used to sample this texture (Texture2D, etc)
|
|
|
|
bool is_array{}; ///< Whether the texture is being sampled as an array texture or not.
|
|
|
|
bool is_shadow{}; ///< Whether the texture is being sampled as a depth texture or not.
|
|
|
|
};
|
|
|
|
|
|
|
|
class ConstBuffer {
|
|
|
|
public:
|
|
|
|
void MarkAsUsed(u64 offset) {
|
|
|
|
max_offset = std::max(max_offset, static_cast<u32>(offset));
|
|
|
|
}
|
|
|
|
|
|
|
|
void MarkAsUsedIndirect() {
|
|
|
|
is_indirect = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool IsIndirect() const {
|
|
|
|
return is_indirect;
|
|
|
|
}
|
|
|
|
|
|
|
|
u32 GetSize() const {
|
|
|
|
return max_offset + 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
u32 max_offset{};
|
|
|
|
bool is_indirect{};
|
|
|
|
};
|
|
|
|
|
|
|
|
struct MetaArithmetic {
|
|
|
|
bool precise{};
|
|
|
|
};
|
|
|
|
|
|
|
|
struct MetaHalfArithmetic {
|
|
|
|
bool precise{};
|
|
|
|
std::array<Tegra::Shader::HalfType, 3> types = {Tegra::Shader::HalfType::H0_H1,
|
|
|
|
Tegra::Shader::HalfType::H0_H1,
|
|
|
|
Tegra::Shader::HalfType::H0_H1};
|
|
|
|
bool and_comparison{};
|
|
|
|
};
|
|
|
|
|
|
|
|
struct MetaTexture {
|
|
|
|
const Sampler& sampler;
|
|
|
|
u32 coords_count{};
|
|
|
|
};
|
|
|
|
|
|
|
|
struct MetaComponents {
|
|
|
|
std::array<u32, 4> components_map{};
|
|
|
|
|
|
|
|
u32 GetSourceComponent(u32 dest_index) const {
|
|
|
|
return components_map[dest_index];
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
constexpr MetaArithmetic PRECISE = {true};
|
|
|
|
constexpr MetaArithmetic NO_PRECISE = {false};
|
|
|
|
constexpr MetaHalfArithmetic HALF_NO_PRECISE = {false};
|
|
|
|
|
|
|
|
using Meta = std::variant<MetaArithmetic, MetaHalfArithmetic, MetaTexture, MetaComponents>;
|
|
|
|
|
|
|
|
/// Holds any kind of operation that can be done in the IR
|
|
|
|
class OperationNode final {
|
|
|
|
public:
|
|
|
|
template <typename... T>
|
|
|
|
explicit constexpr OperationNode(OperationCode code) : code{code}, meta{} {}
|
|
|
|
|
|
|
|
template <typename... T>
|
|
|
|
explicit constexpr OperationNode(OperationCode code, Meta&& meta)
|
|
|
|
: code{code}, meta{std::move(meta)} {}
|
|
|
|
|
|
|
|
template <typename... T>
|
|
|
|
explicit constexpr OperationNode(OperationCode code, const T*... operands)
|
|
|
|
: OperationNode(code, {}, operands...) {}
|
|
|
|
|
|
|
|
template <typename... T>
|
|
|
|
explicit constexpr OperationNode(OperationCode code, Meta&& meta, const T*... operands_)
|
|
|
|
: code{code}, meta{std::move(meta)} {
|
|
|
|
|
|
|
|
auto operands_list = {operands_...};
|
|
|
|
for (auto& operand : operands_list) {
|
|
|
|
operands.push_back(operand);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
explicit OperationNode(OperationCode code, Meta&& meta, std::vector<Node>&& operands)
|
|
|
|
: code{code}, meta{meta}, operands{std::move(operands)} {}
|
|
|
|
|
|
|
|
explicit OperationNode(OperationCode code, std::vector<Node>&& operands)
|
|
|
|
: code{code}, meta{}, operands{std::move(operands)} {}
|
|
|
|
|
|
|
|
OperationCode GetCode() const {
|
|
|
|
return code;
|
|
|
|
}
|
|
|
|
|
|
|
|
const Meta& GetMeta() const {
|
|
|
|
return meta;
|
|
|
|
}
|
|
|
|
|
|
|
|
std::size_t GetOperandsCount() const {
|
|
|
|
return operands.size();
|
|
|
|
}
|
|
|
|
|
|
|
|
Node operator[](std::size_t operand_index) const {
|
|
|
|
return operands.at(operand_index);
