22 lines
837 B
C
22 lines
837 B
C
|
// Copyright 2017 Citra Emulator Project
|
||
|
// Licensed under GPLv2 or any later version
|
||
|
// Refer to the license.txt file included.
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
namespace Core {
|
||
|
|
||
|
// 3DS Video Constants
|
||
|
// -------------------
|
||
|
|
||
|
// NOTE: The LCDs actually rotate the image 90 degrees when displaying. Because of that the
|
||
|
// framebuffers in video memory are stored in column-major order and rendered sideways, causing
|
||
|
// the widths and heights of the framebuffers read by the LCD to be switched compared to the
|
||
|
// heights and widths of the screens listed here.
|
||
|
constexpr int kScreenTopWidth = 400; ///< 3DS top screen width
|
||
|
constexpr int kScreenTopHeight = 240; ///< 3DS top screen height
|
||
|
constexpr int kScreenBottomWidth = 320; ///< 3DS bottom screen width
|
||
|
constexpr int kScreenBottomHeight = 240; ///< 3DS bottom screen height
|
||
|
|
||
|
} // namespace Core
|