2018-06-18 03:50:44 +00:00
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// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <cstdint>
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namespace Tegra::Texture::ASTC {
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2020-12-30 05:25:23 +00:00
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void Decompress(std::span<const uint8_t> data, uint32_t width, uint32_t height, uint32_t depth,
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uint32_t block_width, uint32_t block_height, std::span<uint8_t> output);
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2018-06-18 03:50:44 +00:00
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} // namespace Tegra::Texture::ASTC
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