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
const OperationCode code;
|
|
|
|
const Meta meta;
|
|
|
|
std::vector<Node> operands;
|
|
|
|
};
|
|
|
|
|
|
|
|
/// Encloses inside any kind of node that returns a boolean conditionally-executed code
|
|
|
|
class ConditionalNode final {
|
|
|
|
public:
|
|
|
|
explicit ConditionalNode(Node condition, std::vector<Node>&& code)
|
|
|
|
: condition{condition}, code{std::move(code)} {}
|
|
|
|
|
|
|
|
Node GetCondition() const {
|
|
|
|
return condition;
|
|
|
|
}
|
|
|
|
|
|
|
|
const std::vector<Node>& GetCode() const {
|
|
|
|
return code;
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
const Node condition; ///< Condition to be satisfied
|
|
|
|
std::vector<Node> code; ///< Code to execute
|
|
|
|
};
|
|
|
|
|
|
|
|
/// A general purpose register
|
|
|
|
class GprNode final {
|
|
|
|
public:
|
|
|
|
explicit constexpr GprNode(Tegra::Shader::Register index) : index{index} {}
|
|
|
|
|
|
|
|
u32 GetIndex() const {
|
|
|
|
return static_cast<u32>(index);
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
const Tegra::Shader::Register index;
|
|
|
|
};
|
|
|
|
|
|
|
|
/// A 32-bits value that represents an immediate value
|
|
|
|
class ImmediateNode final {
|
|
|
|
public:
|
|
|
|
explicit constexpr ImmediateNode(u32 value) : value{value} {}
|
|
|
|
|
|
|
|
u32 GetValue() const {
|
|
|
|
return value;
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
const u32 value;
|
|
|
|
};
|
|
|
|
|
|
|
|
/// One of Maxwell's internal flags
|
|
|
|
class InternalFlagNode final {
|
|
|
|
public:
|
|
|
|
explicit constexpr InternalFlagNode(InternalFlag flag) : flag{flag} {}
|
|
|
|
|
|
|
|
InternalFlag GetFlag() const {
|
|
|
|
return flag;
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
const InternalFlag flag;
|
|
|
|
};
|
|
|
|
|
|
|
|
/// A predicate register, it can be negated without aditional nodes
|
|
|
|
class PredicateNode final {
|
|
|
|
public:
|
|
|
|
explicit constexpr PredicateNode(Tegra::Shader::Pred index, bool negated)
|
|
|
|
: index{index}, negated{negated} {}
|
|
|
|
|
|
|
|
Tegra::Shader::Pred GetIndex() const {
|
|
|
|
return index;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool IsNegated() const {
|
|
|
|
return negated;
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
const Tegra::Shader::Pred index;
|
|
|
|
const bool negated;
|
|
|
|
};
|
|
|
|
|
|
|
|
/// Attribute buffer memory (known as attributes or varyings in GLSL terms)
|
|
|
|
class AbufNode final {
|
|
|
|
public:
|
|
|
|
explicit constexpr AbufNode(Tegra::Shader::Attribute::Index index, u32 element,
|
|
|
|
const Tegra::Shader::IpaMode& input_mode, Node buffer = {})
|
|
|
|
: input_mode{input_mode}, index{index}, element{element}, buffer{buffer} {}
|
|
|
|
|
|
|
|
explicit constexpr AbufNode(Tegra::Shader::Attribute::Index index, u32 element,
|
|
|
|
Node buffer = {})
|
|
|
|
: input_mode{}, index{index}, element{element}, buffer{buffer} {}
|
|
|
|
|
|
|
|
Tegra::Shader::IpaMode GetInputMode() const {
|
|
|
|
return input_mode;
|
|
|
|
}
|
|
|
|
|
|
|
|
Tegra::Shader::Attribute::Index GetIndex() const {
|
|
|
|
return index;
|
|
|
|
}
|
|
|
|
|
|
|
|
u32 GetElement() const {
|
|
|
|
return element;
|
|
|
|
}
|
|
|
|
|
|
|
|
Node GetBuffer() const {
|
|
|
|
return buffer;
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
