12b41e0e86
* stage0/x86.M1 (mov____%al,0x8(%edx)): (mov____%ax,(%edx)): (mov____%ax,0x32(%edx)): (mov____%ax,0x8(%edx)): (movzbl_0x32(%eax),%eax): (movzbl_0x8(%eax),%eax): (movzwl_0x32(%eax),%eax): (movzwl_0x8(%eax),%eax): New define. * module/mes/as-i386.mes (i386:word-accu->base-mem): (i386:byte-accu->base-mem+n): (i386:word-accu->base-mem+n): (i386:byte-mem+n->accu): (i386:word-mem+n->accu): New function. * module/mes/as-i386.scm: Export them. * module/language/c99/compiler.mes (struct-field): Use actual size for simple types (WAS: 4). (decl->info): (expr->accu): Respect byte and word struct field sizes. * scaffold/tests/7g-struct-byte-word-field.c: Test it. * make.scm (add-scaffold-test): Build it.
57 lines
1.4 KiB
C
57 lines
1.4 KiB
C
/* -*-comment-start: "//";comment-end:""-*-
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* Mes --- Maxwell Equations of Software
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* Copyright © 2017 Jan Nieuwenhuizen <janneke@gnu.org>
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*
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* This file is part of Mes.
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*
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* Mes is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or (at
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* your option) any later version.
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*
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* Mes is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Mes. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "30-test.i"
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#include <inttypes.h>
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#include <string.h>
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struct option {
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char const *name;
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uint8_t index;
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uint16_t flags;
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int barf;
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};
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int
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test ()
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{
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struct option h = {"help", 0, 10, 1};
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struct option o = {"output", 1, 11, 1};
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struct option v = {"version", 0, 0, 1};
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if (strcmp (h.name, "help")) return 1;
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if (h.index != 0) return 2;
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if (h.flags != 10) return 3;
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struct option *p = &o;
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if (strcmp (p->name, "output")) return 4;
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if (p->index != 1) return 5;
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if (p->flags != 11) return 6;
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p = &v;
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v.index = 2;
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p->flags = 12;
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if (v.index != 2) return 7;
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if (v.flags != 12) return 8;
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return 0;
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}
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