mes/stage0/elf32.hex2

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### Copyright (C) 2016 Jeremiah Orians
### Copyright (C) 2017 Jan Nieuwenhuizen <janneke@gnu.org>
### This file is part of stage0.
###
### stage0 is free software: you an redistribute it and/or modify
### it under the terms of the GNU General Public License as published by
### the Free Software Foundation, either version 3 of the License, or
### (at your option) any later version.
###
### stage0 is distributed in the hope that it will be useful,
### but WITHOUT ANY WARRANTY; without even the implied warranty of
### MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
### GNU General Public License for more details.
###
### You should have received a copy of the GNU General Public License
### along with stage0. If not, see <http://www.gnu.org/licenses/>.
### elf32.hex2: 32 bit elf header in hex2
## ELF Header
7F 45 4C 46 # e_ident[EI_MAG0-3] ELF's magic number
01 # e_ident[EI_CLASS] Indicating 32 bit
01 # e_ident[EI_DATA] Indicating little endianness
01 # e_ident[EI_VERSION] Indicating original elf
00 # e_ident[EI_OSABI] Set at 0 because none cares
00 # e_ident[EI_ABIVERSION] See above
00 00 00 00 00 00 00 # e_ident[EI_PAD]
02 00 # e_type Indicating Executable
03 00 # e_machine Indicating AMD64
01 00 00 00 # e_version Indicating original elf
54 80 04 08 # e_entry Address of the entry point
34 00 00 00 # e_phoff Address of program header table
00 00 00 00 # e_shoff Address of section header table
00 00 00 00 # e_flags
34 00 # e_ehsize Indicating our 52 Byte header
20 00 # e_phentsize size of a program header table
01 00 # e_phnum number of entries in program table
00 00 # e_shentsize size of a section header table
00 00 # e_shnum number of entries in section table
00 00 # e_shstrndx index of the section names
## Program Header
01 00 00 00 # p_type
00 00 00 00 # p_offset
00 80 04 08 # p_vaddr
00 80 04 08 # p_physaddr
## FIXME!
##60 00 00 00 # p_filesz
##60 00 00 00 # p_memsz
#65 01 00 00 # p_filesz
#65 01 00 00 # p_memsz
ff ff 00 00 # p_filesz
ff ff 00 00 # p_memsz
07 00 00 00 # p_flags
01 00 00 00 # alignment
## _start
# exit (42) -- works!
#bb 2a 00 00 00 # mov $42,%ebx
#b8 01 00 00 00 # mov $0x1,%eax
#cd 80 # int $0x80