const Tegra::Shader::IpaMode input_mode;
|
|
|
|
const Node buffer;
|
|
|
|
const Tegra::Shader::Attribute::Index index;
|
|
|
|
const u32 element;
|
|
|
|
};
|
|
|
|
|
|
|
|
/// Constant buffer node, usually mapped to uniform buffers in GLSL
|
|
|
|
class CbufNode final {
|
|
|
|
public:
|
|
|
|
explicit constexpr CbufNode(u32 index, Node offset) : index{index}, offset{offset} {}
|
|
|
|
|
|
|
|
u32 GetIndex() const {
|
|
|
|
return index;
|
|
|
|
}
|
|
|
|
|
|
|
|
Node GetOffset() const {
|
|
|
|
return offset;
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
const u32 index;
|
|
|
|
const Node offset;
|
|
|
|
};
|
|
|
|
|
|
|
|
/// Local memory node
|
|
|
|
class LmemNode final {
|
|
|
|
public:
|
|
|
|
explicit constexpr LmemNode(Node address) : address{address} {}
|
|
|
|
|
|
|
|
Node GetAddress() const {
|
|
|
|
return address;
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
const Node address;
|
|
|
|
};
|
|
|
|
|
|
|
|
/// Global memory node
|
|
|
|
class GmemNode final {
|
|
|
|
public:
|
|
|
|
explicit GmemNode(Node address) : address{address} {}
|
|
|
|
|
|
|
|
Node GetAddress() const {
|
|
|
|
return address;
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
const Node address;
|
|
|
|
};
|
|
|
|
|
|
|
|
/// Commentary, can be dropped
|
|
|
|
class CommentNode final {
|
|
|
|
public:
|
|
|
|
explicit CommentNode(const std::string& text) : text{text} {}
|
|
|
|
|
|
|
|
const std::string& GetText() const {
|
|
|
|
return text;
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
const std::string text;
|
|
|
|
};
|
|
|
|
|
|
|
|
class ShaderIR final {
|
|
|
|
public:
|
|
|
|
explicit ShaderIR(const ProgramCode& program_code, u32 main_offset)
|
|
|
|
: program_code{program_code}, main_offset{main_offset} {
|
|
|
|
|
|
|
|
Decode();
|
|
|
|
}
|
|
|
|
|
|
|
|
const std::map<u32, BasicBlock>& GetBasicBlocks() const {
|
|
|
|
return basic_blocks;
|
|
|
|
}
|
|
|
|
|
|
|
|
const std::set<u32>& GetRegisters() const {
|
|
|
|
return used_registers;
|
|
|
|
}
|
|
|
|
|
|
|
|
const std::set<Tegra::Shader::Pred>& GetPredicates() const {
|
|
|
|
return used_predicates;
|
|
|
|
}
|
|
|
|
|
|
|
|
const std::map<Tegra::Shader::Attribute::Index, std::set<Tegra::Shader::IpaMode>>&
|
|
|
|
GetInputAttributes() const {
|
|
|
|
return used_input_attributes;
|
|
|
|
}
|
|
|
|
|
|
|
|
const std::set<Tegra::Shader::Attribute::Index>& GetOutputAttributes() const {
|
|
|
|
return used_output_attributes;
|
|
|
|
}
|
|
|
|
|
|
|
|
const std::map<u32, ConstBuffer>& GetConstantBuffers() const {
|
|
|
|
return used_cbufs;
|
|
|
|
}
|
|
|
|
|
|
|
|
const std::set<Sampler>& GetSamplers() const {
|
|
|
|
return used_samplers;
|
|
|
|
}
|
|
|
|
|
|
|
|
const std::array<bool, Tegra::Engines::Maxwell3D::Regs::NumClipDistances>& GetClipDistances()
|
|
|
|
const {
|
|
|
|
return used_clip_distances;
|
|
|
|
}
|
|
|
|
|
|
|
|
std::size_t GetLength() const {
|
|
|
|
return static_cast<std::size_t>(coverage_end * sizeof(u64));
|
|
|
|
}
|
|
|
|
|
|
|
|
const Tegra::Shader::Header& GetHeader() const {
|
|
|
|
return header;
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
void Decode();
|
|
|
|
|
|
|
|
ExitMethod Scan(u32 begin, u32 end, std::set<u32>& labels);
|
|
|
|
|
|
|
|
BasicBlock DecodeRange(u32 begin, u32 end);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Decodes a single instruction from Tegra to IR.
