mescc: Mes C Library: x86: Use long for syscalls.
The Linux signature uses long, also this allows for making _sys_call and friends architecture-independent. * lib/linux/x86-mes-mescc/syscall-internal.c (__sys_call_internal, __sys_call2_internal): Use long. Update callers. * lib/linux/x86-mes-mescc/syscall.c (__sys_call, __sys_call1, __sys_call2, __sys_call3, __sys_call4, _sys_call, _sys_call1, _sys_call2, _sys_call3, _sys_call4): Likewise.
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@ -20,15 +20,15 @@
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#include <linux/x86/syscall.h>
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static int
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__sys_call_internal (int sys_call)
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static long
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__sys_call_internal (long sys_call)
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{
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asm ("mov____0x8(%ebp),%eax !8");
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asm ("int____$0x80");
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}
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static int
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__sys_call2_internal (int sys_call, int one, int two)
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static long
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__sys_call2_internal (long sys_call, long one, long two)
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{
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asm ("mov____0x8(%ebp),%eax !8");
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asm ("mov____0x8(%ebp),%ebx !12");
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@ -40,9 +40,9 @@ __sys_call2_internal (int sys_call, int one, int two)
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int
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__raise (int signum)
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{
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int pid = __sys_call_internal (SYS_getpid);
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int pid = (int) __sys_call_internal (SYS_getpid);
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if (pid < 0)
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return pid;
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else
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return __sys_call2_internal (SYS_kill, pid, signum);
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return (int) __sys_call2_internal (SYS_kill, pid, signum);
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}
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@ -21,23 +21,23 @@
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#include <errno.h>
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#include <linux/x86/syscall.h>
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int
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__sys_call (int sys_call)
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long
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__sys_call (long sys_call)
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{
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asm ("mov____0x8(%ebp),%eax !8");
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asm ("int____$0x80");
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}
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int
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__sys_call1 (int sys_call, int one)
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long
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__sys_call1 (long sys_call, long one)
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{
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asm ("mov____0x8(%ebp),%eax !8");
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asm ("mov____0x8(%ebp),%ebx !12");
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asm ("int____$0x80");
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}
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int
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__sys_call2 (int sys_call, int one, int two)
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long
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__sys_call2 (long sys_call, long one, long two)
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{
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asm ("mov____0x8(%ebp),%eax !8");
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asm ("mov____0x8(%ebp),%ebx !12");
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@ -45,8 +45,8 @@ __sys_call2 (int sys_call, int one, int two)
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asm ("int____$0x80");
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}
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int
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__sys_call3 (int sys_call, int one, int two, int three)
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long
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__sys_call3 (long sys_call, long one, long two, long three)
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{
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asm ("mov____0x8(%ebp),%eax !8");
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asm ("mov____0x8(%ebp),%ebx !12");
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asm ("int____$0x80");
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}
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int
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__sys_call4 (int sys_call, int one, int two, int three, int four)
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long
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__sys_call4 (long sys_call, long one, long two, long three, long four)
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{
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asm ("mov____0x8(%ebp),%eax !8");
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asm ("mov____0x8(%ebp),%ebx !12");
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asm ("int____$0x80");
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}
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int
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_sys_call (int sys_call)
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long
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_sys_call (long sys_call)
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{
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int r = __sys_call (sys_call);
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long r = __sys_call (sys_call);
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if (r < 0)
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{
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errno = -r;
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return r;
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}
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int
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_sys_call1 (int sys_call, int one)
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long
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_sys_call1 (long sys_call, long one)
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{
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int r = __sys_call1 (sys_call, one);
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long r = __sys_call1 (sys_call, one);
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if (r < 0)
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{
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errno = -r;
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return r;
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}
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int
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_sys_call2 (int sys_call, int one, int two)
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long
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_sys_call2 (long sys_call, long one, long two)
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{
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int r = __sys_call2 (sys_call, one, two);
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long r = __sys_call2 (sys_call, one, two);
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if (r < 0)
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{
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errno = -r;
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return r;
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}
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int
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_sys_call3 (int sys_call, int one, int two, int three)
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long
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_sys_call3 (long sys_call, long one, long two, long three)
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{
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int r = __sys_call3 (sys_call, one, two, three);
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long r = __sys_call3 (sys_call, one, two, three);
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if (r < 0)
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{
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errno = -r;
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return r;
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}
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int
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_sys_call4 (int sys_call, int one, int two, int three, int four)
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long
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_sys_call4 (long sys_call, long one, long two, long three, long four)
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{
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int r = __sys_call4 (sys_call, one, two, three, four);
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long r = __sys_call4 (sys_call, one, two, three, four);
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if (r < 0)
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{
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errno = -r;
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