2017-01-21 09:53:03 +00:00
|
|
|
// Copyright 2017 Citra Emulator Project
|
|
|
|
// Licensed under GPLv2 or any later version
|
|
|
|
// Refer to the license.txt file included.
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
#include <memory>
|
|
|
|
#include "core/frontend/input.h"
|
|
|
|
|
|
|
|
namespace InputCommon {
|
|
|
|
|
|
|
|
class KeyButtonList;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* A button device factory representing a keyboard. It receives keyboard events and forward them
|
|
|
|
* to all button devices it created.
|
|
|
|
*/
|
|
|
|
class Keyboard final : public Input::Factory<Input::ButtonDevice> {
|
|
|
|
public:
|
|
|
|
Keyboard();
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Creates a button device from a keyboard key
|
|
|
|
* @param params contains parameters for creating the device:
|
|
|
|
* - "code": the code of the key to bind with the button
|
|
|
|
*/
|
|
|
|
std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Sets the status of all buttons bound with the key to pressed
|
|
|
|
* @param key_code the code of the key to press
|
|
|
|
*/
|
|
|
|
void PressKey(int key_code);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Sets the status of all buttons bound with the key to released
|
|
|
|
* @param key_code the code of the key to release
|
|
|
|
*/
|
|
|
|
void ReleaseKey(int key_code);
|
|
|
|
|
2017-03-17 19:41:25 +00:00
|
|
|
void ReleaseAllKeys();
|
|
|
|
|
2017-01-21 09:53:03 +00:00
|
|
|
private:
|
|
|
|
std::shared_ptr<KeyButtonList> key_button_list;
|
|
|
|
};
|
|
|
|
|
|
|
|
} // namespace InputCommon
|