|
|
|
|
* @param bb Basic block where the nodes will be written to.
|
|
|
|
* @param pc Program counter. Offset to decode.
|
|
|
|
* @return Next address to decode.
|
|
|
|
*/
|
|
|
|
u32 DecodeInstr(BasicBlock& bb, u32 pc);
|
|
|
|
|
|
|
|
u32 DecodeArithmetic(BasicBlock& bb, u32 pc);
|
|
|
|
u32 DecodeArithmeticImmediate(BasicBlock& bb, u32 pc);
|
|
|
|
u32 DecodeBfe(BasicBlock& bb, u32 pc);
|
|
|
|
u32 DecodeBfi(BasicBlock& bb, u32 pc);
|
|
|
|
u32 DecodeShift(BasicBlock& bb, u32 pc);
|
|
|
|
u32 DecodeArithmeticInteger(BasicBlock& bb, u32 pc);
|
|
|
|
u32 DecodeArithmeticIntegerImmediate(BasicBlock& bb, u32 pc);
|
|
|
|
u32 DecodeArithmeticHalf(BasicBlock& bb, u32 pc);
|
|
|
|
u32 DecodeArithmeticHalfImmediate(BasicBlock& bb, u32 pc);
|
|
|
|
u32 DecodeFfma(BasicBlock& bb, u32 pc);
|
|
|
|
u32 DecodeHfma2(BasicBlock& bb, u32 pc);
|
|
|
|
u32 DecodeConversion(BasicBlock& bb, u32 pc);
|
|
|
|
u32 DecodeMemory(BasicBlock& bb, u32 pc);
|
|
|
|
u32 DecodeFloatSetPredicate(BasicBlock& bb, u32 pc);
|
|
|
|
u32 DecodeIntegerSetPredicate(BasicBlock& bb, u32 pc);
|
|
|
|
u32 DecodeHalfSetPredicate(BasicBlock& bb, u32 pc);
|
|
|
|
u32 DecodePredicateSetRegister(BasicBlock& bb, u32 pc);
|
|
|
|
u32 DecodePredicateSetPredicate(BasicBlock& bb, u32 pc);
|
|
|
|
u32 DecodeRegisterSetPredicate(BasicBlock& bb, u32 pc);
|
|
|
|
u32 DecodeFloatSet(BasicBlock& bb, u32 pc);
|
|
|
|
u32 DecodeIntegerSet(BasicBlock& bb, u32 pc);
|
|
|
|
u32 DecodeHalfSet(BasicBlock& bb, u32 pc);
|
|
|
|
u32 DecodeXmad(BasicBlock& bb, u32 pc);
|
|
|
|
u32 DecodeOther(BasicBlock& bb, u32 pc);
|
|
|
|
|
|
|
|
/// Internalizes node's data and returns a managed pointer to a clone of that node
|
|
|
|
Node StoreNode(NodeData&& node_data);
|
|
|
|
|
|
|
|
/// Creates a conditional node
|
|
|
|
Node Conditional(Node condition, std::vector<Node>&& code);
|
|
|
|
/// Creates a commentary
|
|
|
|
Node Comment(const std::string& text);
|
2018-12-21 01:36:17 +00:00
|
|
|
/// Creates an u32 immediate
|
|
|
|
Node Immediate(u32 value);
|
|
|
|
/// Creates a s32 immediate
|
|
|
|
Node Immediate(s32 value) {
|
|
|
|
return Immediate(static_cast<u32>(value));
|
|
|
|
}
|
|
|
|
/// Creates a f32 immediate
|
|
|
|
Node Immediate(f32 value) {
|
|
|
|
// TODO(Rodrigo): Replace this with bit_cast when C++20 releases
|
|
|
|
return Immediate(*reinterpret_cast<const u32*>(&value));
|
|
|
|
}
|
|
|
|
|
2018-12-21 01:41:31 +00:00
|
|
|
/// Generates a node for a passed register.
