/* -*-comment-start: "//";comment-end:""-*- * Mes --- Maxwell Equations of Software * Copyright © 2016,2017 Jan Nieuwenhuizen * * This file is part of Mes. * * Mes is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or (at * your option) any later version. * * Mes is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Mes. If not, see . */ int g_stdin = 0; void exit () { asm (".byte 0x8b 0x5d 0x08"); // mov 0x8(%ebp),%ebx asm (".byte 0xb8 0x01 0x00 0x00 0x00"); // mov $0x1,%eax asm (".byte 0xcd 0x80"); // int $0x80 } void read () { asm (".byte 0x8b 0x5d 0x08"); // mov 0x8(%ebp),%ebx asm (".byte 0x8b 0x4d 0x0c"); // mov 0xc(%ebp),%ecx asm (".byte 0x8b 0x55 0x10"); // mov 0x10(%ebp),%edx asm (".byte 0xb8 0x03 0x00 0x00 0x00"); // mov $0x3,%eax asm (".byte 0xcd 0x80"); // int $0x80 } void write () { asm (".byte 0x8b 0x5d 0x08"); // mov 0x8(%ebp),%ebx asm (".byte 0x8b 0x4d 0x0c"); // mov 0xc(%ebp),%ecx asm (".byte 0x8b 0x55 0x10"); // mov 0x10(%ebp),%edx asm (".byte 0xb8 0x04 0x00 0x00 0x00"); // mov $0x4,%eax asm (".byte 0xcd 0x80"); // int $0x80 } void open () { asm (".byte 0x8b 0x5d 0x08"); // mov 0x8(%ebp),%ebx asm (".byte 0x8b 0x4d 0x0c"); // mov 0xc(%ebp),%ecx asm (".byte 0x8b 0x55 0x10"); // mov 0x10(%ebp),%edx asm (".byte 0xb8 0x05 0x00 0x00 0x00"); // mov $0x5,%eax asm (".byte 0xcd 0x80"); // int $0x80 } void access () { asm (".byte 0x8b 0x5d 0x08"); // mov 0x8(%ebp),%ebx asm (".byte 0x8b 0x4d 0x0c"); // mov 0xc(%ebp),%ecx asm (".byte 0xb8 0x21 0x00 0x00 0x00"); // mov $0x21,%eax asm (".byte 0xcd 0x80"); // int $0x80 } void brk () { asm (".byte 0x8b 0x5d 0x08"); // mov 0x8(%ebp),%ebx asm (".byte 0xb8 0x2d 0x00 0x00 0x00"); // mov $0x2d,%eax asm (".byte 0xcd 0x80"); // int $0x80 } void fsync () { asm (".byte 0x8b 0x5d 0x08"); // mov 0x8(%ebp),%ebx asm (".byte 0xb8 0x76 0x00 0x00 0x00"); // mov $0x76,%eax asm (".byte 0xcd 0x80"); // int $0x80 } int strlen (char const* s) { int i = 0; while (s[i]) i++; return i; } int eputs (char const* s) { int i = strlen (s); write (2, s, i); return 0; } int fputs (char const* s, int fd) { int i = strlen (s); write (fd, s, i); return 0; } int puts (char const* s) { int i = strlen (s); write (1, s, i); return 0; } int putchar (int c) { write (1, (char*)&c, 1); return 0; } int fputc (int c, int fd) { write (fd, (char*)&c, 1); return 0; } void assert_fail (char* s) { eputs ("assert fail: "); eputs (s); eputs ("\n"); //*((int*)0) = 0; char *fail = s; fail = 0; *fail = 0; } int ungetc_char = -1; char ungetc_buf[2]; int getchar () { char c; int i; if (ungetc_char == -1) { int r = read (g_stdin, &c, 1); if (r < 1) return -1; i = c; } else { //FIXME //i = ungetc_buf[ungetc_char--]; i = ungetc_buf[ungetc_char]; //ungetc_char--; ungetc_char = ungetc_char - 1; } if (i < 0) i += 256; return i; } //#define assert(x) ((x) ? (void)0 : assert_fail (#x)) int ungetc (int c, int fd) { //FIXME //assert (ungetc_char < 2); //assert (ungetc_char == -1 || ungetc_char < 2); //FIXME //ungetc_buf[++ungetc_char] = c; ungetc_char++; ungetc_buf[ungetc_char] = c; return c; } int strcmp (char const* a, char const* b) { while (*a && *b && *a == *b) { a++;b++; } return *a - *b; } char * strcpy (char *dest, char const *src) { char *p = dest; while (*src) *p++ = *src++; *p = 0; return dest; } char itoa_buf[10]; char const* itoa (int x) { //static char itoa_buf[10]; //char *p = buf+9; char *p = itoa_buf; p += 9; *p-- = 0; //int sign = x < 0; // FIXME int sign = 0; if (x < 0) sign = 1; if (sign) x = -x; do { *p-- = '0' + (x % 10); x = x / 10; } while (x); if (sign && *(p + 1) != '0') *p-- = '-'; return p+1; } int isdigit (char c) { //return (c>='0') && (c<='9'); if (c>='0' && c<='9') return 1; return 0; } int atoi (char const *s) { int i = 0; int sign = 1; if (*s && *s == '-') { sign = -1; s++; } while (isdigit (*s)) { i *= 10; i += (*s - '0'); s++; } return i * sign; } //void *g_malloc_base = 0; char *g_malloc_base = 0; //void * int * malloc (int size) { //void *p = brk (0); char *p = 0; p = brk (0); if (!g_malloc_base) g_malloc_base = p; brk (p+size); return p; } //void * int * //realloc (void *p, int size) realloc (int *p, int size) { brk (g_malloc_base + size); return g_malloc_base; } int strncmp (char const* a, char const* b, int length) { while (*a && *b && *a == *b && --length) {a++;b++;} return *a - *b; } char **g_environment; char * getenv (char const* s) { char **p = g_environment; p = *g_environment; int length = strlen (s); while (*p) { if (!strncmp (s, *p, length) && *(*p + length) == '=') return (*p + length + 1); p++; } return 0; } #if 0 // !__MESC__ // FIXME: mes+nyacc parser bug here // works fine with Guile, but let's keep a single input source #define pop_va_arg \ asm (".byte 0x8b 0x45 0xfc"); /* mov -<0x4>(%ebp),%eax :va_arg */ \ asm (".byte 0xc1 0xe0 0x02"); /* shl $0x2,%eax */ \ asm (".byte 0x01 0xe8"); /* add %ebp,%eax */ \ asm (".byte 0x83 0xc0 0x0c"); /* add $0xc,%eax */ \ asm (".byte 0x8b 0x00"); /* mov (%eax),%eax */ \ asm (".byte 0x89 0x45 0xf8"); /* mov %eax,-0x8(%ebp) :va */ \ asm (".byte 0x50") /* push %eax */ #else // __MESC__ #define pop_va_arg asm (".byte 0x8b 0x45 0xfc 0xc1 0xe0 0x02 0x01 0xe8 0x83 0xc0 0x0c 0x8b 0x00 0x89 0x45 0xf8 0x50") #endif int printf (char const* format, int va_args) { int va_arg = 0; int va; char *p = format; while (*p) if (*p != '%') putchar (*p++); else { p++; char c = *p; switch (c) { case '%': {putchar (*p); break;} case 'c': {pop_va_arg; putchar ((char)va); va_arg++; break;} case 'd': {pop_va_arg; puts (itoa (va)); va_arg++; break;} case 's': {pop_va_arg; puts ((char*)va); va_arg++; break;} default: putchar (*p); } p++; } return 0; } char **g_environment; char ** _env (char **e) { return e; } int main(int,char*[]); int _start () { asm (".byte 0x89 0xe8"); // mov %ebp,%eax asm (".byte 0x83 0xc0 0x08"); // add $0x8,%eax asm (".byte 0x50"); // push %eax asm (".byte 0x89 0xe8"); // mov %ebp,%eax asm (".byte 0x83 0xc0 0x04"); // add $0x4,%eax asm (".byte 0x0f 0xb6 0x00"); // movzbl (%eax),%eax asm (".byte 0x50"); // push %eax asm (".byte 0x89 0xe8"); // mov %ebp,%eax asm (".byte 0x83 0xc0 0x04"); // add $0x4,%eax asm (".byte 0x0f 0xb6 0x00"); // movzbl (%eax),%eax asm (".byte 0x83 0xc0 0x03"); // add $0x3,%eax asm (".byte 0xc1 0xe0 0x02"); // shl $0x2,%eax asm (".byte 0x01 0xe8"); // add %ebp,%eax asm (".byte 0x50"); // push %eax g_environment = _env (); asm (".byte 0x58"); int r = main (); exit (r); }