|
|
|
|
Node GetRegister(Tegra::Shader::Register reg);
|
2018-12-21 01:36:17 +00:00
|
|
|
/// Generates a node representing a 19-bit immediate value
|
|
|
|
Node GetImmediate19(Tegra::Shader::Instruction instr);
|
|
|
|
/// Generates a node representing a 32-bit immediate value
|
|
|
|
Node GetImmediate32(Tegra::Shader::Instruction instr);
|
2018-12-20 22:09:21 +00:00
|
|
|
/// Generates a node for a passed predicate. It can be optionally negated
|
|
|
|
Node GetPredicate(u64 pred, bool negated = false);
|
2018-12-21 01:36:17 +00:00
|
|
|
/// Generates a predicate node for an immediate true or false value
|
|
|
|
Node GetPredicate(bool immediate);
|
2018-12-20 22:09:21 +00:00
|
|
|
|
|
|
|
template <typename... T>
|
|
|
|
inline Node Operation(OperationCode code, const T*... operands) {
|
|
|
|
return StoreNode(OperationNode(code, operands...));
|
|
|
|
}
|
|
|
|
|
|
|
|
template <typename... T>
|
|
|
|
inline Node Operation(OperationCode code, Meta&& meta, const T*... operands) {
|
|
|
|
return StoreNode(OperationNode(code, std::move(meta), operands...));
|
|
|
|
}
|
|
|
|
|
|
|
|
template <typename... T>
|
|
|
|
inline Node Operation(OperationCode code, std::vector<Node>&& operands) {
|
|
|
|
return StoreNode(OperationNode(code, std::move(operands)));
|
|
|
|
}
|
|
|
|
|
|
|
|
template <typename... T>
|
|
|
|
inline Node Operation(OperationCode code, Meta&& meta, std::vector<Node>&& operands) {
|
|
|
|
return StoreNode(OperationNode(code, std::move(meta), std::move(operands)));
|
|
|
|
}
|
|
|
|
|
|
|
|
template <typename... T>
|
|
|
|
inline Node SignedOperation(OperationCode code, bool is_signed, const T*... operands) {
|
|
|
|
return StoreNode(OperationNode(SignedToUnsignedCode(code, is_signed), operands...));
|
|
|
|
}
|
|
|
|
|
|
|
|
template <typename... T>
|
|
|
|
inline Node SignedOperation(OperationCode code, bool is_signed, Meta&& meta,
|
|
|
|
const T*... operands) {
|
|
|
|
return StoreNode(
|
|
|
|
OperationNode(SignedToUnsignedCode(code, is_signed), std::move(meta), operands...));
|
|
|
|
}
|
|
|
|
|
|
|
|
static OperationCode SignedToUnsignedCode(OperationCode operation_code, bool is_signed);
|
|
|
|
|
|
|
|
const ProgramCode& program_code;
|
|
|
|
const u32 main_offset;
|
|
|
|
|
|
|
|
u32 coverage_begin{};
|
|
|
|
u32 coverage_end{};
|
|
|
|
std::map<std::pair<u32, u32>, ExitMethod> exit_method_map;
|
|
|
|
|
|
|
|
std::map<u32, BasicBlock> basic_blocks;
|
|
|
|
|
|
|
|
std::vector<std::unique_ptr<NodeData>> stored_nodes;
|
|
|
|
|
|
|
|
std::set<u32> used_registers;
|
|
|
|
std::set<Tegra::Shader::Pred> used_predicates;
|
|
|
|
std::map<Tegra::Shader::Attribute::Index, std::set<Tegra::Shader::IpaMode>>
|
|
|
|
used_input_attributes;
|
|
|
|
std::set<Tegra::Shader::Attribute::Index> used_output_attributes;
|
|
|
|
std::map<u32, ConstBuffer> used_cbufs;
|
|
|
|
std::set<Sampler> used_samplers;
|
|
|
|
std::array<bool, Tegra::Engines::Maxwell3D::Regs::NumClipDistances> used_clip_distances{};
|
|
|
|
|
|
|
|
Tegra::Shader::Header header;
|
|
|
|
};
|
|
|
|
|
|
|
|
} // namespace VideoCommon::Shader
|